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#base "npc_titan.txt"
npc_titan_buddy
{
AIClass titan_buddy
footstep_type "buddy"
title #NPC_BT_NAME
ui_targetinfo "" [$mp]
ui_targetinfo "ui/targetinfo_cockpit_name" [$sp]
DefaultModelName "models/titans/buddy/titan_buddy.mdl"
npc_titan_player_settings "titan_buddy"
BehaviorSelector "behavior_titan_buddy"
dodgeForwardThreshold 2500
nonCombatTurnAnimsOnlyForIdle 1
allowPatrol 0
MeleeChargeRange 100
returnToIdleTime 3
can_traverse 1
}
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