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2022-01-28fix evac ship healthBobTheBob
2022-01-27Add Amped Hardpoint player scoring and medals (#152)Maya
* AmpedHardpoint first Player Kill Score Function * Amped Hardpoint Score Medals for Capping and Amping * Added Hold Medals and Points * Add Hardpoint Specific Titan- and Coremeter values * Amped Hardpoint refacor of Playerthink and bugfixes
2022-01-27Merge branch 'main' of https://github.com/R2Northstar/NorthstarModsBobTheBob
2022-01-27titan cleanup stability improvementsBobTheBob
2022-01-26Fix to invalid earnObject id on titan deathDinorush
2022-01-26Reverted passive gain ticking after titan deathDinorush
2022-01-26Fix ejects failing to reassign reward. Reset passive gain when titan dies.Dinorush
2022-01-26Change indentation to tabsDinorush
2022-01-26Adds titan e-smoke to the core build barDinorush
2022-01-25add switching sides to fastballBobTheBob
2022-01-25Update _gamemode_tffa.gnutWill Castro
2022-01-25Add "StartsWith" helper functionBarichello
2022-01-25Sort gamemode match settingsBarichello
2022-01-25improve fastball respawn logicBobTheBob
2022-01-25bring classic_mp 0 behaviour inline with official serversBobTheBob
2022-01-25fix wargames evac issuesBobTheBob
2022-01-25Reorder gamemode listBarichello
Moving skirmish to first position until attrition gets sorted out
2022-01-25Fix bleedout default valueBarichello
2022-01-25adds prefix to Sticks & Stones playlist vars (#144)Coopyy
* added gamer weapon to sticks & stones * playlist var prefixes
2022-01-24Reset velocity when phase rewind endsBarichello
2022-01-24Update northstar_client_localisation_tchinese.txtOrpheus
Add translation for sticks and stones, gun game earn meter settings and mods menu filter. Adjust hider and seeker names. Delete redundant tabs.
2022-01-24Add dialogs and status messagesWill Castro
2022-01-23Reset momentum when phase rewind endsBarichello
2022-01-21Merge pull request #147 from connieprice/sh_gg_earn_meter-fixesBobTheBob
Some extra earn meter cleanup.
2022-01-21Some extra earn meter cleanup.Connie Price
- Fixed `sh_gg_earn_meter.gnut` when used in multiple gamemodes. - Removed some unnecessary functions from `cl_gg_earn_meter.gnut`.
2022-01-20Update portuguese translationsBarichello
2022-01-20Merge pull request #146 from R2Northstar/revert-141-x3Karma-maphack-patchBobTheBob
Revert "Map Hack patch"
2022-01-20Revert "Add "MAPHACK DETECTED" on client side and sonars the viewmodel"BobTheBob
This reverts commit 5567438641037b23cb95bf7c6a046eb19e172917.
2022-01-20Revert "Update mod.json to add cl_maphack.nut"BobTheBob
This reverts commit 5f66544b5d5d6ad42221d14d5f67235877930e15.
2022-01-20Revert "Update _burnmeter.gnut"BobTheBob
This reverts commit 0a169db4ab3db1f05f3a95b73e3b55f0268239c5.
2022-01-20Moved Join to a global JoinStringArray so that anyone can use it.Connie Price
- Added `sh_utility_all.gnut` so that we can add global utility functions to all three squirrel VMs ( UI, Client & Server ) - Also removed a rogue leftover constant.
2022-01-20GunGame PlaylistVar EnhancementsConnie Price
- Define GunGame weapons using playlist vars: e.g. `+setplaylistvaroverrides scorelimit 4 gg_weapon_0 -1|mp_weapon_r97|pas_run_and_gun gg_weapon_1 -1|mp_titanweapon_xo16_vanguard|arc_rounds gg_weapon_2 -1|mp_weapon_car|pas_run_and_gun gg_weapon_3 1|mp_weapon_grenade_sonar|pas_power_cell,amped_tacticals` - Now that any custom weapon lists can be synchronised using playlist vars, server callback icon handling has been removed, and icons are now handled purely clientside. - Cleaned up default weapons. Approximate structure of custom weapon list: `+setplaylistvaroverrides scorelimit <weaponCount> gg_weapon_<index> <offhandSlotOr-1>|<weaponClassName>|<weaponMods>`
2022-01-20Fixed gungame meter gamemode check.Connie Price
2022-01-20Fix crash when changing remote from an empty masterserverBarichello
2022-01-20Fix serverbrowser crash on empty server listBarichello
2022-01-20Fix DecideSpawnZone_Generic crash (#143)ASpoonPlaysGames
2022-01-20Update _burnmeter.gnutx3Karma
- fixed infinite map hacks - fixed "SONAR DETECTED" message playing with "MAPHACK DETECTED" - increased the range of the pulse of map hack - for whatever reason, dying while a map hack is going on stops the map hack.
2022-01-20Update mod.json to add cl_maphack.nutx3Karma
2022-01-20Add "MAPHACK DETECTED" on client side and sonars the viewmodelx3Karma
2022-01-20Fixes Marvin from being grappledx3Karma
2022-01-20Add end time util functionsBarichello
2022-01-20Rename dev titan spawn functionBarichello
2022-01-20Add debug titan spawn functionBarichello
2022-01-20Fixed core HUD related stuff (#135)Connie Price
2022-01-19Why does Atom do this to meF1F7Y
2022-01-19Rework mods menuF1F7Y
2022-01-19Fix JOIN buttonF1F7Y
2022-01-19Add toggleconsole to keybindsF1F7Y
2022-01-19Update _gamemode_inf.gnutx3Karma
Adds an extra check if the current air acceleration in the game is higher than the infected, and give infected the higher air acceleration rather than the default 2500.
2022-01-19Convert italian and french loc files to CRLFBarichello