Age | Commit message (Collapse) | Author |
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This also can't hurt right?
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Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
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* disable RequiredOnClient mods properly
* better disabling logic
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* Add Mod Settings
* Make rounding optional
* Add recursive search
* too much shit
Add custom buttons, expand menu further, sanitize display names, cleanup, add more descriptive errors and throw them early, rework slightly func params
* Remove Test Stuff
* Clean-Up
* Revert mod version change
* Replace GetIndex with PureModulo
better, more understandable version of the function.
* Fix Slider bug
* Fix Localization
* Add eject quotes (#527)
* Upload cl_titan_cockpit.nut
* Add eject string in script
* Moved to client
* index issue + removed else so always returns
* Apply suggestions from code review
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
* Rest of the suggestions
because github makes me want to cry
* Commit suggestions from review
GitHub really hates batching suggestions
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
* Update localization
* Update Northstar.Client/mod/scripts/vscripts/ui/menu_mod_settings.nut
From ASpoonPlaysGames
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
* Update Northstar.Client/mod.json
From ASpoonPlaysames
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
* Update Northstar.Client/mod/scripts/vscripts/ui/menu_mod_settings.nut
From ASpoonPlaysGames
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
* Delete cl_titan_cockpit.nut
* Apply suggestions from Spoon's code review
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
* Formatting for ModSettings + Remove Base Northstar Settings (#1)
* fix formatting
* add newline
* formatting part 1
* formatting part 2
* formatting again
Co-authored-by: EladNLG <e1lad8955@gmail.com>
* reset vmt (#2)
* reset vmt
* formatting
* more formatting
* Fixes, color modification
* Fix Image behind button & make image clickable
using a hack because imagepanels don't get click events and i hate them
* Formatting Fixes The First
* Apply suggestions from Spoon's review
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
* Formatting Fixes The Second
* Fix reset popup appearing when not clicking on button
* Fix only being able to type 1 char at a time
* Fix more bugs
- never being able to get out of modsettings dialogs
- setting duplication glitch
* Fix alignment
* add no results/mods (need localization)
* he forgor :(
make addmodsettingsbutton global
Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
* Clean up (thanks @uniboi)
Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
* forgot to add this too
Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
* Mod settings submenus (#4)
* allow for submenu closing
* hide reset vgui on buttons
* My code got GECKO'd
gecko suggestions
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
* uniboi fixing his own mistakes moment + more prints removed (thanks @uniboi)
Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
* aaaaaaaa
Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
* rename ms_slider
* add a newline
* add temporary aliases
* fix aliases and localization
* update button width for categories
* fix resets accessing out of bounds index
* allow unicode search
* use correct index variable
* update function names
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Co-authored-by: JMM889901 <41163714+JMM889901@users.noreply.github.com>
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
Co-authored-by: uniboi <plurals@autism.exposed>
Co-authored-by: uniboi <kami.0.katze@gmail.com>
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* Unlock bountyhunt in mode select menu
* Initial push
* Go through bank functions
* Bug spotting
* dissolve droppods faster
* better camp hack solution
* Revert wave start to 1st wave
* Small formatting cleanup
* Limit score to max playlist allows
* Try to make ai camps work
* Potentially fix winner not being set
* metal pipe falling sound effect
* Acteally document change
* Better fix for match not properly ending
* Add MVP dialogue (#631)
* MVP dialogue and small audio fix
* maybe better AI movement
* revert accidental change
* Remove comment about a already fixed issue
* Revert froce assault point waitsignal
* Don't reward player for ejecting
* Don't reward for killing player npc titan
* Don't allow titans to run banking thread
* Bored npcs cleanup logic
* Remove lefover whitespace changes
* Metal pipe falling sound 2x
* One day my brain will start properly functioning
* Include reapers in bored check
* Add bored check to other droppod func
* Revert testing change
* Fix typo
* Remove debug prints
* Debug log stuck AI for future navmesh debugging
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
* Fix formatting
* [BH] Lock scores after game end (#635)
* stop awarding score after game is ended
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Co-authored-by: DBmaoha <56738369+DBmaoha@users.noreply.github.com>
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
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* move to native structs
* add connect callbacks
* update native functions register
* trigger callbacks on double click
* use suggestions
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* Also show masterserver error for server connections
It's already used for self auth and is available for both, but we
currently only show it for the former.
