Age | Commit message (Expand) | Author |
2024-01-29 | Scale pilot kill core gain properly for mixed modes (#702) | Jack |
2024-01-02 | Fix spectating for LTS (#774)v1.21.3-rc1v1.21.3 | Aibek |
2024-01-02 | Add validity check to `HandleDistanceAndTimeStats_Threaded` to prevent crash ... | Casper Talvio |
2024-01-02 | Add validity check to `SaveStatsPeriodically_Threaded` (#769) | Casper Talvio |
2023-12-17 | Fix `spec_mode` bind not working (#706) | Jack |
2023-11-21 | Implement missing Score Events (#700)v1.20.1-rc5v1.20.1 | Jack |
2023-11-05 | Re-implement projectile kill replays (#723)v1.20.0-rc2v1.20.0-rc1 | Jack |
2023-11-03 | Fix wrong attacker receiving progression stat updates (#755)v1.19.11-rc7v1.19.11 | William Miller |
2023-10-18 | Stop logging invalid map/mode exception in progression (#750)v1.19.9-rc3v1.19.9 | Jack |
2023-10-18 | Fix Titan Assist not tracking properly (#744) | William Miller |
2023-10-17 | Award titan assist stats based on titan soul damage history (#746) | Jack |
2023-10-16 | Make dropships immune to Titan step damage (#737)v1.19.9-rc1 | Jack |
2023-10-12 | Expose extra optional arg in `UpdatePlayerStat` function (#742) | William Miller |
2023-09-18 | Use `WinnerDetermined` instead of `Epilogue` to grant stats (#713)v1.19.0 | Jack |
2023-09-02 | Progression system (#655) | Jack |
2023-09-02 | Prefer not to spawn within 20 meters of enemy (#512)v1.18.3-rc1v1.18.3v1.18.2-rc1v1.18.2 | fvnkhead |
2023-09-02 | Force player respawn to match vanilla (#554) | Jack |
2023-07-10 | Fix dropship related crash (#662) | EnderBoy9217 |
2023-03-09 | Add support for entity final damage callbacks (#578) | Dinorush |
2023-01-13 | Fortwar fixes from #564 with my requested changes (#571)v1.12.1-rc1v1.12.1v1.12.0-rc5v1.12.0 | Maya |
2023-01-06 | [GAMEMODE] Add gamemode_fw (#545)v1.12.0-rc2 | DBmaoha |
2022-10-31 | Better Decloaking Check to Support Modding (#514) | DBmaoha |
2022-10-21 | Added Music and Dialogue Event (#469) | DBmaoha |
2022-10-21 | Added Callsign Event for Core Earned And Titan Kill (#495) | DBmaoha |
2022-10-21 | allow server scripts to compile with -dev or developer 1 (#492) | BobTheBob |
2022-10-21 | Fixed SuddenDeath Based Modes Stuck (#496) | DBmaoha |
2022-10-08 | Fix crash when final killcam entity becomes invalid (#516) | Dinorush |
2022-08-27 | Add alive checks (#491) | GeckoEidechse |
2022-08-11 | adding win achievement (#481) | cat_or_not |
2022-08-07 | fix DelayedGamemodeAnnouncement (#471) | cat_or_not |
2022-08-02 | Added Killer Outline (#470) | DBmaoha |
2022-07-27 | Fix RespawnAsTitan not triggering FirstToFall (#427) | GeckoEidechse |
2022-07-14 | call InitPersistentData on client connect to mirror vanilla behaviour and cle...v1.9.1-rc4v1.9.1-rc3v1.9.1 | BobTheBob |
2022-06-22 | somewhat better marvins on wargames and deck (#323) | BobTheBob |
2022-06-01 | Fixed Auto-Titan deaths not showing up in Obituary (#371) | x3Karma |
2022-04-29 | Update _classic_mp_dropship_intro.gnut (#329) | BobTheBob |
2022-04-29 | Bring frontline spawns more in line with vanilla functionality (#318) | BobTheBob |
2022-04-29 | Add Attrition (#321) | F1F7Y |
2022-04-17 | allow modes to not use the match timer, and clear timer on match end (#310) | BobTheBob |
2022-04-15 | Add core meter gain exceptions (#284) | Dinorush |
2022-04-10 | don't run killreplay if epilogue is active (#296) | BobTheBob |
2022-04-06 | fix evac issues on colony (#288) | BobTheBob |
2022-03-29 | Fix servercrash because batteryContainer entity is null (#267) | RomeoCantCode |
2022-03-11 | Additional scoring fixes (#261) | x3Karma |
2022-03-04 | rotate spawnzones if players die within their spawnzone | BobTheBob |
2022-03-03 | cleanup respawn and script prediction management code | BobTheBob |
2022-03-03 | spectator refactor and private match spectator support | BobTheBob |
2022-02-23 | Fixes Kodai + Angel battery spawns (#224) | Dinorush |
2022-02-17 | new spawnzone-based ctf spawn algo | BobTheBob |
2022-02-16 | actually update PGS_ASSISTS | BobTheBob |