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2023-01-15Merge remote-tracking branch 'upsteam/main' into gamemode_fdRoyalBlue1
2023-01-13Fortwar fixes from #564 with my requested changes (#571)v1.12.1-rc1v1.12.1v1.12.0-rc5v1.12.0Maya
* Initial commit * add playlistvar "fw_harvester_regen_time" * adding friendly highlights * Scale Damage before shield Health but let other damage callbacks run * Make Gamemode 8v8 again * Fix NotifyEnterEnemyArea Callback Co-authored-by: DBmaoha <56738369+DBmaoha@users.noreply.github.com>
2023-01-08[FD] Allow players to change loadouts between waves (#461)Jack
* Added condition for FD next wave loadout changes * custom function setting for loadout change requests
2023-01-06[GAMEMODE] Add gamemode_fw (#545)v1.12.0-rc2DBmaoha
* Initial commit Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add customized scripts Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add royal as co-worker Co-Authored-By: Maya <11448698+RoyalBlue1@users.noreply.github.com> * reset harvester.gnut * Update _gamemode_fw.nut * no need to update alertLevel right after clear * hacked natural turret receives less health * change consts name * update HACK_ForceDestroyNPCs() * update battery port's usePrompts * batteryPort useHint update * should do a check for titans * disable cloak while applying battery * add debounce for turret notifications * fix escalate * fix complex crash * late spawn camp trackers * defensive fix after havester destroyed * nerf salvo core and titan's earn meter * edit rodeo_titan in Northstar.Custom * make settings controllable by playlistvars * use tabs for indenting use tabs for indenting * Move game mode specific behaviour to callback use post damage callback * Move FW specific code out of _battery_port.gnut Also Split Damage Callbacks to onDamage and onPostDamage * Fix globalizing same function twice * Adding vars back to HarvesterStruct * use tabs for indenting use tabs for indenting Co-authored-by: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-authored-by: zxcPandora <81985226+zxcPandora@users.noreply.github.com> Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com> Co-authored-by: zxcPandora <1158500986@qq.com>
2023-01-05Add sh_powerup.gnut from englishclient_mp_commonRespawn
2023-01-03Fixed Multiple Amped Weapons Timers (#500)GalacticMoblin
* Add files via upload * Delete _burnmeter.gnut * Add files via upload Fixed multiple Amped Weapon uses not resetting the timer * Add eject quotes (#527) * Upload cl_titan_cockpit.nut * Add eject string in script * Moved to client * index issue + removed else so always returns * Apply suggestions from code review Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Rest of the suggestions because github makes me want to cry * Commit suggestions from review GitHub really hates batching suggestions Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Add files via upload * Delete _burnmeter.gnut * Rename _burnmeter.gnut.txt to _burnmeter.gnut * Update _burnmeter.gnut * Update _burnmeter.gnut * Update _burnmeter.gnut * Update _burnmeter.gnut Co-authored-by: JMM889901 <41163714+JMM889901@users.noreply.github.com> Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2023-01-02[FD]Bug fix and new feature (#556)zxcPandora
* Correction of variable type Correction of variable type * weapon type check idk why Respawn use weapon.GetWeaponType(),it doesn't work for actually anti-titan weapon.(Because they didn't have this key value) * fix wrong reaper icon fix wrong reaper icon * Show store in the minimap during buy time Show store in the minimap during buy time * ping store test ping store test
2023-01-02Add Harvester File (#546)Maya
Moved out of the fd branch because it was needed for fw
2022-12-30[FD] Fix compile errors (#558)Jack
* mimic changes in CustomServers into Custom * fix compile errors due to int -> float stuff * remove unimplmented function causing compile error
2022-12-15[FD]Player Data Collect (#465)zxcPandora
