Age | Commit message (Expand) | Author |
2023-07-10 | Fix dropship related crash (#662) | EnderBoy9217 |
2023-03-09 | Add support for entity final damage callbacks (#578) | Dinorush |
2023-01-13 | Fortwar fixes from #564 with my requested changes (#571)v1.12.1-rc1v1.12.1v1.12.0-rc5v1.12.0 | Maya |
2023-01-06 | [GAMEMODE] Add gamemode_fw (#545)v1.12.0-rc2 | DBmaoha |
2022-10-31 | Better Decloaking Check to Support Modding (#514) | DBmaoha |
2022-10-21 | Added Music and Dialogue Event (#469) | DBmaoha |
2022-10-21 | Added Callsign Event for Core Earned And Titan Kill (#495) | DBmaoha |
2022-10-21 | allow server scripts to compile with -dev or developer 1 (#492) | BobTheBob |
2022-10-21 | Fixed SuddenDeath Based Modes Stuck (#496) | DBmaoha |
2022-10-08 | Fix crash when final killcam entity becomes invalid (#516) | Dinorush |
2022-08-27 | Add alive checks (#491) | GeckoEidechse |
2022-08-11 | adding win achievement (#481) | cat_or_not |
2022-08-07 | fix DelayedGamemodeAnnouncement (#471) | cat_or_not |
2022-08-02 | Added Killer Outline (#470) | DBmaoha |
2022-07-27 | Fix RespawnAsTitan not triggering FirstToFall (#427) | GeckoEidechse |
2022-07-14 | call InitPersistentData on client connect to mirror vanilla behaviour and cle...v1.9.1-rc4v1.9.1-rc3v1.9.1 | BobTheBob |
2022-06-22 | somewhat better marvins on wargames and deck (#323) | BobTheBob |
2022-06-01 | Fixed Auto-Titan deaths not showing up in Obituary (#371) | x3Karma |
2022-04-29 | Update _classic_mp_dropship_intro.gnut (#329) | BobTheBob |
2022-04-29 | Bring frontline spawns more in line with vanilla functionality (#318) | BobTheBob |
2022-04-29 | Add Attrition (#321) | F1F7Y |
2022-04-17 | allow modes to not use the match timer, and clear timer on match end (#310) | BobTheBob |
2022-04-15 | Add core meter gain exceptions (#284) | Dinorush |
2022-04-10 | don't run killreplay if epilogue is active (#296) | BobTheBob |
2022-04-06 | fix evac issues on colony (#288) | BobTheBob |
2022-03-29 | Fix servercrash because batteryContainer entity is null (#267) | RomeoCantCode |
2022-03-11 | Additional scoring fixes (#261) | x3Karma |
2022-03-04 | rotate spawnzones if players die within their spawnzone | BobTheBob |
2022-03-03 | cleanup respawn and script prediction management code | BobTheBob |
2022-03-03 | spectator refactor and private match spectator support | BobTheBob |
2022-02-23 | Fixes Kodai + Angel battery spawns (#224) | Dinorush |
2022-02-17 | new spawnzone-based ctf spawn algo | BobTheBob |
2022-02-16 | actually update PGS_ASSISTS | BobTheBob |
2022-02-16 | Log player UIDs on connect (#220) | Tom Barham |
2022-02-16 | Cleanup tracked player projectiles on round end (#219) | Dinorush |
2022-02-16 | Fixed battery bug in LTS (#218) | ASpoonPlaysGames |
2022-02-15 | Check attacker validity JFS | Dinorush |
2022-02-15 | Fix non-player and invalid ent assist crashes + self-assists | Dinorush |
2022-02-05 | Fix player movement after watching a switch sides killcam on live fire mapsv1.5.0-rc1 | Barichello |
2022-02-03 | Checks soul validity | Milo Akerman |
2022-01-27 | titan cleanup stability improvements | BobTheBob |
2022-01-25 | bring classic_mp 0 behaviour inline with official servers | BobTheBob |
2022-01-25 | fix wargames evac issues | BobTheBob |
2022-01-20 | Fix DecideSpawnZone_Generic crash (#143) | ASpoonPlaysGames |
2022-01-20 | Fixes Marvin from being grappled | x3Karma |
2022-01-20 | Rename dev titan spawn function | Barichello |
2022-01-19 | remove unnecessary logs from spawnzone algorithm | BobTheBob |
2022-01-19 | spawnpoint algo refactors and somewhat functional spawnzones algo | BobTheBob |
2022-01-19 | automatically clear visibilityflags set by wargames death effects on early re... | BobTheBob |
2022-01-19 | add evac nodes to colony | BobTheBob |