aboutsummaryrefslogtreecommitdiff
path: root/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_modmenu.nut
blob: 3f643aa3d198ff673f1685a87fcf65fd2f029b49 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
untyped

global function AddNorthstarModMenu
global function AddNorthstarModMenu_MainMenuFooter
global function ReloadMods


struct modData {
	string name = ""
	string version = ""
	string link = ""
	int loadPriority = 0
	bool enabled = false
	array<string> conVars = []
}

struct panelContent {
	modData& mod
	bool isHeader = false
}

enum filterShow {
	ALL = 0,
	ONLY_ENABLED = 1,
	ONLY_DISABLED = 2
	ONLY_NOT_REQUIRED = 3,
	ONLY_REQUIRED = 4
}

struct {
	int deltaX = 0
	int deltaY = 0
} mouseDeltaBuffer

struct {
	array<panelContent> mods
	var menu
	array<var> panels
	int scrollOffset = 0
	array<string> enabledMods
	var currentButton
	string searchTerm
	modData& lastMod
} file

const int PANELS_LEN = 15
const string[3] CORE_MODS = ["Northstar.Client", "Northstar.Coop", "Northstar.CustomServers"] // Shows a warning if you try to disable these

void function AddNorthstarModMenu()
{
	AddMenu( "ModListMenu", $"resource/ui/menus/modlist.menu", InitModMenu )
}

void function AddNorthstarModMenu_MainMenuFooter()
{
	string controllerStr = PrependControllerPrompts( BUTTON_Y, "#MENU_TITLE_MODS" )
	AddMenuFooterOption( GetMenu( "MainMenu" ), BUTTON_Y, controllerStr, "#MENU_TITLE_MODS", AdvanceToModListMenu )
}

void function AdvanceToModListMenu( var button )
{
	AdvanceMenu( GetMenu( "ModListMenu" ) )
}

void function InitModMenu()
{
	file.menu = GetMenu( "ModListMenu" )
	file.panels = GetElementsByClassname( file.menu, "ModSelectorPanel" )

	var rui = Hud_GetRui( Hud_GetChild( file.menu, "WarningLegendImage" ) )
	RuiSetImage( rui, "basicImage", $"ui/menu/common/dialog_error" )

	RuiSetFloat( Hud_GetRui( Hud_GetChild( file.menu, "ModEnabledBar" ) ), "basicImageAlpha", 0.8 )

	// Mod buttons
	foreach ( var panel in file.panels )
	{
		var button = Hud_GetChild( panel, "BtnMod" )
		AddButtonEventHandler( button, UIE_GET_FOCUS, OnModButtonFocused )
		AddButtonEventHandler( button, UIE_CLICK, OnModButtonPressed )

		var rui = Hud_GetRui( Hud_GetChild( panel, "WarningImage" ) )
		RuiSetImage( rui, "basicImage", $"ui/menu/common/dialog_error" )
	}

	AddMouseMovementCaptureHandler( Hud_GetChild(file.menu, "MouseMovementCapture"), UpdateMouseDeltaBuffer )

	// UI Events
	AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnModMenuOpened )
	AddMenuEventHandler( file.menu, eUIEvent.MENU_CLOSE, OnModMenuClosed )

	// up / down buttons
	AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModListUpArrow" ), UIE_CLICK, OnUpArrowSelected )
	AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModListDownArrow" ), UIE_CLICK, OnDownArrowSelected )

	// Mod info buttons
	AddButtonEventHandler( Hud_GetChild( file.menu, "ModPageButton" ), UIE_CLICK, OnModLinkButtonPressed )

	// Filter buttons
	AddButtonEventHandler( Hud_GetChild( file.menu, "SwtBtnShowFilter"), UIE_CHANGE, OnFiltersChange )
	AddButtonEventHandler( Hud_GetChild( file.menu, "BtnModsSearch"), UIE_CHANGE, OnFiltersChange )
	AddButtonEventHandler( Hud_GetChild( file.menu, "BtnListReverse"), UIE_CHANGE, OnFiltersChange )
	AddButtonEventHandler( Hud_GetChild( file.menu, "BtnFiltersClear"), UIE_CLICK, OnBtnFiltersClear_Activate )

