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path: root/Northstar.CustomServers/mod/scripts/vscripts/mp
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2022-08-02Added Killer Outline (#470)DBmaoha
* Added Killer Outline Added killer outline: highlight the killer after being killed * Changed to _base_gametype_mp.gnut Not using a single script right now * Removed IsNPC() Check Moved inside the if ( IsValid ( attacker ) ) check and removed the attacker.IsNPC()
2022-07-27Fix RespawnAsTitan not triggering FirstToFall (#427)GeckoEidechse
Co-authored-by: x3Karma <juliuslimck@gmail.com>
2022-07-14call InitPersistentData on client connect to mirror vanilla behaviour and ↵v1.9.1-rc4v1.9.1-rc3v1.9.1BobTheBob
clear unwanted stuff (#424)
2022-06-22somewhat better marvins on wargames and deck (#323)BobTheBob
2022-06-01Fixed Auto-Titan deaths not showing up in Obituary (#371)x3Karma
* fixed not showing Auto-Titans death in killfeed
2022-04-29Update _classic_mp_dropship_intro.gnut (#329)BobTheBob
2022-04-29Bring frontline spawns more in line with vanilla functionality (#318)BobTheBob
2022-04-29Add Attrition (#321)F1F7Y
* Skyshow * Attrition score stuff * DropShip and DropPod spawn funcs * Attrition intro * Reaper spawn func * Attrition assault point logic * Cleanup * Match logic + basic spawn algo * Fix crash * Improve ai ? * Add AI weapon setter funcs * Bounty hunt score basics * code cleanup * add cleanup for bored ai * fix issue with failedChecks not being reset properly in cleanup * more cleanup * stop ai spawns on epilogue * don't run aitdm spawning code if we don't have ains/nms * Fix missing nodes crash * initial bounty hunt stuff * oops forgot to push this * me when i'm a competent developer * formatting and such * cap score + proper mp_rise spawns fix * Better squad handler * comment reaper out; needs to be checked out * Fix crash site crash * reapers * minor visual change is what Id call this * bh basic damage scoring * going to push this so there's a base to work with, still doesn't work * fix funny suicide bug :) * I hate crash site + score funnies * comlpex skill issue * final score fix, lets hope so * Hacked spectre fix * 1p npc executions fix * stalkers * Archer Grunts :) * minor fixing * Skyshow * Attrition score stuff * DropShip and DropPod spawn funcs * Attrition intro * Reaper spawn func * Attrition assault point logic * Cleanup * Match logic + basic spawn algo * Fix crash * Improve ai ? * Add AI weapon setter funcs * Bounty hunt score basics * code cleanup * add cleanup for bored ai * fix issue with failedChecks not being reset properly in cleanup * more cleanup * stop ai spawns on epilogue * don't run aitdm spawning code if we don't have ains/nms * Fix missing nodes crash * initial bounty hunt stuff * oops forgot to push this * me when i'm a competent developer * formatting and such * cap score + proper mp_rise spawns fix * Better squad handler * comment reaper out; needs to be checked out * Fix crash site crash * reapers * minor visual change is what Id call this * bh basic damage scoring * going to push this so there's a base to work with, still doesn't work * fix funny suicide bug :) * I hate crash site + score funnies * comlpex skill issue * final score fix, lets hope so * Hacked spectre fix * 1p npc executions fix * stalkers * Archer Grunts :) * minor fixing * Unlock attrition in mode select menu * move archer grunts settings Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2022-04-17allow modes to not use the match timer, and clear timer on match end (#310)BobTheBob
2022-04-15Add core meter gain exceptions (#284)Dinorush
2022-04-10don't run killreplay if epilogue is active (#296)BobTheBob
2022-04-06fix evac issues on colony (#288)BobTheBob
2022-03-29Fix servercrash because batteryContainer entity is null (#267)RomeoCantCode
...when respawning as titan
2022-03-11Additional scoring fixes (#261)x3Karma
* Fix Assists being granted to the victim * Show attacker callsign on MegaKill * adds battery titan meter gain and fix some AI meter gain
2022-03-04rotate spawnzones if players die within their spawnzoneBobTheBob
2022-03-03cleanup respawn and script prediction management codeBobTheBob
2022-03-03spectator refactor and private match spectator supportBobTheBob
2022-02-23Fixes Kodai + Angel battery spawns (#224)Dinorush
2022-02-17new spawnzone-based ctf spawn algoBobTheBob
2022-02-16actually update PGS_ASSISTSBobTheBob
2022-02-16Log player UIDs on connect (#220)Tom Barham
2022-02-16Cleanup tracked player projectiles on round end (#219)Dinorush
2022-02-16Fixed battery bug in LTS (#218)ASpoonPlaysGames
Remove all batteries from players at the end of a round for round-based modes
2022-02-15Check attacker validity JFSDinorush
2022-02-15Fix non-player and invalid ent assist crashes + self-assistsDinorush
2022-02-05Fix player movement after watching a switch sides killcam on live fire mapsv1.5.0-rc1Barichello
Closes #180
2022-02-03Checks soul validityMilo Akerman
I don't know what triggers this but I have no idea why it would be null
2022-01-27titan cleanup stability improvementsBobTheBob
2022-01-25bring classic_mp 0 behaviour inline with official serversBobTheBob
2022-01-25fix wargames evac issuesBobTheBob
2022-01-20Fix DecideSpawnZone_Generic crash (#143)ASpoonPlaysGames
2022-01-20Fixes Marvin from being grappledx3Karma
2022-01-20Rename dev titan spawn functionBarichello
2022-01-19remove unnecessary logs from spawnzone algorithmBobTheBob
2022-01-19spawnpoint algo refactors and somewhat functional spawnzones algoBobTheBob
2022-01-19automatically clear visibilityflags set by wargames death effects on early ↵BobTheBob
respawn
2022-01-19add evac nodes to colonyBobTheBob
2022-01-17Merge pull request #96 from VITALISED/scoringBobTheBob
Add assist medals and scoring
2022-01-16Swag fixWill Castro
2022-01-15GetTimeLimit_ForGameMode() is no longer a stubJack Bolton
2022-01-14FixesWill Castro
2022-01-12fix angel city skybox fogBobTheBob
2022-01-10Fuck 37Will Castro
2022-01-10FuckWill Castro
2022-01-10Add assist medals and scoringWill Castro
2022-01-09Change == sign to >= sign for Nemesis triggerx3Karma
2022-01-09Additional kill score fixesx3Karma
- Reset number of deaths since last kill when the attacker gets a kill (to prevent dying once and immediately get a Comeback medal) - Change == sign to >= sign for Dominating killstreaks - Change == sign to >= sign for Mega Kills
2022-01-08Merge branch 'main' of https://github.com/R2Northstar/NorthstarModsBobTheBob
2022-01-08add GetWinningTeamWithFFASupport for timeout winning checksBobTheBob
2022-01-08Merge pull request #81 from x3Karma/patch-5BobTheBob
ClearLastAttacker added after respawning