* Don't localize server connection errors
It never fully worked, and it's more useful to have non-localized
detailed error messages.
* Don't prepend NS_SERVERBROWSER_CONNECTIONFAILED to server conn err msg
The message always contains something like it, and it's always right
after a connectiom anyways.
* NSGetAuthFailReason always returns a string, so don't make it untyped
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* test
* Update cl_presence.nut
* Update Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut
* Apply suggestions from code review
* New scripts
* fix playlist and add native funcs to build
* remove snake cases from GameStateStruct
* I forgor
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Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
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* Fix chat messages when dead
* Spoons fix was better
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
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* fixes chat messages being send twice
* OCD is a real issue
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* Replace latency column with region
in serverbrowser
* Add English and German localisation
* Mark remaining localisations as TODOs
* Enable filtering by region using search field
* Update tchinese translation for display server region in serverbrowser (#484)
* Add French translation
* Add Japanese translation
* Add Portuguese translation
* Add Russian translation
* Add Spanish translation
* Add Italian translation
* Add Mexican Spanish translation
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* fix for CHudChat_ProcessMessageStartThread not working in native
* remove unneeded NSSetupChathooksClient callback
* fix for CServerGameDLL_ProcessMessageStartThread not working in native
* remove unneeded NSSetupChathooksServer callback
* remove root table setting for ServerToClientStringCommands_Init
* remove unneeded ServerToClientStringCommands_Init callback
* remove global function
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* Upload cl_titan_cockpit.nut
* Add eject string in script
* Moved to client
* index issue + removed else so always returns
* Apply suggestions from code review
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
* Rest of the suggestions
because github makes me want to cry
* Commit suggestions from review
GitHub really hates batching suggestions
Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
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* rework mouse capture handling
* small improvement to comment
* move to new script file
* refactor to use only the capturePanel
* refactor part 2
* github please commit everything
* remove non-implemented global function
* cleanup
* rename variable
* formatting and a comment
* run callbacks for menus
* update comment accordingly
* small formatting change
* slight refactor to avoid duplicate code
* improve comment
* pass correct parameters
* newline at end of file :)
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scoreboard (#522)
* restore hud_takesshots functionality to take screenshots of scoreboard
automatically
* fixup some formatting
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* Add files via upload
* Added Getter functions
* typo lol
* Update cl_minimap.gnut
* Mode select updated
RegisterPlaylistBannerImage and GetPlaylistBannerImage had initially been in another file but that file is not present in r2northstar/client, not much point adding the entirety of menu_playlist here since for a few lines, this also wont modify mixtape but i don't think mixtape menu is used anywhere in northstar
* Added rui since basic image cant handle callsigns
added
```
NextModeImageCallsign //For calling card icons
{
ControlName RuiPanel
// xpos -12
ypos -12
wide 480
tall 240
visible 1
scaleImage 1
zpos 2
pin_to_sibling NextModeImageFrame
pin_corner_to_sibling BOTTOM
pin_to_sibling_corner BOTTOM
rui "ui/callsign_icon_button.rpak" //For callsign mode images
}
```
* Revert "Added rui since basic image cant handle callsigns"
This reverts commit b2623ec41ca944fc0ac3386ae0346464da07a8b3.
* Revert "Mode select updated"
This reverts commit 2c6f430775c84ef252402b6b447b01fd394459a9.
