Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-09 | Set weapon clip to full on amp | Will Castro | |
2022-01-05 | Boost Fixes Redux | Connie Price | |
- Fixed Dice Roll still picking "titan only" boosts. - Added a more flexible way to set replacements for "non-titan" modes. `BurnMeter_SetNoTitansReplacement( string original, string replacement)` - Fixed ticks not being rewarded in pairs. - Added support for multiple boost rewards. `BurnMeter_SetBoostRewardCount( string burnRef, int count )` | |||
2022-01-04 | Big Boost/Earn Meter Fixes! | Connie Price | |
* Only set the boost from persistence once, allowing for the boost to be changed mid game by other scripts. * Added `PlayerEarnMeter_SetBoostByRef(string boostRef)` to simplify setting boosts. * Boosts now correctly disappear after being reward to the player. * Client-side reward icon will now update when the boost is changed. * Titan cores will now pull the HUD icon from the core, instead of the titan chassis. Allowing this to be handled better by other scripts. * Player boost inventory implemented! Now players will be able to store multiple boosts like vanilla. * Boost inventory limits, all vanilla boost limits are respected, and `BurnMeter_SetBoostLimit( string burnRef, int limit )` was added to accommodate this. * Fixed the unused nuke titan boost code so that if anyone decides to use it it's not horribly error prone. | |||
2021-12-31 | add fd boost shop boosts | BobTheBob | |
2021-12-30 | fixes map hack issues | x3Karma | |
2021-12-29 | fix burnmeter and fastball crashes | BobTheBob | |
2021-12-28 | dropship intro changes and fix for infinite amped weapons on disembark | BobTheBob | |
2021-12-24 | add multi-page server browser, fix deadly ground and amped weapons crash | BobTheBob | |
2021-12-20 | near-release fixes | BobTheBob | |
2021-10-17 | finish burncard impl, add forced 1p fp sequences and classic rodeo | BobTheBob | |
2021-10-16 | add burncard support | BobTheBob | |
2021-08-31 | move to new mod format | BobTheBob | |