aboutsummaryrefslogtreecommitdiff
path: root/Northstar.Client/mod/scripts/vscripts/ui/menu_ns_custom_match_settings_categories.nut
blob: 711cbbbcfecc73c40b1dc1411808913451feeac6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
global function AddNorthstarCustomMatchSettingsCategoryMenu

void function AddNorthstarCustomMatchSettingsCategoryMenu()
{
	AddMenu( "CustomMatchSettingsCategoryMenu", $"resource/ui/menus/custom_match_settings_categories.menu", InitNorthstarCustomMatchSettingsCategoryMenu, "#MENU_MATCH_SETTINGS" )
}

void function InitNorthstarCustomMatchSettingsCategoryMenu()
{
	AddMenuEventHandler( GetMenu( "CustomMatchSettingsCategoryMenu" ), eUIEvent.MENU_OPEN, OnNorthstarCustomMatchSettingsCategoryMenuOpened )
	AddMenuFooterOption( GetMenu( "CustomMatchSettingsCategoryMenu" ), BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
	AddMenuFooterOption( GetMenu( "CustomMatchSettingsCategoryMenu" ), BUTTON_Y, "#Y_BUTTON_RESTORE_DEFAULTS", "#RESTORE_DEFAULTS", ResetMatchSettingsToDefault )

	foreach ( var button in GetElementsByClassname( GetMenu( "CustomMatchSettingsCategoryMenu" ), "MatchSettingCategoryButton" ) )
	{
		AddButtonEventHandler( button, UIE_CLICK, SelectPrivateMatchSettingsCategory )
	
		Hud_SetEnabled( button, false )
		Hud_SetVisible( button, false )
	}
}

void function OnNorthstarCustomMatchSettingsCategoryMenuOpened()
{
	array<string> categories = GetPrivateMatchSettingCategories()
	array<var> buttons = GetElementsByClassname( GetMenu( "CustomMatchSettingsCategoryMenu" ), "MatchSettingCategoryButton" )
	
	for ( int i = 0, j = 0; j < categories.len() && i < buttons.len(); i++, j++ )
	{
		Hud_SetEnabled( buttons[ i ], false )
		Hud_SetVisible( buttons[ i ], false )
	
		// skip gamemode/playlist categories for modes that aren't the current one
		// todo this fucking breaks everything lmao
		//bool gamemode = categories[ j ].find( "#GAMEMODE_" ) == 0
		//if ( gamemode || categories[ j ].find( "#PL_" ) == 0 )
		//{
		//	if ( gamemode )
		//	{
		//		if ( categories[ j ].slice( 10 ) != PrivateMatch_GetSelectedMode() )
		//		{	
		//			i--
		//			continue
		//		}
		//	}
		//	else if ( categories[ j ].slice( 4 ) != PrivateMatch_GetSelectedMode() )
		//	{
		//		i--
		//		continue 
		//	}
		//}
		
		Hud_SetText( buttons[ i ], Localize( categories[ j ] ) + " ->" )
		Hud_SetEnabled( buttons[ i ], true )
		Hud_SetVisible( buttons[ i ], true )
	}
}

void function SelectPrivateMatchSettingsCategory( var button )
{
	SetNextMatchSettingsCategory( GetPrivateMatchSettingCategories()[ int( Hud_GetScriptID( button ) ) ] )
	AdvanceMenu( GetMenu( "CustomMatchSettingsMenu" ) )
}

void function ResetMatchSettingsToDefault( var button )
{
	ClientCommand( "ResetMatchSettingsToDefault" )
}