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// cl_gamemode_fw already exists in vanilla game file
// this file is to register more network vars or remote functions
global function ServerCallback_FW_NotifyNeedsEnterEnemyArea
void function ServerCallback_FW_NotifyNeedsEnterEnemyArea()
{
AnnouncementData announcement = Announcement_Create( "#FW_ENTER_ENEMY_AREA" )
Announcement_SetSoundAlias( announcement, "UI_InGame_LevelUp" )
Announcement_SetSubText( announcement, "#FW_TITAN_REQUIRED_SUB" )
Announcement_SetPurge( announcement, true )
Announcement_SetPriority( announcement, 200 ) //Be higher priority than Titanfall ready indicator etc
AnnouncementFromClass( GetLocalViewPlayer(), announcement )
}
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