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path: root/Northstar.Coop/mod.json
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{
	"Name" : "Northstar.Coop",
	"Description" : "[WIP] Allows the singleplayer campaign to be played in multiplayer",

	"LoadPriority": 0,

	"Scripts": [
		{
			"Path": "sh_sp_coop.gnut",
			"RunOn": "SP"
		},
	
		{
			"Path": "sh_sp_coop_lobby.gnut",
			"RunOn": "( CLIENT || SERVER ) && MP",
			"ClientCallback": {
				"After": "SingleplayerCoopLobby_Init"
			},
			
			"ServerCallback": {
				"After": "SingleplayerCoopLobby_Init"
			}
		}
	]
}