	AddButtonEventHandler( Hud_GetChild( file.menu, "HideCVButton"), UIE_CHANGE, OnHideConVarsChange )

	// Footers
	AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
	AddMenuFooterOption(
		file.menu,
		BUTTON_X,
		PrependControllerPrompts( BUTTON_X, "#RELOAD_MODS" ),
		"#RELOAD_MODS",
		OnReloadModsButtonPressed
	)
	AddMenuFooterOption(
		file.menu,
		BUTTON_BACK,
		PrependControllerPrompts( BUTTON_Y, "#AUTHENTICATION_AGREEMENT" ),
		"#AUTHENTICATION_AGREEMENT",
		OnAuthenticationAgreementButtonPressed
	)

	// Nuke weird rui on filter switch
	RuiSetString( Hud_GetRui( Hud_GetChild( file.menu, "SwtBtnShowFilter")), "buttonText", "")
	RuiSetString( Hud_GetRui( Hud_GetChild( file.menu, "HideCVButton")), "buttonText", "")
	RuiSetString( Hud_GetRui( Hud_GetChild( file.menu, "BtnListReverse")), "buttonText", "")
}

// EVENTS

void function OnModMenuOpened()
{
	file.enabledMods = GetEnabledModsArray() // used to check if mods should be reloaded

	UpdateList()
	UpdateListSliderHeight()
	UpdateListSliderPosition()

	RegisterButtonPressedCallback(MOUSE_WHEEL_UP , OnScrollUp)
	RegisterButtonPressedCallback(MOUSE_WHEEL_DOWN , OnScrollDown)
}

void function OnModMenuClosed()
{
	try
	{
		DeregisterButtonPressedCallback(MOUSE_WHEEL_UP , OnScrollUp)
		DeregisterButtonPressedCallback(MOUSE_WHEEL_DOWN , OnScrollDown)
	}
	catch ( ex ) {}

	array<string> current = GetEnabledModsArray()
	bool reload
	foreach ( string mod in current )
	{
		if ( file.enabledMods.find(mod) == -1 )
		{
			reload = true
			break
		}
	}
	if ( current.len() != file.enabledMods.len() || reload ) // Only reload if we have to
		ReloadMods()
}

void function OnModButtonFocused( var button )
{
	if( int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) > file.mods.len() )
		return

	file.currentButton = button
	file.lastMod = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) + file.scrollOffset - 1 ].mod
	string modName = file.lastMod.name
	var rui = Hud_GetRui( Hud_GetChild( file.menu, "LabelDetails" ) )

	RuiSetGameTime( rui, "startTime", -99999.99 ) // make sure it skips the whole animation for showing this
	RuiSetString( rui, "headerText", modName )
	RuiSetString( rui, "messageText", FormatModDescription( modName ) )

	// Add a button to open the link with if required
	string link = NSGetModDownloadLinkByModName( modName )
	var linkButton = Hud_GetChild( file.menu, "ModPageButton" )
	if ( link.len() )
	{
		Hud_SetEnabled( linkButton, true )
		Hud_SetVisible( linkButton, true )
		Hud_SetText( linkButton, link )
	}
	else
	{
		Hud_SetEnabled( linkButton, false )
		Hud_SetVisible( linkButton, false )
	}

