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npc_frag_drone
{
HullType "HULL_HUMAN"
orientToGround 1
BodyType human
ArmorType normal
smartAmmoLockAttachmentName0 CHESTFOCUS
title #NPC_SPECTRE_SUICIDE
footstep_type "Tick"
minSpeedScale 0.8
maxSpeedScale 1.5
BaseClass npc_frag_drone
AIClass frag_drone
TraverseAnimType frag_drone
BehaviorSelector "behavior_frag_drone"
mechanical 1
DefaultModelName "models/robots/drone_frag/drone_frag.mdl"
DefaultModelName_IMC "models/robots/drone_frag/drone_frag.mdl"
DefaultModelName_MIL "models/robots/drone_frag/drone_frag.mdl"
DefaultWeapon ""
WeaponCapacity "Locked"
Health 45 [$sp]
Health 110 [$mp]
LookDistDefault_Idle 2000
LookDistDefault_Alert 2000
LookDistDefault_Combat 2000
FOV_Idle_Near_Horz 360
FOV_Idle_Near_Vert 180
FOV_Idle_Far_Horz 360
FOV_Idle_Far_Vert 180
FOV_Alert_Near_Horz 360
FOV_Alert_Near_Vert 180
FOV_Alert_Far_Horz 360
FOV_Alert_Far_Vert 180
FOV_Combat_Near_Horz 360
FOV_Combat_Near_Vert 180
FOV_Combat_Far_Horz 360
FOV_Combat_Far_Vert 180
faceEnemyToleranceAngle 180
faceEnemyStrictToleranceAngle 180
shouldConsiderFacingDir 0
moveYawSpeed 30
aimassist_bounds_override 25
aimassist_adspull_centerAttachmentName "aimassist_center"
aimassist_adspull_centerRadius 13.0
aimassist_adspull_headshotAttachmentName ""
aimassist_adspull_headshotRadius 0.0
MeleeDamageMin 120
MeleeDamageMax 120
MeleeDamageRadius 32
MeleeRange 16
meleeImpactEffectTable "melee_spectre"
meleeable 0
leechMaxDist 0
MinStartMoveDist 100
MaxArrivalDist 150
MinForceWalkDist 0
moveDeflectionLookAheadTime 0.5
allowPatrol 1
allowInvestigate 1
chaseStopDist 16
chaseStopDistHeavyArmor 16
shootableByFriendlyPlayer 1
showFriendlyIcon 1
ui_targetinfo "ui/targetinfo_npc_basic" [$mp]
ui_targetinfo "" [$sp]
aiEnemy_usePriorityDist 1300
magneticRange 125
suicideExplosionDelay 2.1
suicideExplosionDistance 200.0
}
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