index
:
NorthstarMods
1.10.X
1.11.X
1.12.X
1.13.X
1.14.X
1.15.X
1.16.X
1.17.X
1.27.X
1.4.X
1.5.X
1.6.X
1.7.X
1.8.X
1.9.X
add-more-custom-fd-wave-names
aitdm2
arbitrary-mode-images-pr
better-reload-mods-connect-timing-pr
evac-crash-fix-pr
fp-execution-improvements-pr
gamemode_fd
main
maybe-better-ctf-spawns-pr
permanent-amped-weapons-fix-pr
restore-communities
revert-triple-threat
temp/respawn-test
temp/test
Squirrel scripts used to recreate server-side gamelogic and add custom content to the game.
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Northstar.CustomServers
Age
Commit message (
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Author
2022-01-28
Check if flag is still valid before looping
alt4
2022-01-28
Changed callback in "pilot inventory" from respawning to loadout giving.
Connie Price
2022-01-28
fix evac ship health
BobTheBob
2022-01-27
Add Amped Hardpoint player scoring and medals (#152)
Maya
2022-01-27
Merge branch 'main' of https://github.com/R2Northstar/NorthstarMods
BobTheBob
2022-01-27
titan cleanup stability improvements
BobTheBob
2022-01-26
Fix to invalid earnObject id on titan death
Dinorush
2022-01-26
Reverted passive gain ticking after titan death
Dinorush
2022-01-26
Fix ejects failing to reassign reward. Reset passive gain when titan dies.
Dinorush
2022-01-26
Change indentation to tabs
Dinorush
2022-01-26
Adds titan e-smoke to the core build bar
Dinorush
2022-01-25
Add "StartsWith" helper function
Barichello
2022-01-25
Sort gamemode match settings
Barichello
2022-01-25
bring classic_mp 0 behaviour inline with official servers
BobTheBob
2022-01-25
fix wargames evac issues
BobTheBob
2022-01-25
Reorder gamemode list
Barichello
2022-01-24
Reset velocity when phase rewind ends
Barichello
2022-01-23
Reset momentum when phase rewind ends
Barichello
2022-01-20
Revert "Add "MAPHACK DETECTED" on client side and sonars the viewmodel"
BobTheBob
2022-01-20
Revert "Update mod.json to add cl_maphack.nut"
BobTheBob
2022-01-20
Revert "Update _burnmeter.gnut"
BobTheBob
2022-01-20
Moved Join to a global JoinStringArray so that anyone can use it.
Connie Price
2022-01-20
Fix DecideSpawnZone_Generic crash (#143)
ASpoonPlaysGames
2022-01-20
Update _burnmeter.gnut
x3Karma
2022-01-20
Update mod.json to add cl_maphack.nut
x3Karma
2022-01-20
Add "MAPHACK DETECTED" on client side and sonars the viewmodel
x3Karma
2022-01-20
Fixes Marvin from being grappled
x3Karma
2022-01-20
Add end time util functions
Barichello
2022-01-20
Rename dev titan spawn function
Barichello
2022-01-20
Add debug titan spawn function
Barichello
2022-01-19
remove unnecessary logs from spawnzone algorithm
BobTheBob
2022-01-19
spawnpoint algo refactors and somewhat functional spawnzones algo
BobTheBob
2022-01-19
automatically clear visibilityflags set by wargames death effects on early re...
BobTheBob
2022-01-19
add evac nodes to colony
BobTheBob
2022-01-17
Merge pull request #96 from VITALISED/scoring
BobTheBob
2022-01-16
Prevent game from crashing when contesting unassigned hardpoint
Barichello
2022-01-16
Remove print statements
Barichello
2022-01-16
Add DEV functions to amped hardpoint
Barichello
2022-01-16
Titans now only capture Point when Pilot inside
RoyalBlue1
2022-01-16
Fix Red Blinking not showing Correctly
RoyalBlue1
2022-01-16
Another Fix to Amped Hardpoint after Playtesting
RoyalBlue1
2022-01-16
Scoring block when point is contested
RoyalBlue1
2022-01-16
Bug fix
RoyalBlue1
2022-01-16
new Amped Hardpoint Logic
RoyalBlue1
2022-01-16
Swag fix
Will Castro
2022-01-15
GetTimeLimit_ForGameMode() is no longer a stub
Jack Bolton
2022-01-15
fix compile error loading singleplayer
BobTheBob
2022-01-14
Fixes
Will Castro
2022-01-12
fix angel city skybox fog
BobTheBob
2022-01-12
fix WaittillAnimOver issue when swapping loadouts in dropship intro
BobTheBob
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