	SetControlBarColor( modName )

	bool required = NSIsModRequiredOnClient( modName )
	Hud_SetVisible( Hud_GetChild( file.menu, "WarningLegendLabel"  ), required )
	Hud_SetVisible( Hud_GetChild( file.menu, "WarningLegendImage"  ), required )
}

void function OnModButtonPressed( var button )
{
	string modName = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) + file.scrollOffset - 1 ].mod.name
	if ( StaticFind( modName ) && NSIsModEnabled( modName ) )
		CoreModToggleDialog( modName )
	else
	{
		NSSetModEnabled( modName, !NSIsModEnabled( modName ) )
		var panel = file.panels[ int ( Hud_GetScriptID( Hud_GetParent( button ) ) ) - 1 ]
		SetControlBoxColor( Hud_GetChild( panel, "ControlBox" ), modName )
		SetControlBarColor( modName )
		SetModEnabledHelperImageAsset( Hud_GetChild( panel, "EnabledImage" ), modName )
		// RefreshMods()
		UpdateListSliderPosition()
		UpdateListSliderHeight()
	}
}

void function OnReloadModsButtonPressed( var button )
{
	ReloadMods()
}

void function OnAuthenticationAgreementButtonPressed( var button )
{
	NorthstarMasterServerAuthDialog()
}

void function OnModLinkButtonPressed( var button )
{
	string modName = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( file.currentButton ) ) ) + file.scrollOffset - 1 ].mod.name
	string link = NSGetModDownloadLinkByModName( modName )
	if ( link.find("http://") != 0 && link.find("https://") != 0 )
		link = "http://" + link // links without the http or https protocol get opened in the internal browser
	LaunchExternalWebBrowser( link, WEBBROWSER_FLAG_FORCEEXTERNAL )
}

void function OnFiltersChange( var n )
{
	file.scrollOffset = 0

	UpdateList()
	UpdateListSliderHeight()
	UpdateListSliderPosition()
}

void function OnBtnFiltersClear_Activate( var button )
{
	Hud_SetText( Hud_GetChild( file.menu, "BtnModsSearch" ), "" )

	SetConVarInt( "filter_mods", 0 )

	OnFiltersChange( null )
}

void function OnHideConVarsChange( var n )
{
	string modName = file.lastMod.name
	if ( modName == "" )
		return
	var rui = Hud_GetRui( Hud_GetChild( file.menu, "LabelDetails" ) )
	RuiSetString( rui, "messageText", FormatModDescription( modName ) )
}

// LIST LOGIC

void function CoreModToggleDialog( string mod )
{
	DialogData dialogData
	dialogData.header = "#WARNING"
	dialogData.message = "#CORE_MOD_DISABLE_WARNING"

	AddDialogButton( dialogData, "#CANCEL" )
	// This can't have any arguments so we use the file struct
	AddDialogButton( dialogData, "#DISABLE", DisableMod )

	AddDialogFooter( dialogData, "#A_BUTTON_SELECT" )
	AddDialogFooter( dialogData, "#B_BUTTON_CANCEL" )

	OpenDialog( dialogData )
}

void function DisableMod()
{
	string modName = file.mods[ int ( Hud_GetScriptID( Hud_GetParent( file.currentButton ) ) ) + file.scrollOffset - 1 ].mod.name
	NSSetModEnabled( modName, false )

	var panel = file.panels[ int ( Hud_GetScriptID( Hud_GetParent( file.currentButton ) ) ) - 1]
	SetControlBoxColor( Hud_GetChild( panel, "ControlBox" ), modName )
	SetControlBarColor( modName )
	SetModEnabledHelperImageAsset( Hud_GetChild( panel, "EnabledImage" ), modName )

	RefreshMods()
}

array<string> function GetEnabledModsArray()
{
	array<string> enabledMods
	foreach ( string mod in NSGetModNames() )
	{
		if ( NSIsModEnabled( mod ) )
			enabledMods.append( mod )
	}
	return enabledMods
}

void function HideAllPanels()
{
	foreach ( var panel in file.panels )
	{
		Hud_SetEnabled( panel, false )
		Hud_SetVisible( panel, false )
	}
}

void function UpdateList()
{
	HideAllPanels()
	RefreshMods()
	DisplayModPanels()
}

void function RefreshMods()
{
	array<string> modNames = NSGetModNames()
	file.mods.clear()

	bool reverse = GetConVarBool( "modlist_reverse" )

	int lastLoadPriority = reverse ? NSGetModLoadPriority( modNames[ modNames.len() - 1 ] ) + 1 : -1 
	string searchTerm = Hud_GetUTF8Text( Hud_GetChild( file.menu, "BtnModsSearch" ) ).tolower()

