blob: 6555c875b63bcd22f19391e3e4135b30fda7657f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
global function AddFactionXP
void function AddFactionXP( entity player, int amount )
{
string faction = GetFactionChoice( player )
int oldLevel = FactionGetLevel( player, faction )
// increment xp
player.SetPersistentVar( "factionXP[" + faction + "]", min( FactionGetXP( player, faction ) + amount, FactionGetMaxXP( faction ) ) )
// note: no notif for faction level up
if ( FactionGetLevel( player, faction ) != oldLevel )
AddPlayerScore( player, "FactionLevelUp" )
}
|