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untyped
global function RiffFloorIsLavaShared_Init
global function GetFogHeight
global function GetLethalFogTopTitan
global function GetLethalFogTop
global function GetLethalFogBottom
global function GetVisibleFogTop
global function GetVisibleFogBottom
global function GetMaxTitanSpawnFogHeight
global function IsEntInSafeVolume
global function IsEntInLethalVolume
struct
{
float fogDepth = 64.0
float maxTitanSpawnFogDepth = 170.0
array lethalTitanVolumes
array lethalPilotVolumes
array safePilotVolumes
bool volumesDebug = false
table< string, float > lethalFogHeights
} file
function RiffFloorIsLavaShared_Init()
{
switch ( GetMapName() )
{
case "mp_lagoon":
AddLethalTitanVolume( Vector( -45.656845, 3555.449463, 40.422455 ), Vector( 1209.944092, 5599.152832, 234.813217 ) )
AddLethalTitanVolume( Vector( -5232.395020, 205.406250, 0.031250 ), Vector( -777.285400, 4075.119385, 300.634771 ) )
AddLethalTitanVolume( Vector( -4686.448730, 4190.655273, 20.642021 ), Vector( -41.171387, 9072.019043, 200.697632 ) )
AddLethalTitanVolume( Vector( -7586.861328, 4072.843994, 0.031254 ), Vector( -7012.854004, 4614.723145, 302.714966 ) )
break
case "mp_nexus":
AddLethalTitanVolume( Vector( 1567.173523, -27.374023, 209.422455 ), Vector( 2516.944092, 2585.152832, 500.813217 ) )
AddLethalTitanVolume( Vector( -2825.766113, 5056.203125, 243.706253 ), Vector( -2255.893555, 5688.334961, 400.251160 ) )
AddLethalTitanVolume( Vector( -5717.068359, -349.599976, 189.669785 ), Vector( -4960.125000, 758.196350, 400.268097 ) )
AddLethalTitanVolume( Vector( -3292.942139, 1713.916626, 233.749817 ), Vector( -2322.137695, 3091.497070, 477.462799 ) )
AddLethalTitanVolume( Vector( -878.712769, -5878.528809, 71.145332 ), Vector( 338.741943, -5014.183594, 443.146179 ) )
AddLethalTitanVolume( Vector( -6930.957031, -1277.388550, 107.619537 ), Vector( -6574.779297, -779.338013, 685.485901 ) )
break
case "mp_outpost_207":
AddSafePilotVolume( Vector( 2359.524658, -631.065918, -256.714142 ), Vector( 2623.051270, -182.453323, -220.125641 ) )
AddLethalTitanVolume( Vector( -100.349350, 2218.763916, -330.968750 ), Vector( 2561.511230, 4030.028320, -133.065369 ) )
AddLethalTitanVolume( Vector( -452.031647, 282.244629, -255.968750 ), Vector( 2241.971069, 1594.146851, -100.212967 ) )
break
case "mp_training_ground":
AddSafePilotVolume( Vector( -2618.053223, -3435.505615, 40.215054 ), Vector( -2309.167236, -3321.788330, 146.218491 ) )
AddSafePilotVolume( Vector( -3187.767090, -2886.333496, 45.746925 ), Vector( -2865.753174, -2681.679443, 109.089279 ) )
AddSafePilotVolume( Vector( -3717.815674, -2350.831543, 47.694588 ), Vector( -3431.980957, -2145.194092, 120.640717 ) )
AddLethalTitanVolume( Vector( -3439.702179, -2227.359741, -8.036909 ), Vector( 2185.765076, 2384.459412, 225.199013 ) )
AddLethalTitanVolume( Vector( -3200.747681, -4456.148926, 0.0 ), Vector( -1261.621826, -3000.667480, 160.689011 ) )
AddLethalTitanVolume( Vector( 1261.621826, 3000.667480, 0.0 ), Vector( 2700.747681, 4456.148926, 160.689011 ) )
