blob: a13b3066590d6292bf9e7fd12954dcf6ceb56abf (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
base_vehicle
{
leechAnimSet vehicle
leechAnimTag HIJACK
leechDataKnifeTag KNIFE
mechanical 1
DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship.mdl"
FOV_Vert_Offset -20
FOV_Near_Dist 180 // use near values up to this distance
FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical
FOV_Idle_Near_Horz 180
FOV_Idle_Near_Vert 180
FOV_Idle_Far_Horz 180
FOV_Idle_Far_Vert 180
FOV_Alert_Near_Horz 180
FOV_Alert_Near_Vert 180
FOV_Alert_Far_Horz 180
FOV_Alert_Far_Vert 180
FOV_Combat_Near_Horz 180
FOV_Combat_Near_Vert 180
FOV_Combat_Far_Horz 180
FOV_Combat_Far_Vert 180
YawSpeed 25
MoveYawSpeed 15
AimAngularSpeed 25
PainOnHeavyDamageThreshold 0 // no heavy damage
}
|