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2023-05-01Add Bounty Hunt (#634)v1.14.0-rc1v1.14.0F1F7Y
* Unlock bountyhunt in mode select menu * Initial push * Go through bank functions * Bug spotting * dissolve droppods faster * better camp hack solution * Revert wave start to 1st wave * Small formatting cleanup * Limit score to max playlist allows * Try to make ai camps work * Potentially fix winner not being set * metal pipe falling sound effect * Acteally document change * Better fix for match not properly ending * Add MVP dialogue (#631) * MVP dialogue and small audio fix * maybe better AI movement * revert accidental change * Remove comment about a already fixed issue * Revert froce assault point waitsignal * Don't reward player for ejecting * Don't reward for killing player npc titan * Don't allow titans to run banking thread * Bored npcs cleanup logic * Remove lefover whitespace changes * Metal pipe falling sound 2x * One day my brain will start properly functioning * Include reapers in bored check * Add bored check to other droppod func * Revert testing change * Fix typo * Remove debug prints * Debug log stuck AI for future navmesh debugging Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Fix formatting * [BH] Lock scores after game end (#635) * stop awarding score after game is ended --------- Co-authored-by: DBmaoha <56738369+DBmaoha@users.noreply.github.com> Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2023-04-28Improve AI spawn functions (#626)DBmaoha
* initial commit * remove modded contents * Update _ai_gamemodes.gnut * restore HandleScoreEvent() checks * fix squad minimap icon * fix compile error * Update _gamemode_aitdm.nut * update formatting as requested changes * add missing reaper highlight * Formatting * Newline test * Did this work? --------- Co-authored-by: F1F7Y <64418963+F1F7Y@users.noreply.github.com>
2023-04-27Use structs in the server browser (#623)uniboi
* move to native structs * add connect callbacks * update native functions register * trigger callbacks on double click * use suggestions
2023-04-23Bump mods version to `1.13.0` (#627)GeckoEidechse
2023-04-22Revert "Revert 'Hardpoint UI Fixes (#416)' (#618)" (#619)v1.13.1-rc1v1.13.1v1.13.0-rc2v1.13.0-rc1v1.13.0x3Karma
* fixed not showing Auto-Titans death in killfeed * revert indents * revert indents again * bug fix * Hardpoint Fixes * "fixed" spacing for like one line the rest of the file is kinda oof tho but not related to my pr * 69 spacing * SetPlayerNetInt is placed inside a player entity check
2023-04-21Update check-loc-encoding checkout action (#620)pg9182
Fixes Node.js 12 deprecation.
2023-04-21Improve server connection error messages (#598)pg9182
* Also show masterserver error for server connections It's already used for self auth and is available for both, but we currently only show it for the former. * Don't localize server connection errors It never fully worked, and it's more useful to have non-localized detailed error messages. * Don't prepend NS_SERVERBROWSER_CONNECTIONFAILED to server conn err msg The message always contains something like it, and it's always right after a connectiom anyways. * NSGetAuthFailReason always returns a string, so don't make it untyped
2023-04-20Revert "Hardpoint UI Fixes (#416)" (#618)GeckoEidechse
This reverts commit 28d444c26a1da5496d1cf3f7610a261cd739ef73. As it causes crash as explained in https://github.com/R2Northstar/NorthstarMods/pull/416#pullrequestreview-1392973121
2023-04-16Fix Fastball respawning spectating player (#616)Jack
2023-04-14lolololol server crasher hehe hooo (#614)ScureX
* why dont we have this fucking file * the actual fix * why is it fukcing formatted liek taht
2023-04-11New presence code for plugins v2 (#532)Emma Miler
* test * Update cl_presence.nut * Update Northstar.Client/mod/scripts/vscripts/presence/ui_presence.nut * Apply suggestions from code review * New scripts * fix playlist and add native funcs to build * remove snake cases from GameStateStruct * I forgor --------- Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
2023-04-06Add CI logic for finding missing translations (#608)Rémy Raes
* build: add script to get missing keys per language * fix: typo * fix: check arguments before launching script * feat: script can be run with language argument * docs: add readme * fix: remove multiple spaces while searching for translations * build: add translations check CI * refactor: put translation job alongside encoding job * feat: add unicode characters because why not * build: exit with an error code if some translations are missing * build: exit using process.exit * feat: CI should continue running with missing translations * build: use actions/checkout v3 * refactor: put build directory into .github directory
