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path: root/Northstar.CustomServers/mod/scripts
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2022-01-30Remove whitespace from _gamemode_cp.nutBarichello
2022-01-30Track enemies marked for death on minimapBarichello
2022-01-30Track live fire flags on minimapBarichello
2022-01-29Fix missing minimap icons for ctf flagsBarichello
2022-01-28Reset flag state on creationalt4
Again, preventing half-time issues
2022-01-28Check if flag is still valid before loopingalt4
2022-01-28Changed callback in "pilot inventory" from respawning to loadout giving.Connie Price
This fixes boosts being lost when players switch loadouts in the post-respawn grace period.
2022-01-28fix evac ship healthBobTheBob
2022-01-27Add Amped Hardpoint player scoring and medals (#152)Maya
* AmpedHardpoint first Player Kill Score Function * Amped Hardpoint Score Medals for Capping and Amping * Added Hold Medals and Points * Add Hardpoint Specific Titan- and Coremeter values * Amped Hardpoint refacor of Playerthink and bugfixes
2022-01-27Merge branch 'main' of https://github.com/R2Northstar/NorthstarModsBobTheBob
2022-01-27titan cleanup stability improvementsBobTheBob
2022-01-26Fix to invalid earnObject id on titan deathDinorush
2022-01-26Reverted passive gain ticking after titan deathDinorush
2022-01-26Fix ejects failing to reassign reward. Reset passive gain when titan dies.Dinorush
2022-01-26Change indentation to tabsDinorush
2022-01-26Adds titan e-smoke to the core build barDinorush
2022-01-25Add "StartsWith" helper functionBarichello
2022-01-25Sort gamemode match settingsBarichello
2022-01-25bring classic_mp 0 behaviour inline with official serversBobTheBob
2022-01-25fix wargames evac issuesBobTheBob
2022-01-25Reorder gamemode listBarichello
Moving skirmish to first position until attrition gets sorted out
2022-01-24Reset velocity when phase rewind endsBarichello
2022-01-23Reset momentum when phase rewind endsBarichello
2022-01-20Revert "Add "MAPHACK DETECTED" on client side and sonars the viewmodel"BobTheBob
This reverts commit 5567438641037b23cb95bf7c6a046eb19e172917.
2022-01-20Revert "Update _burnmeter.gnut"BobTheBob
This reverts commit 0a169db4ab3db1f05f3a95b73e3b55f0268239c5.
2022-01-20Moved Join to a global JoinStringArray so that anyone can use it.Connie Price
- Added `sh_utility_all.gnut` so that we can add global utility functions to all three squirrel VMs ( UI, Client & Server ) - Also removed a rogue leftover constant.
2022-01-20Fix DecideSpawnZone_Generic crash (#143)ASpoonPlaysGames
2022-01-20Update _burnmeter.gnutx3Karma
- fixed infinite map hacks - fixed "SONAR DETECTED" message playing with "MAPHACK DETECTED" - increased the range of the pulse of map hack - for whatever reason, dying while a map hack is going on stops the map hack.
2022-01-20Add "MAPHACK DETECTED" on client side and sonars the viewmodelx3Karma
2022-01-20Fixes Marvin from being grappledx3Karma
2022-01-20Add end time util functionsBarichello
2022-01-20Rename dev titan spawn functionBarichello
2022-01-20Add debug titan spawn functionBarichello
2022-01-19remove unnecessary logs from spawnzone algorithmBobTheBob
2022-01-19spawnpoint algo refactors and somewhat functional spawnzones algoBobTheBob
2022-01-19automatically clear visibilityflags set by wargames death effects on early ↵BobTheBob
respawn
2022-01-19add evac nodes to colonyBobTheBob
2022-01-17Merge pull request #96 from VITALISED/scoringBobTheBob
Add assist medals and scoring
2022-01-16Prevent game from crashing when contesting unassigned hardpointBarichello
2022-01-16Remove print statementsBarichello
2022-01-16Add DEV functions to amped hardpointBarichello
2022-01-16Titans now only capture Point when Pilot insideRoyalBlue1
Also fix missing brackets from last commit
2022-01-16Fix Red Blinking not showing CorrectlyRoyalBlue1
The Hardpoint Icons now blink red only when enemy is on Hardpoint
2022-01-16Another Fix to Amped Hardpoint after PlaytestingRoyalBlue1
Corrected Logic for contested Scoring Fixed Hardpoint Amped playing repeating while holding point amped
2022-01-16Scoring block when point is contestedRoyalBlue1
Not Playtested
2022-01-16Bug fixRoyalBlue1
now only Players count as capper (ticks worked before)
2022-01-16new Amped Hardpoint LogicRoyalBlue1
Logic in line with base game
2022-01-16Swag fixWill Castro
2022-01-15GetTimeLimit_ForGameMode() is no longer a stubJack Bolton
2022-01-15fix compile error loading singleplayerBobTheBob