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//todo some of the stuff here should probably get moved to other scripts
global function PIN_BuyItemWithRealMoney
global function PIN_BuyItem
global function PIN_GiveItem
global function PIN_GiveCredits
global function PIN_ConsumeItem
global function PIN_AddToPlayerCountStat
void function PIN_BuyItemWithRealMoney(entity player, bool _0, string name, int cost)
{
}
void function PIN_BuyItem(entity player, bool _0, string name, int cost)
{
}
void function PIN_GiveItem(entity player, bool _0, string name, int count)
{
}
void function PIN_GiveCredits(entity player, int count)
{
}
void function PIN_ConsumeItem(entity player, string name)
{
}
void function PIN_AddToPlayerCountStat(entity player, string name)
{
}
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