* Player Data Collect Player Data Collect * Compare time Compare time * Update Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_fd.nut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_fd.nut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_fd.nut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_fd.nut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Specification and support more callback Specification and support more callback * Add Battery Heal Callback Add Battery Heal Callback * Add Battery Heal Collect Add Battery Heal Collect * Add files via upload * Update _gamemode_fd.nut * Update mp_titanweapon_stun_laser.nut * Improve AddSmokeHealCallback Improve AddSmokeHealCallback * Add Smoke Heal Collect Add Smoke Heal Collect * Check the battery owner Check the battery owner * Update mp_titanability_smoke.nut * Delete mp_titanability_smoke.nut * Delete mp_titanweapon_stun_laser.nut * Adapt to new code 1.Adapt to new code:heals,timeNearHarvester,SetUsedCoreCallback 2.Add data collect:turretKills * Update _gamemode_fd.nut * Add score for heal teammate(test) Add score for heal teammate * Add Heal Score Add Heal Score * Update _gamemode_fd.nut * Update _rodeo_titan.gnut * Update _gamemode_fd.nut * Update _gamemode_fd.nut * Update _gamemode_fd.nut * Update Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_fd.nut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_fd.nut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_fd.nut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_fd.nut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update _gamemode_fd.nut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2022-12-13[FD]Set Persistent Var (#547)zxcPandora
Set FD Persistent Vars for Endgame Medals
2022-12-05Fix calling `TitanEject` without arguments crashing server (#538)v1.11.0-rc1ScureX
2022-12-01Remove unnecessary root table setting and make functions global (#534)Jack
* fix for CHudChat_ProcessMessageStartThread not working in native * remove unneeded NSSetupChathooksClient callback * fix for CServerGameDLL_ProcessMessageStartThread not working in native * remove unneeded NSSetupChathooksServer callback * remove root table setting for ServerToClientStringCommands_Init * remove unneeded ServerToClientStringCommands_Init callback * remove global function
2022-11-21Add entity functions for reading userinfo cvars to CPlayer class (#521)BobTheBob
* add entity functions for reading userinfo cvars to CPlayer class * fix formatting * update to use new functions from launcher pr
2022-11-13Prevent crash when playing with more than 4 playersRoyalBlue1
end game will now only show 4 awards even if more players are in the game
2022-11-12Add support for hiding the [SERVER] tag in server messages (#506)Erlite
2022-11-12Fixed Burn Cards Animations (#511)DBmaoha
* Fixed Burn Cards Animations Burn cards no longer taken right after using * commit fix * adding EndSignal() * Update Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
2022-10-31Better Decloaking Check to Support Modding (#514)DBmaoha
* Better Decloaking Check to Support Modding Respawn hardcoded decloaking which messed up many things, this will make vanilla cloak to behave properly in any offhand slot and have a better support for modded cloak * commit fix
2022-10-31Fixed ctf Sound Events and Flag Icon (#515)DBmaoha
* Fixed ctf Sound Events and Flag Icon Norshtar before using a wrong sound name that causes enemy picking up/ capture flag have no sounds, also there's not a icon in minimap for flags * commit fix
2022-10-23Set end game awards as epilogueRoyalBlue1
2022-10-22Rework game end awardsRoyalBlue1
2022-10-21Fixed Evac Visual and Sound (#466)DBmaoha
* Fixed Evac Visual and Sound Fix evac intro visual, flying sound and leaving visual * Removed Unnecessary comments Added better comments * Added IsValid() Check Added IsValid() check after a wait * Added EndSignal and Default Situation for ShipSetting
2022-10-21Fixed EarnMeter OverDrive not reset after player died (#486)v1.10.6-rc1v1.10.6DBmaoha
2022-10-21Added Music and Dialogue Event (#469)DBmaoha
* Added Music and Dialogue Event Added Music based on score event and time. Added Dialogue event based on score comparation and after killing a player's titan * Changed Filter Type to Only DM Gamemodes Only vanilla gamemodes those have unlimited respawns will automatically plays music * Added a ! omg * Removed Music Event Removed Music Event, Moved Dialogue Event to _gamestate_mp.nut * Changed mods.json * Changed RoundBased Gamemodes Check not hardcoded right now * Moved Killing Titan Dialogue to _score.nut dialogue is now together with scoreevent
2022-10-21Added Callsign Event for Core Earned And Titan Kill (#495)DBmaoha
* Added Callsign Event to Core Earned and Titan Kill Callsign event from vanilla * No Associate Entity for NPC Titan Kill * Added Check to Player Titans
2022-10-21add CUSTOMIZE_LOADOUT achievement (#489)cat_or_not
2022-10-21allow server scripts to compile with -dev or developer 1 (#492)BobTheBob
2022-10-21Fixed SuddenDeath Based Modes Stuck (#496)DBmaoha
