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authorNoCatt <86153630+NoCatt@users.noreply.github.com>2023-09-18 15:38:54 +0200
committerGitHub <noreply@github.com>2023-09-18 15:38:54 +0200
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+### Vanilla
+
+| Playlist | Title |
+| --- | --- |
+| private_match | Private Match |
+| aitdm | Attrition |
+| at | Bounty Hunt |
+| coliseum | Coliseum |
+| cp | Amped Hardpoint |
+| ctf | Capture the Flag |
+| ~~fd_easy~~ | Frontier Defense (Easy) |
+| ~~fd_hard~~ | Frontier Defense (Hard) |
+| ~~fd_insane~~ | Frontier Defense (Insane) |
+| ~~fd_master~~ | Frontier Defense (Master) |
+| ~~fd_normal~~ | Frontier Defense (Regular) |
+| fw | Frontier War |
+| lts | Last Titan Standing |
+| mfd | Marked For Death |
+| ps | Pilots vs. Pilots |
+| solo | Campaign |
+| tdm | Skirmish |
+| ttdm | Titan Brawl |
+
+Note an exception to the rule of playlist and gamemode names being the same. With Live Fire, startup arguments need to be different for `+setplaylist` and `+mp_gamemode` for a server to run Live Fire.
+| Playlist | Gamemode | Title |
+| --- | --- | --- |
+| lf | speedball | Live Fire |
+
+### Vanilla (Featured)
+
+| Playlist | Title |
+| --- | --- |
+| alts | Aegis Last Titan Standing |
+| attdm | Aegis Titan Brawl |
+| ffa | Free For All |
+| fra | Free Agents |
+| holopilot_lf | The Great Bamboozle |
+| rocket_lf | Rocket Arena |
+| turbo_lts | Turbo Last Titan Standing |
+| turbo_ttdm | Turbo Titan Brawl |
+
+### Northstar.Custom
+
+| Playlist | Title |
+| --- | --- |
+| chamber | One in the Chamber |
+| ctf_comp | Competitive CTF |
+| fastball | Fastball |
+| gg | Gun Game |
+| hidden | The Hidden |
+| hs | Hide and Seek |
+| inf | Infection |
+| kr | Amped Killrace |
+| sns | Sticks and Stones |
+| tffa | Titan FFA |
+| tt | Titan Tag |
+
+### Northstar.Coop
+
+| Playlist | Title |
+| --- | --- |
+| sp_coop | Singleplayer Coop |
+
+## Weapons
+
+Weapon Code|Weapon name
+-|-
+mp_weapon_car|CAR
+mp_weapon_alternator_smg|Alternator
+mp_weapon_hemlok_smg|Volt
+mp_weapon_r97|R-97
+mp_weapon_hemlok|Hemlock rifle
+mp_weapon_vinson|Flatline
+mp_weapon_g2|G2
+mp_weapon_rspn101|R-201
+mp_weapon_rspn101_og|R-101
+mp_weapon_esaw|Devotion
+mp_weapon_lstar|L-STAR
+mp_weapon_lmg|Spitfire
+mp_weapon_shotgun|EVA-8 Auto
+mp_weapon_mastiff|Mastiff
+mp_weapon_dmr|DMR
+mp_weapon_sniper|Kraber
+mp_weapon_doubletake|Double Take
+mp_weapon_pulse_lmg|Cold War
+mp_weapon_smr|Sidewinder SMR
+mp_weapon_softball|Softball
+mp_weapon_epg|EPG-1
+mp_weapon_shotgun_pistol|Mozambique
+mp_weapon_wingman_n|Wingman Elite
+mp_weapon_autopistol|RE-45 Auto
+mp_weapon_semipistol|P2016
+mp_weapon_wingman|Wingman
+mp_weapon_mgl|MGL
+mp_weapon_arc_launcher|Thunderbolt
+mp_weapon_rocket_launcher|Archer
+mp_weapon_defender|Charge Rifle
+
+## Maps
+
+Maps can be set on autorotation using [`ns_should_return_to_lobby 0`](./#Convars-returntolobby)
+
+First map of autorotation can be set using [`ns_private_match_last_map`](./#Convars-lastmap)
+
+A way to blacklist maps with autorotation does not exist.
+
+### Vanilla (mp)
+
+| Map | Title |
+| --- | --- |
+| mp_angel_city | Angel City |
+| mp_black_water_canal | Black Water Canal |
+| mp_box | Box |
+| mp_coliseum | Coliseum |
+| mp_coliseum_column | Pillars |
+| mp_colony02 | Colony |
+| mp_complex3 | Complex |
+| mp_crashsite3 | Crash Site |
+| mp_drydock | Drydock |
+| mp_eden | Eden |
+| mp_forwardbase_kodai | Forwardbase Kodai |
+| mp_glitch | Glitch |
+| mp_grave | Boomtown |
+| mp_homestead | Homestead |
+| mp_lf_deck | Deck |
+| mp_lf_meadow | Meadow |
+| mp_lf_stacks | Stacks |
+| mp_lf_township | Township |
+| mp_lf_traffic | Traffic |
+| mp_lf_uma | UMA |
+| mp_lobby | Lobby |
+| mp_relic02 | Relic |
+| mp_rise | Rise |
+| mp_thaw | Exoplanet |
+| mp_wargames | War Games |
+
+### Vanilla (sp)
+
+| Map | Title |
+| --- | --- |
+| sp_training | The Pilot's Gauntlet |
+| sp_crashsite | BT-7274 |
+| sp_sewers1 | Blood and Rust |
+| sp_boomtown_start | Into the Abyss - Part 1 |
+| sp_boomtown | Into the Abyss - Part 2 |
+| sp_boomtown_end | Into the Abyss - Part 2 |
+| sp_hub_timeshift | Effect and Cause - Part 1 or 3 |
+| sp_timeshift_spoke02 | Effect and Cause - Part 2 |
+| sp_beacon | The Beacon - Part 1 or 3 |
+| sp_beacon_spoke0 | The Beacon - Part 2 |
+| sp_tday | Trial by Fire |
+| sp_s2s | The Ark |
+| sp_skyway_v1 | The Fold Weapon |