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path: root/Northstar.CustomServers/mod.json
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{
	"ApiId" : "Northstar.CustomServers",
	"Name" : "Northstar.CustomServers",
	"Description" : "Various script patches to fix and reimplement functionality for custom multiplayer servers",
	"Authors" : [
		"BobTheBob"
	],
	"Contacts" : [
		"BobTheBob#1150"
	],
	"Version" : "0.1",
	"CustomScripts": [
		{
			"Path": "_misc.gnut",
			"RunOn": "SERVER && MP",
		},
		{
			"Path": "_store.gnut",
			"RunOn": "SERVER && MP",
		},
		{
			"Path": "_script_movers.gnut",
			"RunOn": "SERVER && MP",
		},
		
		{
			"Path": "mp/levels/_lf_maps_shared.gnut",
			"RunOn": "SERVER && MP"
		},
		
		{
			"Path": "gamemodes/sh_gamemodes_custom.gnut",
			"RunOn": "(CLIENT || SERVER) && MP"
		},
		
		{
			"Path": "sh_remote_functions_mp_custom.gnut",
			"RunOn": "(CLIENT || SERVER) && MP"
		},
		
		{
			"Path": "mp/_classic_mp_dropship_intro.gnut",
			"RunOn": "SERVER && MP",
		},
		{
			"Path": "mp/_classic_mp_no_intro.gnut",
			"RunOn": "SERVER && MP"
		},
		
		{
			"Path": "_loadouts_mp.gnut",
			"RunOn": "SERVER && MP",
			"ServerCallback": "SvLoadoutsMP_Init"
		},
	]
}