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2022-08-07Fix RespawnAsTitan not triggering FirstToFall (#427)GeckoEidechse
Co-authored-by: x3Karma <juliuslimck@gmail.com>
2022-08-07Removal of live fire map from titan tag (#453)H0L0theBard
Closes #386
2022-07-22Prevent effect hibernation for dome shields (#415)v1.9.2-rc2v1.9.2Maya
2022-07-22Fix missing fonts under Linux (#437)Kyle Gospodnetich
* Replace Arial and Lucidia fonts with Lato and Fira Code respectively, this fixes Linux users needing to install proprietary fonts to use the in-game console. * Clean up gitattributes and encoding.yml to be more specific about the txt files it checks against. UTF-16LE-BOM will crash the game with a division by zero error if it's not expecting the file to be encoded as such. * Replace Fira Code with Northstar Mono (Modified Fira Mono Regular)
2022-07-21Prevent crashing when an NPC titan kills a player or tries to earn score in ↵v1.9.2-rc1x3Karma
Attrition (#425) * Small Fix towards Attrition * Update again after having more thoughts
2022-07-21Fix TFFA from crashing when a player leaves during the intro sequence (#434)x3Karma
* Fix TFFA from crashing when a player leaves during the intro sequence * Fix Formatting
2022-07-20Mention reproducing bugs and feature usage desc. (#436)GeckoEidechse
2022-07-14call InitPersistentData on client connect to mirror vanilla behaviour and ↵v1.9.1-rc4v1.9.1-rc3v1.9.1BobTheBob
clear unwanted stuff (#424)
2022-07-10require sv_cheats for kill and explode commands (#414)v1.9.1-rc2BobTheBob
2022-07-10Fix check to set loadout to callback version (#405)Dinorush
2022-06-27Bump version number (#403)v1.9.1-rc1uniboi
2022-06-26Re-enable Triple Threat (#402)v1.9.0-rc1v1.9.0GeckoEidechse
2022-06-22Use wait instead of waitthread (#393)v1.8.2-rc3v1.8.2-rc2v1.8.2-rc11.8.XF1F7Y
2022-06-22Gun Game: Fix potentially transferring score from leaving player to new ↵Interesting#4036
joining player (#290) * fixed a bug fixed a bug in which a player that just joined the server might have someone who's left the server's score (this fix should be applied to all ffa gamemodes) * made it more efficient * Use neutral pronoun in comment Co-authored-by: lnteresting-png <52731127+lnteresting-png@users.noreply.github.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> merging this for now as it's been open for ages while working, will add ffa support myself soon
2022-06-22allow titan loadouts to be modified in script through callbacks (#316)BobTheBob
2022-06-22somewhat better marvins on wargames and deck (#323)BobTheBob
2022-06-22change english and french customisation to UTF16-LE (#390)Jack
2022-06-21Fix battery >1 drop logic and crash (#366)Dinorush
looks great, merging
2022-06-17Revert #382 due to precache issues (#395)v1.8.1-rc6v1.8.1GeckoEidechse
2022-06-17Create empty mod.pdiff in Northstar.Custom (#370)Jack
2022-06-16Include server description in search (#388)v1.8.1-rc5v1.8.1-rc4v1.8.1-rc3F1F7Y
2022-06-16Localize masterserver errors (#333)Emma Miler
* Dependent commit * Add english localization * Update northstar_client_localisation_mspanish.txt * Add more localizations * Update northstar_client_localisation_spanish.txt * Adhere to code style
2022-06-13Add pull request template (#389)v1.8.1-rc2v1.8.1-rc1GeckoEidechse
2022-06-13Fix peacekraber not being pre-cached in SP (#382)cat_or_not
Fix peacekraber not being pre-cached in single player Closes #348
2022-06-13Unlock SP when Coop is selected (#383)F1F7Y
2022-06-01Bump version numberv1.8.0GeckoEidechse
2022-06-01Display Northstar version on title screen (#346)v1.8.0-rc2BotchedRPR
* Create main.menu for showing NS version on title screen * Display Northstar version on main menu. Pulling data from Northstar.Custom, now the version of Northstar is displayed on the main menu, above the Respawn logo. * Get version data from Northstar.Client instead of Northstar.Custom * formatted main.menu
2022-06-01Fixed Auto-Titan deaths not showing up in Obituary (#371)x3Karma
* fixed not showing Auto-Titans death in killfeed
2022-05-05Bump version numberv1.8.0-rc1GeckoEidechse
2022-05-03Fixed dice roll only giving one tick (again) (#313)ASpoonPlaysGames
* added second parameter to BurnMeter_GetLimitedRewardCount * fixed some weird shit happening
2022-04-29Update _classic_mp_dropship_intro.gnut (#329)BobTheBob
2022-04-29Add default sort method for server browser (#303)Emma Miler
