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#base "base_vehicle.txt"
npc_dropship
{
BaseClass "npc_dropship"
title #NPC_DROPSHIP
titleIMC #NPC_GOBLIN
titleMIL #NPC_CROW
ui_targetinfo "ui/targetinfo_titan" [$mp]
ui_targetinfo "" [$sp]
HullType "HULL_FLYING_VEHICLE"
AIClass vehicle
BodyType vehicle
collideWithPlayer 1
ArmorType heavy
SmartAmmoLockType large
DrawEnemyHealthBar 1
DrawTargetHealthBar 1
BehaviorSelector "behavior_dropship"
DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship.mdl"
DefaultModelName_IMC "models/vehicle/goblin_dropship/goblin_dropship.mdl"
DefaultModelName_MIL "models/vehicle/crow_dropship/crow_dropship.mdl"
DefaultWeapon ""
Health 10000 [$sp]
Health 10000 [$mp]
meleeable false
magneticRange 190
YawSpeed 45
goalTolerance 400
waypointTolerance 1000
flyingStoppingTime 1.0
tiltLookaheadTime 1.0
yawLookaheadTime 2.0
randomHoverAmount 15
maxFlyingAccel 2000
maxFlyingSpeed 3000
maxFlyingSpeedNonCombat 3000
maxPitch 10
maxRoll 30
}
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