2023-04-05Add menu_ingame.nut from englishclient_frontendRespawn
2023-03-29Bump compile check version to v3 (#603)Jack
Adds initscript support
2023-03-12Bump version number (#602)GeckoEidechse
2023-03-10Hardpoint UI Fixes (#416)x3Karma
* fixed not showing Auto-Titans death in killfeed * bug fix * Hardpoint Fixes
2023-03-09Add support for entity final damage callbacks (#578)Dinorush
* Add support for entity final damage callbacks * Add final damage callback for non-Players/NPCs * Remove accidental duplicate code * Remove other unnecessary (duplicated) code * Implement uniboi suggestion
2023-03-09Add damage source IDs for custom Northstar weapons (#539)Dinorush
* Add custom IDs for custom northstar weapons * Update to use localization * Merge updated files * Fix missing text
2023-03-09Add Triple Threat animations (#599)Masterliberty
* Add files via upload triple threat w anims
2023-03-08Add _menus.nut from englishclient_frontendRespawn
2023-03-02Fix GameTime_TimeLeftSeconds() not tracking time correctly (#447)v1.12.6-rc1v1.12.6v1.12.5-rc1x3Karma
Co-authored-by: EladNLG <44613424+EladNLG@users.noreply.github.com>
2023-03-02Clean Team Score After Player Disconnecting in FFA (#589)DBmaoha
* Update _gamemode_ffa.nut * delete the player struct after disconnecting * force struct start from 0 * fix compile error * remove useless structs * Update _gamemode_ffa.nut * Update _gamemode_ffa.nut
2023-03-02Infection Bug Fixes (sonar warning and late joiners) (#454)x3Karma
* General Infection Bug Fixes Last player alive gets a warning that they are visible to all infected * Taken Gecko's suggestion instead. Late joiners before first infected spawn as survivors
2023-02-27[FW] Enable Turrets By Default (#587)v1.12.5-rc2v1.12.5v1.12.4-rc1v1.12.4v1.12.3-rc2v1.12.3-rc1v1.12.3v1.12.2-rc1v1.12.2DBmaoha
* turrets are enabled by default, with some formatting * update indentation * add commentaries for turret highlight
2023-02-25Fix chat messages when dead (#574)NoCatt
* Fix chat messages when dead * Spoons fix was better Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2023-02-09Compile check tests in CI (#575)Jack
* first test compile * rename job step * compile separately without Northstar.Custom * move to release instead of main branch * create json for compile check native functions * update to use v2 and json file * Add description of compile-check action Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com>
2023-01-24Add a function to take away all inventory item (#565)zxcPandora
2023-01-13Fortwar fixes from #564 with my requested changes (#571)v1.12.1-rc1v1.12.1v1.12.0-rc5v1.12.0Maya
* Initial commit * add playlistvar "fw_harvester_regen_time" * adding friendly highlights * Scale Damage before shield Health but let other damage callbacks run * Make Gamemode 8v8 again * Fix NotifyEnterEnemyArea Callback Co-authored-by: DBmaoha <56738369+DBmaoha@users.noreply.github.com>
2023-01-13Set FW specific convar values via cfg file (#569)v1.12.0-rc4GeckoEidechse
Squirrel scripts set the value too late, so they do not get updated until after map rotation. Requires https://github.com/R2Northstar/NorthstarLauncher/pull/398 on launcher Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2023-01-08Fix server chat messages being send twice when watching a replay (#555)NoCatt
* fixes chat messages being send twice * OCD is a real issue
2023-01-06[FW]: Add missing callback for milita harvester (#561)v1.12.0-rc3F1F7Y
Add missing callback
2023-01-06[GAMEMODE] Add gamemode_fw (#545)v1.12.0-rc2DBmaoha
* Initial commit Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add customized scripts Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add royal as co-worker Co-Authored-By: Maya <11448698+RoyalBlue1@users.noreply.github.com> * reset harvester.gnut * Update _gamemode_fw.nut * no need to update alertLevel right after clear * hacked natural turret receives less health * change consts name * update HACK_ForceDestroyNPCs() * update battery port's usePrompts * batteryPort useHint update * should do a check for titans * disable cloak while applying battery * add debounce for turret notifications * fix escalate * fix complex crash * late spawn camp trackers * defensive fix after havester destroyed * nerf salvo core and titan's earn meter * edit rodeo_titan in Northstar.Custom * make settings controllable by playlistvars * use tabs for indenting use tabs for indenting * Move game mode specific behaviour to callback use post damage callback * Move FW specific code out of _battery_port.gnut Also Split Damage Callbacks to onDamage and onPostDamage * Fix globalizing same function twice * Adding vars back to HarvesterStruct * use tabs for indenting use tabs for indenting Co-authored-by: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-authored-by: zxcPandora <81985226+zxcPandora@users.noreply.github.com> Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com> Co-authored-by: zxcPandora <1158500986@qq.com>
