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path: root/Northstar.CustomServers/mod/scripts/vscripts/mp
AgeCommit message (Expand)Author
2024-01-29Scale pilot kill core gain properly for mixed modes (#702)Jack
2024-01-02Fix spectating for LTS (#774)v1.21.3-rc1v1.21.3Aibek
2024-01-02Add validity check to `HandleDistanceAndTimeStats_Threaded` to prevent crash ...Casper Talvio
2024-01-02Add validity check to `SaveStatsPeriodically_Threaded` (#769)Casper Talvio
2023-12-17Fix `spec_mode` bind not working (#706)Jack
2023-11-21Implement missing Score Events (#700)v1.20.1-rc5v1.20.1Jack
2023-11-05Re-implement projectile kill replays (#723)v1.20.0-rc2v1.20.0-rc1Jack
2023-11-03Fix wrong attacker receiving progression stat updates (#755)v1.19.11-rc7v1.19.11William Miller
2023-10-18Stop logging invalid map/mode exception in progression (#750)v1.19.9-rc3v1.19.9Jack
2023-10-18Fix Titan Assist not tracking properly (#744)William Miller
2023-10-17Award titan assist stats based on titan soul damage history (#746)Jack
2023-10-16Make dropships immune to Titan step damage (#737)v1.19.9-rc1Jack
2023-10-12Expose extra optional arg in `UpdatePlayerStat` function (#742)William Miller
2023-09-18Use `WinnerDetermined` instead of `Epilogue` to grant stats (#713)v1.19.0Jack
2023-09-02Progression system (#655)Jack
2023-09-02Prefer not to spawn within 20 meters of enemy (#512)v1.18.3-rc1v1.18.3v1.18.2-rc1v1.18.2fvnkhead
2023-09-02Force player respawn to match vanilla (#554)Jack
2023-07-10Fix dropship related crash (#662)EnderBoy9217
2023-03-09Add support for entity final damage callbacks (#578)Dinorush
2023-01-13Fortwar fixes from #564 with my requested changes (#571)v1.12.1-rc1v1.12.1v1.12.0-rc5v1.12.0Maya
2023-01-06[GAMEMODE] Add gamemode_fw (#545)v1.12.0-rc2DBmaoha
2022-10-31Better Decloaking Check to Support Modding (#514)DBmaoha
2022-10-21Added Music and Dialogue Event (#469)DBmaoha
2022-10-21Added Callsign Event for Core Earned And Titan Kill (#495)DBmaoha
2022-10-21allow server scripts to compile with -dev or developer 1 (#492)BobTheBob
2022-10-21Fixed SuddenDeath Based Modes Stuck (#496)DBmaoha
2022-10-08Fix crash when final killcam entity becomes invalid (#516)Dinorush
2022-08-27Add alive checks (#491)GeckoEidechse
2022-08-11adding win achievement (#481)cat_or_not
2022-08-07fix DelayedGamemodeAnnouncement (#471)cat_or_not
2022-08-02Added Killer Outline (#470)DBmaoha
2022-07-27Fix RespawnAsTitan not triggering FirstToFall (#427)GeckoEidechse
2022-07-14call InitPersistentData on client connect to mirror vanilla behaviour and cle...v1.9.1-rc4v1.9.1-rc3v1.9.1BobTheBob
2022-06-22somewhat better marvins on wargames and deck (#323)BobTheBob
2022-06-01Fixed Auto-Titan deaths not showing up in Obituary (#371)x3Karma
2022-04-29Update _classic_mp_dropship_intro.gnut (#329)BobTheBob
2022-04-29Bring frontline spawns more in line with vanilla functionality (#318)BobTheBob
2022-04-29Add Attrition (#321)F1F7Y
2022-04-17allow modes to not use the match timer, and clear timer on match end (#310)BobTheBob
2022-04-15Add core meter gain exceptions (#284)Dinorush
2022-04-10don't run killreplay if epilogue is active (#296)BobTheBob
2022-04-06fix evac issues on colony (#288)BobTheBob
2022-03-29Fix servercrash because batteryContainer entity is null (#267)RomeoCantCode
2022-03-11Additional scoring fixes (#261)x3Karma
2022-03-04rotate spawnzones if players die within their spawnzoneBobTheBob
2022-03-03cleanup respawn and script prediction management codeBobTheBob
2022-03-03spectator refactor and private match spectator supportBobTheBob
2022-02-23Fixes Kodai + Angel battery spawns (#224)Dinorush
2022-02-17new spawnzone-based ctf spawn algoBobTheBob
2022-02-16actually update PGS_ASSISTSBobTheBob