AddLethalTitanVolume( Vector( -3291.510986, 3483.724609, 4.031250 ), Vector( -2018.871826, 4463.995850, 122.675621 ) )
AddLethalTitanVolume( Vector( 2018.871826, -3638.995850, 4.031250 ), Vector( 2241.510986, -3483.724609, 122.675621 ) )
AddLethalTitanVolume( Vector( -2798.816528, -2302.519897, -30.285933 ), Vector( -1561.589355, -791.616699, 300.917297 ) )
AddLethalTitanVolume( Vector( 3809.276123, 1639.001587, 11.272846 ), Vector( 4056.847412, 1862.587036, 100.205643 ) )
AddLethalTitanVolume( Vector( -4189.979492, -3298.505127, -5.597572 ), Vector( -3398.622803, -560.027344, 147.054291 ) )
break
case "mp_runoff":
AddLethalPilotVolume( Vector( -621.502319, -5743.472656, 299.838928 ), Vector( -397.317047, -5578.512207, 425.437927 ) )
break
}
}
float function GetFogHeight()
{
string mapName = GetMapName()
file.lethalFogHeights = {}
file.lethalFogHeights[ "mp_angel_city" ] <- 216.0 // cp ctf mfd
file.lethalFogHeights[ "mp_lagoon" ] <- 98.0 // cp mfd
file.lethalFogHeights[ "mp_nexus" ] <- 310.0 // mfd
file.lethalFogHeights[ "mp_o2" ] <- 40.0 // mfd
file.lethalFogHeights[ "mp_outpost_207" ] <- -225.0 // mfd
file.lethalFogHeights[ "mp_training_ground" ] <- 80.0 // cp mfd
file.lethalFogHeights[ "mp_harmony_mines" ] <- 260.0 // cp ctf mfd
file.lethalFogHeights[ "mp_haven" ] <- 128.0 // mfd
// good map, needs spawns, etc...
file.lethalFogHeights[ "mp_rise" ] <- 420.0 // mfd
file.lethalFogHeights[ "mp_runoff" ] <- 340.0 // mfd
file.lethalFogHeights[ "mp_zone_18" ] <- 460.0 // mfd
file.lethalFogHeights[ "mp_sandtrap" ] <- 64.0
// these don't work as well
file.lethalFogHeights[ "mp_swampland" ] <- 350.0 // mfd
file.lethalFogHeights[ "mp_backwater" ] <- 320.0 // mfd
file.lethalFogHeights[ "mp_airbase" ] <- 450.0
file.lethalFogHeights[ "mp_boneyard" ] <- 64.0
file.lethalFogHeights[ "mp_colony" ] <- 270.0
file.lethalFogHeights[ "mp_corporate" ] <- -765.0
file.lethalFogHeights[ "mp_fracture" ] <- 270.0
file.lethalFogHeights[ "mp_overlook" ] <- 16.0
file.lethalFogHeights[ "mp_relic" ] <- 475.0
file.lethalFogHeights[ "mp_smugglers_cove" ] <- 400.0
file.lethalFogHeights[ "mp_wargames" ] <- 64.0
file.lethalFogHeights[ "mp_switchback" ] <- 840.0
file.lethalFogHeights[ "mp_chin_rodeo_express" ] <- 1580.0
// custom: titanfall 2 maps
// TODO: really need a modular system here
file.lethalFogHeights[ "mp_colony02" ] <- 270.0 // map changed name from tf1 => tf2
file.lethalFogHeights[ "mp_glitch" ] <- 200.0
file.lethalFogHeights[ "mp_grave" ] <- 2350.0
file.lethalFogHeights[ "mp_homestead" ] <- 64.0
file.lethalFogHeights[ "mp_forwardbase_kodai" ] <- 930.0
file.lethalFogHeights[ "mp_thaw" ] <- 32.0
file.lethalFogHeights[ "mp_black_water_canal" ] <- 32.0
file.lethalFogHeights[ "mp_eden" ] <- 175.0
file.lethalFogHeights[ "mp_drydock" ] <- 300.0
file.lethalFogHeights[ "mp_crashsite3" ] <- 800.0 // crashsite is just as awful for this as it is for anything else
file.lethalFogHeights[ "mp_complex3" ] <- 630.0
file.lethalFogHeights[ "mp_relic02" ] <- 250.0 // not great, tf1's would honestly be worse though imo
// lf maps: overall a bit hit or miss, many likely have spawn issues
file.lethalFogHeights[ "mp_lf_stacks" ] <- 105.0 // nonworking fogcontroller so fog is invisible | 105