2023-01-05[FW] Networked Variable fix (#544)v1.12.0-rc1zxcPandora
* Support to input other languages in the search box Support to input other languages in the search box * fw Networked Variable fix Networked Variable fix * defaultValue,rangemin,rangemax defaultValue,rangemin,rangemax
2023-01-05Add sh_powerup.gnut from englishclient_mp_commonRespawn
2023-01-04Fix connecting UI (#560)F1F7Y
Fixes misaligned buttons when showing server connecting pop up
2023-01-03Fixed Multiple Amped Weapons Timers (#500)GalacticMoblin
* Add files via upload * Delete _burnmeter.gnut * Add files via upload Fixed multiple Amped Weapon uses not resetting the timer * Add eject quotes (#527) * Upload cl_titan_cockpit.nut * Add eject string in script * Moved to client * index issue + removed else so always returns * Apply suggestions from code review Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Rest of the suggestions because github makes me want to cry * Commit suggestions from review GitHub really hates batching suggestions Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Add files via upload * Delete _burnmeter.gnut * Rename _burnmeter.gnut.txt to _burnmeter.gnut * Update _burnmeter.gnut * Update _burnmeter.gnut * Update _burnmeter.gnut * Update _burnmeter.gnut Co-authored-by: JMM889901 <41163714+JMM889901@users.noreply.github.com> Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2023-01-03Move region column to the left (#553)F1F7Y
2023-01-02Add Harvester File (#546)Maya
Moved out of the fd branch because it was needed for fw
2022-12-13Add Squirrel code for HTTP requests (#531)Erlite
* Squirrel side of HTTP requests * Move to Northstar.Custom * Working HTTP requests from Squirrel * Fix overlooked delete, add comments * Add request success bool as return in req funcs. * Success callback uses struct now. * Never fix conflicts on mobile browsers, noted. * HttpRequest.baseUrl -> url
2022-12-09Localize stringcommands to allow servers to use localised messages (#535)v1.11.1-rc1v1.11.1v1.11.0-rc3v1.11.0-rc2v1.11.0Jack
* localize stringcommands to allow servers to use localised messages * formatting ig
2022-12-05Fix calling `TitanEject` without arguments crashing server (#538)v1.11.0-rc1ScureX
2022-12-04Display server region in serverbrowser (#479)GeckoEidechse
* Replace latency column with region in serverbrowser * Add English and German localisation * Mark remaining localisations as TODOs * Enable filtering by region using search field * Update tchinese translation for display server region in serverbrowser (#484) * Add French translation * Add Japanese translation * Add Portuguese translation * Add Russian translation * Add Spanish translation * Add Italian translation * Add Mexican Spanish translation
2022-12-01Remove unnecessary root table setting and make functions global (#534)Jack
* fix for CHudChat_ProcessMessageStartThread not working in native * remove unneeded NSSetupChathooksClient callback * fix for CServerGameDLL_ProcessMessageStartThread not working in native * remove unneeded NSSetupChathooksServer callback * remove root table setting for ServerToClientStringCommands_Init * remove unneeded ServerToClientStringCommands_Init callback * remove global function
2022-11-21Add entity functions for reading userinfo cvars to CPlayer class (#521)BobTheBob
* add entity functions for reading userinfo cvars to CPlayer class * fix formatting * update to use new functions from launcher pr
2022-11-16Use new system for adding keybinds to `kb_act.lst` (#529)BobTheBob
2022-11-14Add missing `unreachable` to stop compile error (#528)Jack
2022-11-12Add eject quotes (#527)temp/respawn-testJMM889901
* Upload cl_titan_cockpit.nut * Add eject string in script * Moved to client * index issue + removed else so always returns * Apply suggestions from code review Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Rest of the suggestions because github makes me want to cry * Commit suggestions from review GitHub really hates batching suggestions Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2022-11-12Add cl_titan_cockpit.nut from englishclient_mp_commonRespawn
2022-11-12Add support for hiding the [SERVER] tag in server messages (#506)Erlite
2022-11-12Fixed Burn Cards Animations (#511)DBmaoha
* Fixed Burn Cards Animations Burn cards no longer taken right after using * commit fix * adding EndSignal() * Update Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>