Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-01-04 | Use `getrandom()` instead of random int from player array (#778)v1.21.4-rc1v1.21.4 | GeckoEidechse | |
Use `getrandom()` instead of random int from player array to select infected Co-authored-by: ASpoonPlaysGames <66967891+ASpoonPlaysGames@users.noreply.github.com> | |||
2024-01-04 | Prevent crash when selecting first infected (#731) | Jack | |
End match early if there are no players when trying to select infected | |||
2023-03-02 | Infection Bug Fixes (sonar warning and late joiners) (#454) | x3Karma | |
* General Infection Bug Fixes Last player alive gets a warning that they are visible to all infected * Taken Gecko's suggestion instead. Late joiners before first infected spawn as survivors | |||
2022-01-19 | Update _gamemode_inf.gnut | x3Karma | |
Adds an extra check if the current air acceleration in the game is higher than the infected, and give infected the higher air acceleration rather than the default 2500. | |||
2022-01-04 | Fixed air accel conflicting with sh_custom_air_accel and also fix respawning ↵ | x3Karma | |
at end kill replay. | |||
2021-12-30 | fix end of game replay perspective and repsawns during replays | Soup-64 | |
properly sets the end of game replay to use the appropriate player, and prevents respawns during end of game replays | |||
2021-12-30 | Prevents setting last survivor again when new player connects | x3Karma | |
2021-12-29 | Add Round Winning Kill Replay for Infection | x3Karma | |
2021-12-22 | playtest fixes | BobTheBob | |
2021-12-05 | big commit for playtesting | BobTheBob | |
2021-11-07 | code cleanup, xp, postgame and some small changes | BobTheBob | |
2021-10-17 | finish burncard impl, add forced 1p fp sequences and classic rodeo | BobTheBob | |
2021-10-14 | oh fuck i forgot to commit for a while | BobTheBob | |
2021-08-31 | move to new mod format | BobTheBob | |