file.lethalFogHeights[ "mp_lf_deck" ] <- 200.0 // nonworking fogcontroller so fog is invisible | 200
file.lethalFogHeights[ "mp_lf_uma" ] <- 64.0
file.lethalFogHeights[ "mp_lf_meadow" ] <- 64.0
file.lethalFogHeights[ "mp_lf_traffic" ] <- 50.0
file.lethalFogHeights[ "mp_lf_township" ] <- 64.0
if ( mapName in file.lethalFogHeights )
return file.lethalFogHeights[ mapName ]
return 64.0
}
float function GetLethalFogTopTitan()
{
float fogTop = GetLethalFogTop()
switch ( GetMapName() )
{
case "mp_lagoon":
case "mp_nexus":
case "mp_outpost_207":
case "mp_training_ground":
case "mp_chin_rodeo_express":
return fogTop
}
return fogTop + 256.0
}
float function GetLethalFogTop()
{
return GetFogHeight() - file.fogDepth * 0.2
}
float function GetLethalFogBottom()
{
return GetFogHeight() - file.fogDepth * 0.7
}
float function GetVisibleFogTop()
{
return GetFogHeight() + file.fogDepth * 0.5
}
float function GetVisibleFogBottom()
{
return GetFogHeight() - file.fogDepth * 0.5
}
float function GetMaxTitanSpawnFogHeight()
{
return GetFogHeight() - file.maxTitanSpawnFogDepth
}
function AddLethalTitanVolume( vector volumeMins, vector volumeMaxs )
{
Assert( volumeMins.x < volumeMaxs.x )
Assert( volumeMins.y < volumeMaxs.y )
Assert( volumeMins.z < volumeMaxs.z )
file.lethalTitanVolumes.append( { mins = volumeMins, maxs = volumeMaxs } )
}
function AddLethalPilotVolume( vector volumeMins, vector volumeMaxs )
{
Assert( volumeMins.x < volumeMaxs.x )
Assert( volumeMins.y < volumeMaxs.y )
Assert( volumeMins.z < volumeMaxs.z )
file.lethalPilotVolumes.append( { mins = volumeMins, maxs = volumeMaxs } )
}
function AddSafePilotVolume( vector volumeMins, vector volumeMaxs )
{
Assert( volumeMins.x < volumeMaxs.x )
Assert( volumeMins.y < volumeMaxs.y )
Assert( volumeMins.z < volumeMaxs.z )
file.safePilotVolumes.append( { mins = volumeMins, maxs = volumeMaxs } )
}
function IsEntInSafeVolume( entity ent )
{
if ( ent.IsPlayer() )
{
foreach ( volume in file.safePilotVolumes )
{
vector entOrg = ent.GetOrigin()
#if SERVER
if ( file.volumesDebug )
DebugDrawBox( Vector( 0.0, 0.0, 0.0 ), volume.mins, volume.maxs, 0, 0, 255, 1, 0.1 )
#endif
if ( PointIsWithinBounds( entOrg, expect vector( volume.mins ), expect vector( volume.maxs ) ) )
return true
}
}
}
function IsEntInLethalVolume( entity ent )
{
if ( ent.IsTitan() )
{
foreach ( volume in file.lethalTitanVolumes )
{
vector entOrg = ent.GetOrigin()
#if SERVER
if ( file.volumesDebug )
DebugDrawBox( Vector( 0.0, 0.0, 0.0 ), volume.mins, volume.maxs, 255, 255, 0, 1, 0.1 )
#endif
if ( PointIsWithinBounds( entOrg, expect vector( volume.mins ), expect vector( volume.maxs ) ) )
return true
}
}
else if ( ent.IsPlayer() )
{
foreach ( volume in file.lethalPilotVolumes )
{
vector entOrg = ent.GetOrigin()
#if SERVER
if ( file.volumesDebug )
DebugDrawBox( Vector( 0.0, 0.0, 0.0 ), volume.mins, volume.maxs, 255, 255, 0, 1, 0.1 )
#endif
if ( PointIsWithinBounds( entOrg, expect vector( volume.mins ), expect vector( volume.maxs ) ) )
return true
}
}
return false
}
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