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path: root/Northstar.CustomServers/mod.json
AgeCommit message (Collapse)Author
2023-10-15Merge remote-tracking branch 'upsteam/main' into gamemode_fdRoyalBlue
2023-10-10Remove unnecessary convars (#530)v1.19.6-rc2v1.19.6BobTheBob
Removes some convars we don't need at all
2023-10-10Use string convar flags (#740)GeckoEidechse
Uses string names for convars (been supported since refactor but not yet used) rather than magic numbers Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2023-10-04Bump mods version to `1.19.0` (#732)GeckoEidechse
2023-09-02Progression system (#655)Jack
This also can't hurt right? --------- Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
2023-07-12Bump mods version to `1.16.0` (#665)GeckoEidechse
2023-06-23Merge remote-tracking branch 'upsteam/main' into gamemode_fdRoyalBlue
2023-05-12Bump mods version to `1.14.0` (#643)GeckoEidechse
2023-05-12Merge remote-tracking branch 'upsteam/main' into gamemode_fdRoyalBlue
2023-04-23Bump mods version to `1.13.0` (#627)GeckoEidechse
2023-03-12Bump version number (#602)GeckoEidechse
2023-01-15Merge remote-tracking branch 'upsteam/main' into gamemode_fdRoyalBlue1
2022-12-01Remove unnecessary root table setting and make functions global (#534)Jack
* fix for CHudChat_ProcessMessageStartThread not working in native * remove unneeded NSSetupChathooksClient callback * fix for CServerGameDLL_ProcessMessageStartThread not working in native * remove unneeded NSSetupChathooksServer callback * remove root table setting for ServerToClientStringCommands_Init * remove unneeded ServerToClientStringCommands_Init callback * remove global function
2022-11-06Bump version number (#526)v1.10.8-rc3v1.10.8-rc2v1.10.8-rc1v1.10.8v1.10.7-rc1v1.10.7GeckoEidechse
2022-10-18Merge remote-tracking branch 'upsteam/main' into gamemode_fdRoyalBlue1
2022-09-13[FD]Ronin Phase Shift fix (#473)zxcPandora
* Ronin NoTarget Bug fix it'll case a Ronin Bug;Common in Frontier Defense Npc will ignore the player and other team player in the this titan Here's test log Normal: Start Phase Shift: ent.GetNoTarget() = false Start No target before: ent.GetNoTarget() = false Start No target after: ent.GetNoTarget() = true End Phase Shift: ent.GetNoTarget() = false Start Phase Shift: ent.GetNoTarget() = false Start No target before: ent.GetNoTarget() = false Start No target after: ent.GetNoTarget() = true End Phase Shift: ent.GetNoTarget() = false After trigger bug: Start Phase Shift: ent.GetNoTarget() = false Start No target before: ent.GetNoTarget() = false Start No target after: ent.GetNoTarget() = true Start Phase Shift: ent.GetNoTarget() = true Start No target before: ent.GetNoTarget() = true Start No target after: ent.GetNoTarget() = true End Phase Shift: ent.GetNoTarget() = false End Phase Shift: ent.GetNoTarget() = true * carry over the old state between phases * Update Northstar.CustomServers/mod/scripts/vscripts/weapons/sh_phase_shift.gnut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/weapons/sh_phase_shift.gnut Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/weapons/sh_phase_shift.gnut thx Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Add convar "ns_use_phase_fix" make this toggleable through a convar, default to fixing ronin phase shift problem allow people to turn off the fix if they wanted Co-authored-by: ASpoonPlaysGames <66967891+ASpoonPlaysGames@users.noreply.github.com>
2022-08-06Fixed Turret Visual (#467)DBmaoha
Run _ai_turret_sentry.gnut on ServerSide so that turret will spawn with it's lase
2022-07-15Merge remote-tracking branch 'upsteam/main' into gamemode_fdRoyalBlue1
2022-07-10require sv_cheats for kill and explode commands (#414)v1.9.1-rc2BobTheBob
2022-07-08improved sprinting and detonating logic for FD (#410)Jack
2022-06-27Bump version number (#403)v1.9.1-rc1uniboi
2022-06-01Bump version numberv1.8.0GeckoEidechse
2022-05-05Bump version numberv1.8.0-rc1GeckoEidechse
2022-04-14move devcommands to northstar.customservers (#300)BobTheBob
2022-03-30Bump version numberGeckoEidechse
2022-03-11script api for server=>client stringcmdsBobTheBob
2022-03-03spectator refactor and private match spectator supportBobTheBob
2022-02-21Advanced chat: custom messages and client hooks (#217)Tom Barham
Co-authored-by: EmmaM <27428383+emma-miler@users.noreply.github.com>
2022-02-15Add respawn protection match setting (#167)zxcPandora
2022-02-14Update version infoBarichello
2022-02-12Server-side code for chathooksEmma Miler
2022-02-01Bump version info to 1.4.0Barichello
2022-01-20Revert "Update mod.json to add cl_maphack.nut"BobTheBob
This reverts commit 5f66544b5d5d6ad42221d14d5f67235877930e15.
2022-01-20Update mod.json to add cl_maphack.nutx3Karma
2021-12-30somehow missed this one0neGal
2021-12-30fixed incorrectly formatted JSON0neGal
2021-12-27fix some crashes and evac playing in ttdmBobTheBob
2021-12-26add ns_private_match_countdown_length and fix flyout and evac issueBobTheBob
2021-12-24add more private lobby host settingsBobTheBob
2021-12-24last minute changes before release probablyBobTheBob
2021-12-22playtest fixesBobTheBob
2021-12-17wargames intro and many fixesBobTheBob
2021-12-05fixes from playtestBobTheBob
2021-11-07code cleanup, xp, postgame and some small changesBobTheBob
2021-10-14oh fuck i forgot to commit for a whileBobTheBob
2021-08-31move to new mod formatBobTheBob
2021-07-07add fra, featured modes and some private lobby v2 stuffBobTheBob
2021-06-22initial commit after moving to new repoBobTheBob