index
:
NorthstarMods
1.10.X
1.11.X
1.12.X
1.13.X
1.14.X
1.15.X
1.16.X
1.17.X
1.27.X
1.4.X
1.5.X
1.6.X
1.7.X
1.8.X
1.9.X
add-more-custom-fd-wave-names
aitdm2
arbitrary-mode-images-pr
better-reload-mods-connect-timing-pr
evac-crash-fix-pr
fp-execution-improvements-pr
gamemode_fd
main
maybe-better-ctf-spawns-pr
permanent-amped-weapons-fix-pr
restore-communities
revert-triple-threat
temp/respawn-test
temp/test
Squirrel scripts used to recreate server-side gamelogic and add custom content to the game.
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Northstar.CustomServers
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mp
Age
Commit message (
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Author
2023-09-02
Progression system (#655)
Jack
2023-09-02
Prefer not to spawn within 20 meters of enemy (#512)
v1.18.3-rc1
v1.18.3
v1.18.2-rc1
v1.18.2
fvnkhead
2023-09-02
Force player respawn to match vanilla (#554)
Jack
2023-07-10
Fix dropship related crash (#662)
EnderBoy9217
2023-03-09
Add support for entity final damage callbacks (#578)
Dinorush
2023-01-13
Fortwar fixes from #564 with my requested changes (#571)
v1.12.1-rc1
v1.12.1
v1.12.0-rc5
v1.12.0
Maya
2023-01-06
[GAMEMODE] Add gamemode_fw (#545)
v1.12.0-rc2
DBmaoha
2022-10-31
Better Decloaking Check to Support Modding (#514)
DBmaoha
2022-10-21
Added Music and Dialogue Event (#469)
DBmaoha
2022-10-21
Added Callsign Event for Core Earned And Titan Kill (#495)
DBmaoha
2022-10-21
allow server scripts to compile with -dev or developer 1 (#492)
BobTheBob
2022-10-21
Fixed SuddenDeath Based Modes Stuck (#496)
DBmaoha
2022-10-08
Fix crash when final killcam entity becomes invalid (#516)
Dinorush
2022-08-27
Add alive checks (#491)
GeckoEidechse
2022-08-11
adding win achievement (#481)
cat_or_not
2022-08-07
fix DelayedGamemodeAnnouncement (#471)
cat_or_not
2022-08-02
Added Killer Outline (#470)
DBmaoha
2022-07-27
Fix RespawnAsTitan not triggering FirstToFall (#427)
GeckoEidechse
2022-07-14
call InitPersistentData on client connect to mirror vanilla behaviour and cle...
v1.9.1-rc4
v1.9.1-rc3
v1.9.1
BobTheBob
2022-06-22
somewhat better marvins on wargames and deck (#323)
BobTheBob
2022-06-01
Fixed Auto-Titan deaths not showing up in Obituary (#371)
x3Karma
2022-04-29
Update _classic_mp_dropship_intro.gnut (#329)
BobTheBob
2022-04-29
Bring frontline spawns more in line with vanilla functionality (#318)
BobTheBob
2022-04-29
Add Attrition (#321)
F1F7Y
2022-04-17
allow modes to not use the match timer, and clear timer on match end (#310)
BobTheBob
2022-04-15
Add core meter gain exceptions (#284)
Dinorush
2022-04-10
don't run killreplay if epilogue is active (#296)
BobTheBob
2022-04-06
fix evac issues on colony (#288)
BobTheBob
2022-03-29
Fix servercrash because batteryContainer entity is null (#267)
RomeoCantCode
2022-03-11
Additional scoring fixes (#261)
x3Karma
2022-03-04
rotate spawnzones if players die within their spawnzone
BobTheBob
2022-03-03
cleanup respawn and script prediction management code
BobTheBob
2022-03-03
spectator refactor and private match spectator support
BobTheBob
2022-02-23
Fixes Kodai + Angel battery spawns (#224)
Dinorush
2022-02-17
new spawnzone-based ctf spawn algo
BobTheBob
2022-02-16
actually update PGS_ASSISTS
BobTheBob
2022-02-16
Log player UIDs on connect (#220)
Tom Barham
2022-02-16
Cleanup tracked player projectiles on round end (#219)
Dinorush
2022-02-16
Fixed battery bug in LTS (#218)
ASpoonPlaysGames
2022-02-15
Check attacker validity JFS
Dinorush
2022-02-15
Fix non-player and invalid ent assist crashes + self-assists
Dinorush
2022-02-05
Fix player movement after watching a switch sides killcam on live fire maps
v1.5.0-rc1
Barichello
2022-02-03
Checks soul validity
Milo Akerman
2022-01-27
titan cleanup stability improvements
BobTheBob
2022-01-25
bring classic_mp 0 behaviour inline with official servers
BobTheBob
2022-01-25
fix wargames evac issues
BobTheBob
2022-01-20
Fix DecideSpawnZone_Generic crash (#143)
ASpoonPlaysGames
2022-01-20
Fixes Marvin from being grappled
x3Karma
2022-01-20
Rename dev titan spawn function
Barichello
2022-01-19
remove unnecessary logs from spawnzone algorithm
BobTheBob
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