	for ( int i = reverse ? modNames.len() - 1 : 0;
		reverse ? ( i >= 0 ) : ( i < modNames.len() );
		i += ( reverse ? -1 : 1) )
	{
		string mod = modNames[i]

		if ( searchTerm.len() && mod.tolower().find( searchTerm ) == null )
			continue

		bool enabled = NSIsModEnabled( mod )
		bool required = NSIsModRequiredOnClient( mod )
		switch ( GetConVarInt( "filter_mods" ) )
		{
			case filterShow.ONLY_ENABLED:
				if ( !enabled )
					continue
				break
			case filterShow.ONLY_DISABLED:
				if ( enabled )
					continue
				break
			case filterShow.ONLY_REQUIRED:
				if ( !required )
					continue
				break
			case filterShow.ONLY_NOT_REQUIRED:
				if( required )
					continue
				break
		}

		int pr = NSGetModLoadPriority( mod )

		if ( reverse ? pr < lastLoadPriority : pr > lastLoadPriority )
		{
			modData m
			m.name = pr.tostring()

			panelContent c
			c.mod = m
			c.isHeader = true
			file.mods.append( c )
			lastLoadPriority = pr
		}

		modData m
		m.name = mod
		m.version = NSGetModVersionByModName( mod )
		m.link = NSGetModDownloadLinkByModName( mod )
		m.loadPriority = NSGetModLoadPriority( mod )
		m.enabled = enabled
		m.conVars = NSGetModConvarsByModName( mod )

		panelContent c
		c.mod = m

		file.mods.append( c )
	}
}

void function DisplayModPanels()
{
	foreach ( int i, var panel in file.panels)
	{
		if ( i >= file.mods.len() || file.scrollOffset + i >= file.mods.len() ) // don't try to show more panels than needed
			break

		panelContent c = file.mods[ file.scrollOffset + i ]
		modData mod = c.mod
		var btn = Hud_GetChild( panel, "BtnMod" )
		var headerLabel = Hud_GetChild( panel, "Header" )
		var box = Hud_GetChild( panel, "ControlBox" )
		var line = Hud_GetChild( panel, "BottomLine" )
		var warning = Hud_GetChild( panel, "WarningImage" )
		var enabledImage = Hud_GetChild( panel, "EnabledImage" )
		
		if ( c.isHeader )
		{
			Hud_SetEnabled( btn, false )
			Hud_SetVisible( btn, false )

			Hud_SetText( headerLabel, "Load Priority: " + mod.name )
			Hud_SetVisible( headerLabel, true )

			Hud_SetVisible( box, false )
			Hud_SetVisible( line, true )

			Hud_SetVisible( warning, false )
			Hud_SetVisible( enabledImage, false )
		}
		else
		{
			Hud_SetEnabled( btn, true )
			Hud_SetVisible( btn, true )
			Hud_SetText( btn, mod.name )

			Hud_SetVisible( headerLabel, false )

			SetControlBoxColor( box, mod.name )
			Hud_SetVisible( box, true )
			Hud_SetVisible( line, false )

			Hud_SetVisible( warning, NSIsModRequiredOnClient( c.mod.name ) )

			SetModEnabledHelperImageAsset( enabledImage, c.mod.name )
		}
		Hud_SetVisible( panel, true )
	}
}

void function SetModEnabledHelperImageAsset( var panel, string modName )
{
	if( NSIsModEnabled( modName ) )
		RuiSetImage( Hud_GetRui( panel ), "basicImage", $"rui/menu/common/merit_state_success" )
	else
		RuiSetImage( Hud_GetRui( panel ), "basicImage", $"rui/menu/common/merit_state_failure" )
	RuiSetFloat3(Hud_GetRui( panel ), "basicImageColor", GetControlColorForMod( modName ) )
	Hud_SetVisible( panel, true )
}

