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2022-07-22Prevent effect hibernation for dome shields (#415)v1.9.2-rc2v1.9.2Maya
2022-07-22potentially fix nuke titan crash? (#445)Jack
2022-07-22Fix missing fonts under Linux (#437)Kyle Gospodnetich
* Replace Arial and Lucidia fonts with Lato and Fira Code respectively, this fixes Linux users needing to install proprietary fonts to use the in-game console. * Clean up gitattributes and encoding.yml to be more specific about the txt files it checks against. UTF-16LE-BOM will crash the game with a division by zero error if it's not expecting the file to be encoded as such. * Replace Fira Code with Northstar Mono (Modified Fira Mono Regular)
2022-07-22Fix Turret dying RoyalBlue1
Fix Turret when Damage was exactly Health Some Formatting fixes
2022-07-22[FD] Fixing another mortar spectre crash (#444)Jack
2022-07-21[FD] Quick mortar spectre fix (#443)Jack
2022-07-21Add mortar spectre logic (no anims) (#441)Jack
2022-07-21replaced shield captains with "shield captains" to match vanilla (#442)Jack
2022-07-21Prevent crashing when an NPC titan kills a player or tries to earn score in ↵v1.9.2-rc1x3Karma
Attrition (#425) * Small Fix towards Attrition * Update again after having more thoughts
2022-07-21Fix TFFA from crashing when a player leaves during the intro sequence (#434)x3Karma
* Fix TFFA from crashing when a player leaves during the intro sequence * Fix Formatting
2022-07-20Mention reproducing bugs and feature usage desc. (#436)GeckoEidechse
2022-07-18Revert BurnMeter_getLimitedRewardCount changesRoyalBlue1
2022-07-18Merge remote-tracking branch 'upsteam/permanent-amped-weapons-fix-pr' into ↵RoyalBlue1
gamemode_fd
2022-07-17dont remove amped weapons after entering titansBobTheBob9
2022-07-17Fixed stalkers running with missing leg(s)RoyalBlue1
2022-07-17Fix d0f226b23eae12e3b27199db673d45f37708d5fcRoyalBlue1
2022-07-17Check if NPC is still valid in wait eventsRoyalBlue1
Fixes #429
2022-07-17Add Revive to TurretsRoyalBlue1
2022-07-16Add missing bracket in mp_rise_fdRoyalBlue1
2022-07-15why is there an extra } (#426)x3Karma
2022-07-15Merge remote-tracking branch 'upsteam/main' into gamemode_fdRoyalBlue1
2022-07-14call InitPersistentData on client connect to mirror vanilla behaviour and ↵v1.9.1-rc4v1.9.1-rc3v1.9.1BobTheBob
clear unwanted stuff (#424)
2022-07-13Basic Rise waves and Fix Nuke Titans doing Team DamageRoyalBlue1
2022-07-13[FD] Drone improvements + move homestead to use Weighted wait functions (#423)Jack
* improve nav + a couple other things * Add drone nav function and give drones routes in homestead * fix race condition and stuff
2022-07-12[FD] Drone event functionality (#422)Jack
* improve nav + a couple other things * Add drone nav function and give drones routes in homestead
2022-07-12set weapon.e.burnReward when giving a burn reward (#417)Jack
2022-07-12improve nav + a couple other things (#421)Jack
2022-07-12Bunch of small fixesRoyalBlue1
-reset wave Executed on lose -Weighted WaitUntilAlive Event -don't count militia npcs in wait events -wait so all NPCs are spawned before final wait -add ticks to spawnedNPCs so the are counted correctly -give money and set titan to full on connect -set titan to full on wave restart
2022-07-11Update homestead eventsRoyalBlue1
2022-07-11Add Generated Events for homesteadRoyalBlue1
also fix mapinit not being called on some maps
2022-07-10Spelling Fix (#418)x3Karma
2022-07-10Prevent Harvester explosion fx when all players out of render rangeRoyalBlue1
2022-07-10require sv_cheats for kill and explode commands (#414)v1.9.1-rc2BobTheBob
2022-07-10Add code generated forward base codai complete wavesRoyalBlue1
2022-07-10Fix check to set loadout to callback version (#405)Dinorush
2022-07-10Renamed Event Functions and added Drone eventRoyalBlue1
2022-07-09Enable Selecting FD gamemodes in Private MatchRoyalBlue1
2022-07-09highlight friendly players through walls (#413)Jack
2022-07-09[FD] General Small Changes (#411)Jack
* Remove AssaultSetFightRadius * Remove damage scaling for self damage * scip -> skip * Change to use 0 AssaultSetFightRadius
2022-07-08[FD] Give grunts shield captains and anti titan weapons based on difficulty ↵Jack
(#412) * Create function for spawning a shield captain * give grunts anti titan weapons and captains on higher difficulties * Add default values to GetCurrentPlaylistVarInt usage
2022-07-08Changed Damage Scaling and Health Values to PlaylistVarsRoyalBlue1
2022-07-08improved sprinting and detonating logic for FD (#410)Jack
2022-06-27Bump version number (#403)v1.9.1-rc1uniboi
2022-06-26Re-enable Triple Threat (#402)v1.9.0-rc1v1.9.0GeckoEidechse
2022-06-22Use wait instead of waitthread (#393)v1.8.2-rc3v1.8.2-rc2v1.8.2-rc1F1F7Y
2022-06-22Gun Game: Fix potentially transferring score from leaving player to new ↵Interesting#4036
joining player (#290) * fixed a bug fixed a bug in which a player that just joined the server might have someone who's left the server's score (this fix should be applied to all ffa gamemodes) * made it more efficient * Use neutral pronoun in comment Co-authored-by: lnteresting-png <52731127+lnteresting-png@users.noreply.github.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> merging this for now as it's been open for ages while working, will add ffa support myself soon
2022-06-22allow titan loadouts to be modified in script through callbacks (#316)BobTheBob
2022-06-22somewhat better marvins on wargames and deck (#323)BobTheBob
2022-06-22change english and french customisation to UTF16-LE (#390)Jack
2022-06-21Fix battery >1 drop logic and crash (#366)Dinorush
looks great, merging