Age | Commit message (Collapse) | Author |
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(#767)
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Fixes wrong attacker receiving stat updates
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Some game modes like Gun Game or Infection are not considered valid yet, causing the warning message to be spammed in the logs.
Necessary work should be done to add the modes to the list of valid modes. Until we will just comment out the print statement in order to prevent log spam.
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
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Titans stores damage history in their Soul component, not the NPC itself, probably due to how game handles pilot/auto-titan interaction with the Titan entities.
This means that we weren't awarding assist stats properly for titan assists
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Exposes the previously hidden string argument in the `UpdatePlayerStat` function, that is needed to track some things more easily when hooking stats.
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Use `WinnerDetermined` instead of `Epilogue` to grant stats as some modes (like LTS) don't go into `eGameState.Epilogue` apparently.
`eGameState.WinnerDetermined` should be better
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This also can't hurt right?
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Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
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