void function SetControlBoxColor( var box, string modName )
{
	var rui = Hud_GetRui( box )
	// if ( NSIsModEnabled( modName ) )
	// 	RuiSetFloat3(rui, "basicImageColor", <0,1,0>)
	// else
	// 	RuiSetFloat3(rui, "basicImageColor", <1,0,0>)
	RuiSetFloat3(rui, "basicImageColor", GetControlColorForMod( modName ) )
}

void function SetControlBarColor( string modName )
{
	var bar_element = Hud_GetChild( file.menu, "ModEnabledBar" )
	var bar = Hud_GetRui( bar_element )
	// if ( NSIsModEnabled( modName ) )
	// 	RuiSetFloat3(bar, "basicImageColor", <0,1,0>)
	// else
	// 	RuiSetFloat3(bar, "basicImageColor", <1,0,0>)
	RuiSetFloat3(bar, "basicImageColor", GetControlColorForMod( modName ) )
	Hud_SetVisible( bar_element, true )
}

vector function GetControlColorForMod( string modName )
{
	if ( NSIsModEnabled( modName ) )
		switch ( GetConVarInt( "colorblind_mode" ) )
		{
			case 1:
			case 2:
			case 3:
			default:
				return <0,1,0>
		}
	else
		switch ( GetConVarInt( "colorblind_mode" ) )
		{
			case 1:
			case 2:
				return <0.29,0,0.57>
			case 3:
			default:
				return <1,0,0>
		}
	unreachable
}

string function FormatModDescription( string modName )
{
	string ret
	// version
	ret += format( "Version %s\n", NSGetModVersionByModName( modName ) )

	// load priority
	ret += format( "Load Priority: %i\n", NSGetModLoadPriority( modName ) )

	// convars
	array<string> modCvars = NSGetModConvarsByModName( modName )
	if ( modCvars.len() != 0 && GetConVarBool( "modlist_show_convars" ) )
	{
		ret += "ConVars: "

		for ( int i = 0; i < modCvars.len(); i++ )
		{
			if ( i != modCvars.len() - 1 )
				ret += format( "\"%s\", ", modCvars[ i ] )
			else
				ret += format( "\"%s\"", modCvars[ i ] )
		}

		ret += "\n"
	}

	// description
	ret += format( "\n%s\n", NSGetModDescriptionByModName( modName ) )

	return ret
}

////////////
// SLIDER
////////////

void function UpdateMouseDeltaBuffer(int x, int y)
{
	mouseDeltaBuffer.deltaX = x
	mouseDeltaBuffer.deltaY = y

	UpdateListSliderHeight()
	SliderBarUpdate()
}


void function SliderBarUpdate()
{
	if ( file.mods.len() <= 15 )
		return

	var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" )
	var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" )
	var movementCapture = Hud_GetChild( file.menu , "MouseMovementCapture" )

	Hud_SetFocused(sliderButton)

	float minYPos = -40.0 * (GetScreenSize()[1] / 1080.0)
	float maxHeight = 604.0  * (GetScreenSize()[1] / 1080.0)
	float maxYPos = minYPos - (maxHeight - Hud_GetHeight( sliderPanel ))
	float useableSpace = (maxHeight - Hud_GetHeight( sliderPanel ))

	float jump = minYPos - (useableSpace / ( float( file.mods.len())))

	// got local from official respaw scripts, without untyped throws an error
	local pos =	Hud_GetPos(sliderButton)[1]
	local newPos = pos - mouseDeltaBuffer.deltaY

	if ( newPos < maxYPos ) newPos = maxYPos
	if ( newPos > minYPos ) newPos = minYPos

