Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-11 | Swap EVAC_WAIT_TIME to waitTime in _evac.gnut (#482) | x3Karma | |
2022-08-07 | Fix race condition crash when boarding dropship as it explodes (#438) | GeckoEidechse | |
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | |||
2022-03-03 | spectator refactor and private match spectator support | BobTheBob | |
2022-03-01 | added IsTitan() and IsPlayerDisembarking() checks for evac (#253) | ASpoonPlaysGames | |
* added IsTitan() and IsPlayerDisembarking() checks for evac * Moved checks, and changed to use ContextAction_IsBusy() | |||
2022-02-27 | prevent titans from attempting to evac | BobTheBob | |
2022-01-30 | fix bad SetTargetName call | BobTheBob | |
2022-01-28 | fix evac ship health | BobTheBob | |
2021-12-29 | Fix missing respawn grace during EvacEpilogue and Postmatch gamestate | Soup-64 | |
Adds in a helper function on top of setting respawn behaviour for adding a grace period before disabling the respawn to fix #30. This also disables respawns during the Postmatch game state, and grace length is controlled by the GAME_EPILOGUE_PLAYER_RESPAWN_LEEWAY constant. | |||
2021-12-27 | set evac ship destruction damage type to DF_GIB | BobTheBob | |
2021-12-26 | add ns_private_match_countdown_length and fix flyout and evac issue | BobTheBob | |
2021-12-22 | playtest fixes | BobTheBob | |
2021-12-19 | fixes and dropship refactor | BobTheBob | |
2021-12-15 | more playtest fixes | BobTheBob | |
2021-12-05 | fixes from playtest | BobTheBob | |
2021-12-05 | big commit for playtesting | BobTheBob | |
2021-11-07 | code cleanup, xp, postgame and some small changes | BobTheBob | |
2021-10-14 | oh fuck i forgot to commit for a while | BobTheBob | |
2021-08-31 | move to new mod format | BobTheBob | |