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* fix mod list overflow
* better offset validation
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* Change modlist interface
* add the settings file
* new current mod enabled indicator
* Only show requiredOnClient warning when required
* filter by required on client status
* fix ONLY_REQUIRED instead of ONLY_NOT_REQUIRED
* update list slider position when reopening
* colorblind colors
* convar for reversed list and allow unicode search
* better colors for the blind
* Update filtered modlist after changing mod status
* fix some things
* mod enabled color blind icon
* move enabled icon
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* Serverside polls
* reset table so mods can wait for response
* large message
* popup message
* announcement
* info
* status
* fix uniboi crash
* no need to return id
* among
* typo
* Formatting
* bruh
* takyon doesn't know how to finish a review
* Formatting
* Do you not know how to finish a review or what
* You should look at gamemode_aitdm for some funky formatting :)
* Formatting
* Formatting
* Finally a good suggestion
* fix client misinterpreting assets
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* Dependent commit
* Add english localization
* Update northstar_client_localisation_mspanish.txt
* Add more localizations
* Update northstar_client_localisation_spanish.txt
* Adhere to code style
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* Create main.menu
for showing NS version on title screen
* Display Northstar version on main menu.
Pulling data from Northstar.Custom, now the version of Northstar is displayed on the main menu, above the Respawn logo.
* Get version data from Northstar.Client instead of Northstar.Custom
* formatted main.menu
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* Add default sort method
* Do gecko's change
* Fixed it
* Set default sort mode when opening browser
* Update Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
* remove trailing space
<3 gecko
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
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* Skyshow
* Attrition score stuff
* DropShip and DropPod spawn funcs
* Attrition intro
* Reaper spawn func
* Attrition assault point logic
* Cleanup
* Match logic + basic spawn algo
* Fix crash
* Improve ai ?
* Add AI weapon setter funcs
* Bounty hunt score basics
* code cleanup
* add cleanup for bored ai
* fix issue with failedChecks not being reset properly in cleanup
* more cleanup
* stop ai spawns on epilogue
* don't run aitdm spawning code if we don't have ains/nms
* Fix missing nodes crash
* initial bounty hunt stuff
* oops forgot to push this
* me when i'm a competent developer
* formatting and such
* cap score + proper mp_rise spawns fix
* Better squad handler
* comment reaper out; needs to be checked out
* Fix crash site crash
* reapers
* minor visual change is what Id call this
* bh basic damage scoring
* going to push this so there's a base to work with, still doesn't work
* fix funny suicide bug :)
* I hate crash site + score funnies
* comlpex skill issue
* final score fix, lets hope so
* Hacked spectre fix
* 1p npc executions fix
* stalkers
* Archer Grunts :)
* minor fixing
* Skyshow
* Attrition score stuff
* DropShip and DropPod spawn funcs
* Attrition intro
* Reaper spawn func
* Attrition assault point logic
* Cleanup
* Match logic + basic spawn algo
* Fix crash
* Improve ai ?
* Add AI weapon setter funcs
* Bounty hunt score basics
* code cleanup
* add cleanup for bored ai
* fix issue with failedChecks not being reset properly in cleanup
* more cleanup
* stop ai spawns on epilogue
* don't run aitdm spawning code if we don't have ains/nms
* Fix missing nodes crash
* initial bounty hunt stuff
* oops forgot to push this
* me when i'm a competent developer
* formatting and such
* cap score + proper mp_rise spawns fix
* Better squad handler
* comment reaper out; needs to be checked out
* Fix crash site crash
* reapers
* minor visual change is what Id call this
* bh basic damage scoring
* going to push this so there's a base to work with, still doesn't work
* fix funny suicide bug :)
* I hate crash site + score funnies
* comlpex skill issue
* final score fix, lets hope so
* Hacked spectre fix
* 1p npc executions fix
* stalkers
* Archer Grunts :)
* minor fixing
* Unlock attrition in mode select menu
* move archer grunts settings
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
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works fine
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* Fixes #314
* Updates formatting to project style
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* refactor presence and chat
* improve spacing in cl_chat
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* Serverbrowser QOL + Minor Fixes
* Fix server info hidden on mouse hover
* Retain focus on connect + cancel
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* Update state_ui.nut
* Update state_client.nut
* Update state_ui.nut
* Fix accidental whitespace
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
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* Fix a small bug with discord
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The original behaviour causes a bug where random players with high player indices would be interpreted as if they were sending server messages
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Co-authored-by: EmmaM <27428383+emma-miler@users.noreply.github.com>
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