* Add default sort method * Do gecko's change * Fixed it * Set default sort mode when opening browser * Update Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> * remove trailing space <3 gecko Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
2022-04-29Disable Triple Threat until ready for release (#331)GeckoEidechse
2022-04-29Bring frontline spawns more in line with vanilla functionality (#318)BobTheBob
2022-04-29Add Attrition (#321)F1F7Y
* Skyshow * Attrition score stuff * DropShip and DropPod spawn funcs * Attrition intro * Reaper spawn func * Attrition assault point logic * Cleanup * Match logic + basic spawn algo * Fix crash * Improve ai ? * Add AI weapon setter funcs * Bounty hunt score basics * code cleanup * add cleanup for bored ai * fix issue with failedChecks not being reset properly in cleanup * more cleanup * stop ai spawns on epilogue * don't run aitdm spawning code if we don't have ains/nms * Fix missing nodes crash * initial bounty hunt stuff * oops forgot to push this * me when i'm a competent developer * formatting and such * cap score + proper mp_rise spawns fix * Better squad handler * comment reaper out; needs to be checked out * Fix crash site crash * reapers * minor visual change is what Id call this * bh basic damage scoring * going to push this so there's a base to work with, still doesn't work * fix funny suicide bug :) * I hate crash site + score funnies * comlpex skill issue * final score fix, lets hope so * Hacked spectre fix * 1p npc executions fix * stalkers * Archer Grunts :) * minor fixing * Skyshow * Attrition score stuff * DropShip and DropPod spawn funcs * Attrition intro * Reaper spawn func * Attrition assault point logic * Cleanup * Match logic + basic spawn algo * Fix crash * Improve ai ? * Add AI weapon setter funcs * Bounty hunt score basics * code cleanup * add cleanup for bored ai * fix issue with failedChecks not being reset properly in cleanup * more cleanup * stop ai spawns on epilogue * don't run aitdm spawning code if we don't have ains/nms * Fix missing nodes crash * initial bounty hunt stuff * oops forgot to push this * me when i'm a competent developer * formatting and such * cap score + proper mp_rise spawns fix * Better squad handler * comment reaper out; needs to be checked out * Fix crash site crash * reapers * minor visual change is what Id call this * bh basic damage scoring * going to push this so there's a base to work with, still doesn't work * fix funny suicide bug :) * I hate crash site + score funnies * comlpex skill issue * final score fix, lets hope so * Hacked spectre fix * 1p npc executions fix * stalkers * Archer Grunts :) * minor fixing * Unlock attrition in mode select menu * move archer grunts settings Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2022-04-26Update ui_presence.nut (#326)Emma Miler
works fine
2022-04-26Make mod button in main menu accessible when running with -dev (#320)Kami Kaze
2022-04-19Fix a freeze in stats menu (#307)Emma Miler
2022-04-19Server browser fix + formatting (#315)F1F7Y
* Fixes #314 * Updates formatting to project style
2022-04-17allow modes to not use the match timer, and clear timer on match end (#310)BobTheBob
2022-04-15cleanup file structure and code for presence and chat (#292)BobTheBob
* refactor presence and chat * improve spacing in cl_chat
2022-04-15Add core meter gain exceptions (#284)Dinorush
2022-04-14move devcommands to northstar.customservers (#300)BobTheBob
2022-04-13Update portuguese localisation filesBarichello
2022-04-13Open wiki link in external browser (#297)GeckoEidechse
2022-04-12Restrict and log message sending on connect (#299)Emma Miler
* Restrict message sending on connect Restricts users from sending messages until they are fully connected. This is related to a bug where if a player joins the server, send a message, and disconnects quickly enough the join message will not show up in the chat. * Log messages on receive * Fix issue with private lobbies
2022-04-11Server Browser: QOL and hide server info if no server focused (#295)Kami Kaze
* Serverbrowser QOL + Minor Fixes * Fix server info hidden on mouse hover * Retain focus on connect + cancel
2022-04-10don't run killreplay if epilogue is active (#296)BobTheBob
2022-04-09Fix crash issues on infection and fastball respawn (#294)BobTheBob
2022-04-06Campaign RPC fix (#285)H0L0theBard
* Update state_ui.nut * Update state_client.nut * Update state_ui.nut * Fix accidental whitespace Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>