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{
"Name": "Northstar.CustomServers",
"Description": "Attempts to recreate the behaviour of vanilla Titanfall 2 servers, as well as changing some scripts to allow better support for mods",
"Version": "1.0.0",
"LoadPriority": 0,
"ConVars": [
{
"Name": "ns_lobby_type",
"DefaultValue": "0"
},
{
"Name": "ns_is_modded_server",
"DefaultValue": "1",
"Flags": 8192
},
{
"Name": "ns_should_return_to_lobby",
"DefaultValue": "1"
},
{
"Name": "ns_private_match_last_mode",
"DefaultValue": "tdm"
},
{
"Name": "ns_private_match_last_map",
"DefaultValue": "mp_forwardbase_kodai"
},
{
"Name": "ns_private_match_only_host_can_change_settings",
"DefaultValue": "0"
},
{
"Name": "ns_private_match_only_host_can_start",
"DefaultValue": "0"
},
{
"Name": "ns_private_match_countdown_length",
"DefaultValue": "15"
},
{
"Name": "ns_private_match_override_maxplayers",
"DefaultValue": "1"
},
{
"Name": "ns_should_log_unknown_clientcommands",
"DefaultValue": "1"
}
],
"Scripts": [
{
"Path": "_misc_stubs.gnut",
"RunOn": "SERVER && MP"
},
{
"Path": "_store.gnut",
"RunOn": "SERVER && MP"
},
{
"Path": "_script_movers.gnut",
"RunOn": "SERVER && MP"
},
{
"Path": "sh_northstar_utils.gnut",
"RunOn": "CLIENT || SERVER || UI"
},
{
"Path": "mp/levels/_lf_maps_shared.gnut",
"RunOn": "SERVER && MP"
},
{
"Path": "gamemodes/sh_gamemodes_custom.gnut",
"RunOn": "(CLIENT || SERVER) && MP"
},
{
"Path": "sh_remote_functions_mp_custom.gnut",
"RunOn": "(CLIENT || SERVER) && MP"
},
{
"Path": "gamemodes/_gamemode_fra.nut",
"RunOn": "SERVER && MP",
"ServerCallback": {
"Before": "GamemodeFRA_AddAdditionalInitCallback"
}
},
{
"Path": "mp/_classic_mp_dropship_intro.gnut",
"RunOn": "SERVER && MP"
},
{
"Path": "mp/_classic_mp_no_intro.gnut",
"RunOn": "SERVER && MP"
},
{
"Path": "_loadouts_mp.gnut",
"RunOn": "SERVER && MP",
"ServerCallback": {
"After": "SvLoadoutsMP_Init"
}
},
{
"Path": "lobby/sh_private_lobby_modes_init.gnut",
"RunOn": "( SERVER || CLIENT ) && MP",
}
]
}
|