	Hud_SetPos( sliderButton , 2, newPos )
	Hud_SetPos( sliderPanel , 2, newPos )
	Hud_SetPos( movementCapture , 2, newPos )

	file.scrollOffset = -int( ( (newPos - minYPos) / useableSpace ) * ( file.mods.len() - PANELS_LEN) )
	UpdateList()
}

void function UpdateListSliderPosition()
{
	var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" )
	var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" )
	var movementCapture = Hud_GetChild( file.menu , "MouseMovementCapture" )

	float mods = float ( file.mods.len() )

	float minYPos = -40.0 * (GetScreenSize()[1] / 1080.0)
	float useableSpace = (604.0 * (GetScreenSize()[1] / 1080.0) - Hud_GetHeight( sliderPanel ))

	float jump = minYPos - (useableSpace / ( mods - float( PANELS_LEN ) ) * file.scrollOffset)

	if ( jump > minYPos ) jump = minYPos

	Hud_SetPos( sliderButton , 2, jump )
	Hud_SetPos( sliderPanel , 2, jump )
	Hud_SetPos( movementCapture , 2, jump )
}

void function UpdateListSliderHeight()
{
	var sliderButton = Hud_GetChild( file.menu , "BtnModListSlider" )
	var sliderPanel = Hud_GetChild( file.menu , "BtnModListSliderPanel" )
	var movementCapture = Hud_GetChild( file.menu , "MouseMovementCapture" )

	float mods = float ( file.mods.len() )

	float maxHeight = 604.0 * (GetScreenSize()[1] / 1080.0)
	float minHeight = 80.0 * (GetScreenSize()[1] / 1080.0)

	float height = maxHeight * ( float( PANELS_LEN ) / mods )

	if ( height > maxHeight ) height = maxHeight
	if ( height < minHeight ) height = minHeight

	Hud_SetHeight( sliderButton , height )
	Hud_SetHeight( sliderPanel , height )
	Hud_SetHeight( movementCapture , height )
}

void function OnScrollDown( var button )
{
	if ( file.mods.len() <= PANELS_LEN ) return
	file.scrollOffset += 5
	if (file.scrollOffset + PANELS_LEN > file.mods.len())
		file.scrollOffset = file.mods.len() - PANELS_LEN
	Hud_SetFocused( Hud_GetChild( file.menu, "BtnModListSlider" ) )
	ValidateScrollOffset()
}

void function OnScrollUp( var button )
{
	file.scrollOffset -= 5
	if (file.scrollOffset < 0)
		file.scrollOffset = 0
	Hud_SetFocused( Hud_GetChild( file.menu, "BtnModListSlider" ) )
	ValidateScrollOffset()
}

void function OnDownArrowSelected( var button )
{
	if ( file.mods.len() <= PANELS_LEN ) return
	file.scrollOffset += 1
	if (file.scrollOffset + PANELS_LEN > file.mods.len())
		file.scrollOffset = file.mods.len() - PANELS_LEN
	ValidateScrollOffset()
}

void function OnUpArrowSelected( var button )
{
	file.scrollOffset -= 1
	if (file.scrollOffset < 0)
		file.scrollOffset = 0
	ValidateScrollOffset()
}

void function ValidateScrollOffset()
{
	RefreshMods()
	if( file.scrollOffset + 15  > file.mods.len() )
		file.scrollOffset = file.mods.len() - 15
	if( file.scrollOffset < 0 )
		file.scrollOffset = 0
	HideAllPanels()
	DisplayModPanels()
	UpdateListSliderHeight()
	UpdateListSliderPosition()
}

// Static arrays don't have the .find method for some reason
bool function StaticFind( string mod )
{
	foreach( string smod in CORE_MODS )
		if ( mod == smod )
			return true
	return false
}

void function ReloadMods()
{
	NSReloadMods()
	ClientCommand( "reload_localization" )
	ClientCommand( "loadPlaylists" )

	bool svCheatsOriginal = GetConVarBool( "sv_cheats" )
	SetConVarBool( "sv_cheats", true )
	ClientCommand( "weapon_reparse" ) // weapon_reparse only works if a server is running and sv_cheats is 1, gotta figure this out eventually
	SetConVarBool( "sv_cheats", svCheatsOriginal )

	// note: the logic for this seems really odd, unsure why it doesn't seem to update, since the same code seems to get run irregardless of whether we've read weapon data before
	ClientCommand( "uiscript_reset" )
}