Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-30 | Split FD into multiple files | RoyalBlue1 | |
-added dummy wave creation function for all "vanilla" FD maps -reworked event handling to support multiple event threads -tracking more variables for end medals -added debugging function to stationary firing positions | |||
2022-05-14 | Fixed some ui stuff and moved droppod into one function again | RoyalBlue1 | |
2022-05-12 | Frontier Defense stuff (#355) | x3Karma | |
* Update _gamemode_fd.nut - stop including player-owned Auto-Titans in the final check - Add CreateToneSniperEvent and CreateNorthstarSniperTitanEvent - Sniper titans have their own AI pathing (See _ai_sniper_titans.nut) - Added Combat and Support Scoring - Added experimental human nav paths - Moved all AddDeathCallbacks for NPCs into AddCallback_OnNPCKilled - NPCs check logs doesn't spam the console - fixed overhead icon not showing * Update _ai_cloak_drone.gnut - changed to IsEMPTitan check - no idea why cloak is not working * Update _ai_emp_titans.gnut - Added IsEMPTitan check * Update _ai_sniper_titans.gnut - Experimental pathing, they work, they wont attack * Update mp_forwardbase_kodai_fd.nut - Wave 1 in Kodai is fully done ( i think, might need to add more smokes in between subwaves ) | |||
2022-03-25 | Merge remote-tracking branch 'upsteam/gamemode_fd' into gamemode_fd | RoyalBlue1 | |
2022-03-25 | Added Game End Conditions | RoyalBlue1 | |
Changed super spectres | |||
2022-03-25 | Added Restart and Win and Mortar Titan | RoyalBlue1 | |
2022-03-25 | Added waveend scoring | RoyalBlue1 | |
2022-03-25 | Added Array to track alive Titans | RoyalBlue1 | |
Added rise shop | |||
2022-03-25 | More Events and Titan Navigation | RoyalBlue1 | |
2022-03-25 | Added wave event logic | RoyalBlue1 | |
added some first Events created method to get 9 most spawned enemies for client ui split Harvester Fx to make shield disappear when down | |||
2022-03-15 | Added Game End Conditions | RoyalBlue1 | |
Changed super spectres | |||
2022-03-12 | Added Restart and Win and Mortar Titan | RoyalBlue1 | |
2022-03-11 | Additional scoring fixes (#261) | x3Karma | |
* Fix Assists being granted to the victim * Show attacker callsign on MegaKill * adds battery titan meter gain and fix some AI meter gain | |||
2022-03-11 | Added waveend scoring | RoyalBlue1 | |
2022-03-04 | rotate spawnzones if players die within their spawnzone | BobTheBob | |
2022-03-03 | cleanup respawn and script prediction management code | BobTheBob | |
2022-03-03 | spectator refactor and private match spectator support | BobTheBob | |
2022-02-24 | Added Array to track alive Titans | RoyalBlue1 | |
Added rise shop | |||
2022-02-23 | Fixes Kodai + Angel battery spawns (#224) | Dinorush | |
2022-02-22 | More Events and Titan Navigation | RoyalBlue1 | |
2022-02-21 | Added wave event logic | RoyalBlue1 | |
added some first Events created method to get 9 most spawned enemies for client ui split Harvester Fx to make shield disappear when down | |||
2022-02-17 | new spawnzone-based ctf spawn algo | BobTheBob | |
2022-02-16 | actually update PGS_ASSISTS | BobTheBob | |
2022-02-16 | Log player UIDs on connect (#220) | Tom Barham | |
2022-02-16 | Cleanup tracked player projectiles on round end (#219) | Dinorush | |
2022-02-16 | Fixed battery bug in LTS (#218) | ASpoonPlaysGames | |
Remove all batteries from players at the end of a round for round-based modes | |||
2022-02-15 | Check attacker validity JFS | Dinorush | |
2022-02-15 | Fix non-player and invalid ent assist crashes + self-assists | Dinorush | |
2022-02-05 | Fix player movement after watching a switch sides killcam on live fire mapsv1.5.0-rc1 | Barichello | |
Closes #180 | |||
2022-02-03 | Checks soul validity | Milo Akerman | |
I don't know what triggers this but I have no idea why it would be null | |||
2022-01-27 | titan cleanup stability improvements | BobTheBob | |
2022-01-25 | bring classic_mp 0 behaviour inline with official servers | BobTheBob | |
2022-01-25 | fix wargames evac issues | BobTheBob | |
2022-01-20 | Fix DecideSpawnZone_Generic crash (#143) | ASpoonPlaysGames | |
2022-01-20 | Fixes Marvin from being grappled | x3Karma | |
2022-01-20 | Rename dev titan spawn function | Barichello | |
2022-01-19 | remove unnecessary logs from spawnzone algorithm | BobTheBob | |
2022-01-19 | spawnpoint algo refactors and somewhat functional spawnzones algo | BobTheBob | |
2022-01-19 | automatically clear visibilityflags set by wargames death effects on early ↵ | BobTheBob | |
respawn | |||
2022-01-19 | add evac nodes to colony | BobTheBob | |
2022-01-17 | Merge pull request #96 from VITALISED/scoring | BobTheBob | |
Add assist medals and scoring | |||
2022-01-16 | Swag fix | Will Castro | |
2022-01-15 | GetTimeLimit_ForGameMode() is no longer a stub | Jack Bolton | |
2022-01-14 | Fixes | Will Castro | |
2022-01-12 | fix angel city skybox fog | BobTheBob | |
2022-01-10 | Fuck 37 | Will Castro | |
2022-01-10 | Fuck | Will Castro | |
2022-01-10 | Add assist medals and scoring | Will Castro | |
2022-01-09 | Change == sign to >= sign for Nemesis trigger | x3Karma | |
2022-01-09 | Additional kill score fixes | x3Karma | |
- Reset number of deaths since last kill when the attacker gets a kill (to prevent dying once and immediately get a Comeback medal) - Change == sign to >= sign for Dominating killstreaks - Change == sign to >= sign for Mega Kills |