* Fixed SuddenDeath Based Modes Stuck Added checks so sudden death based gamemodes won't stuck if there ain't any players in server * Make scripts able to run
2022-10-21Fix server crash from demigod setting health over max health. (#509)Erlite
* Fix server crash from demigod set health > max health * Add the incredible optimization. :^) Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> * AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2022-10-20Fix calling wrong function RoyalBlue1
2022-10-20Add game end awardsRoyalBlue1
2022-10-18Merge remote-tracking branch 'upsteam/main' into gamemode_fdRoyalBlue1
2022-10-18Fix respawn as titanRoyalBlue1
2022-10-17Use refactor's updated miscserverscript defs (#519)v1.10.5-rc2v1.10.5-rc1v1.10.5v1.10.4-rc1v1.10.4v1.10.3-rc1v1.10.3v1.10.2-rc1v1.10.2v1.10.1-rc1v1.10.1v1.10.0-rc5v1.10.0-rc4v1.10.0-rc3v1.10.0-rc2v1.10.0-rc1v1.10.0BobTheBob
2022-10-08Added ReaperFall Marks and Reapers' Outlines (#468)DBmaoha
* Added ReaperFall Marks and Reapers' Outlines Added red mark for reaperfall points and outline after landing * Fixed RoundEndCleanUp Crash * Better Outline Function
2022-10-08Fix crash when final killcam entity becomes invalid (#516)Dinorush
2022-09-27Fixed Phase Rewind not Behaving Well (#505)DBmaoha
* Fixed Phase Rewind not Behaving Well Phase Rewind will now have a longer distance and mostly won't stuck as It be like in vanilla Map Hack won't show sonar pulse to other players anymore, also be like in vanilla * No need to make last node Specific * Compared vanilla and nearfed vanilla phase rewind don't works so well, I found this one is better * Apply suggestions from code review * little fix for my next pr * Make rewind smoother
2022-09-25Refuse noclipping while player is setparented (#487)DBmaoha
* Update _northstar_cheatcommands.nut * Cleaner Check * Apply suggestions
2022-09-13[FD]Ronin Phase Shift fix (#473)zxcPandora
* Ronin NoTarget Bug fix it'll case a Ronin Bug;Common in Frontier Defense Npc will ignore the player and other team player in the this titan Here's test log Normal: Start Phase Shift: ent.GetNoTarget() = false Start No target before: ent.GetNoTarget() = false Start No target after: ent.GetNoTarget() = true End Phase Shift: ent.GetNoTarget() = false Start Phase Shift: ent.GetNoTarget() = false Start No target before: ent.GetNoTarget() = false Start No target after: ent.GetNoTarget() = true End Phase Shift: ent.GetNoTarget() = false After trigger bug: Start Phase Shift: ent.GetNoTarget() = false Start No target before: ent.GetNoTarget() = false Start No target after: ent.GetNoTarget() = true Start Phase Shift: ent.GetNoTarget() = true Start No target before: ent.GetNoTarget() = true Start No target after: ent.GetNoTarget() = true End Phase Shift: ent.GetNoTarget() = false End Phase Shift: ent.GetNoTarget() = true * carry over the old state between phases * Update Northstar.CustomServers/mod/scripts/vscripts/weapons/sh_phase_shift.gnut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/weapons/sh_phase_shift.gnut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/weapons/sh_phase_shift.gnut thx Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Add convar "ns_use_phase_fix" make this toggleable through a convar, default to fixing ronin phase shift problem allow people to turn off the fix if they wanted Co-authored-by: ASpoonPlaysGames <66967891+ASpoonPlaysGames@users.noreply.github.com>
2022-08-27Add alive checks (#491)GeckoEidechse
hotfixes respawn crash exploit Co-authored-by: ScureX <multiaccshop@web.de>
2022-08-27Remove bad loadout validation properties for pilot and titan (#493)BobTheBob
2022-08-11Swap EVAC_WAIT_TIME to waitTime in _evac.gnut (#482)x3Karma
2022-08-11adding win achievement (#481)cat_or_not
2022-08-07Fix race condition crash when boarding dropship as it explodes (#438)GeckoEidechse
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2022-08-07fix DelayedGamemodeAnnouncement (#471)cat_or_not
2022-08-02Added Killer Outline (#470)DBmaoha
* Added Killer Outline Added killer outline: highlight the killer after being killed * Changed to _base_gametype_mp.gnut Not using a single script right now * Removed IsNPC() Check Moved inside the if ( IsValid ( attacker ) ) check and removed the attacker.IsNPC()
2022-08-01Merge remote-tracking branch 'upsteam/gamemode_fd' into gamemode_fdRoyalBlue1
2022-08-01Fix Homestead Respawn crashRoyalBlue1
position is still not correct but does not crash anymore
2022-08-01Dropship spawnRoyalBlue1
Broken on Homestead
2022-07-31[FD]Fix unlimited ammo setting (#459)zxcPandora
* Fix unlimited ammo setting