Age | Commit message (Collapse) | Author |
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Also fix missing brackets from last commit
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The Hardpoint Icons now blink red only when enemy is on Hardpoint
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Corrected Logic for contested Scoring
Fixed Hardpoint Amped playing repeating while holding point amped
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Not Playtested
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now only Players count as capper (ticks worked before)
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Logic in line with base game
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Remove Stacks from Fastball map rotation
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Co-authored-by: Barichello <artur@barichello.me>
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- New gungame meter, by default acts exactly like before, just adds some visual flair.
- Support for varying reward percentages for Kills, Assists and Executions so to let server owners mix up their gungames a bit more.
- Actual assist support, by default providing no points, but the option is now there.
- Replaced the Archer with a primary enabled melee, finally no more Archer blocking half the screen.
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occupy the main slot when no actual weapons are equipped.
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GetTimeLimit_ForGameMode() is no longer a stub
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* added Sticks and Stones
Co-authored-by: Barichello <artur@barichello.me>
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* peacekraber fix i have no idea why this works but it does and therefore I do not intend to take into calculation anyone else's opinion on the matter.
* Balance update for peacekraber
Now requires to hit weak spots to damage a titan.
Increased fire rate (1.33 -> 4.0) and rechamber time (0.756 -> 0.924) to make it look more fluid.
Increased damage (11 -> 15) to decrease the distance between it and the mastiff (as it is pretty much overall a slower mastiff that reaches further)
Increased titan damage (20-15 -> 40-30).
* Fix error when respawning after killreplay (PK)
* Add OnWeaponOwnerChanged callback
* Fixed crosshair persisting after picking up another weapon instead of the peacekraber
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* moved fastball panel B into more cover
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* Update northstar_client_localisation_tchinese.txt
Unknown mode.
Co-authored-by: Barichello <artur@barichello.me>
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* stop melee from scoring points
* switch gun to wingman elite
* add wingman elite mod
* add playlistvar for wingman_n
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doesn't actually change anything, just gives 500% more room for adding custom mods the pred cannon...
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* Fix Pilots vs Pilots registering kills during epilogue
* Fix Skirmish counting kills uring epilogue
* Fix Titan Brawl counting score during epilogue (if available)
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Add Fastball locations for Glitch and Relic
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- Reset number of deaths since last kill when the attacker gets a kill (to prevent dying once and immediately get a Comeback medal)
- Change == sign to >= sign for Dominating killstreaks
- Change == sign to >= sign for Mega Kills
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-added translations for The Hidden and One in the Chamber
-added translations for the now implemented BetterServerBrowser
-made slight adjustments to existing translations
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* Add Flag Scoring to Live Fire Arena
Adds a Point to the assault score of the player who carries the Flag at round end. This is the behaviour I observed in youtube videos, but there are not enough for me to determine if this is the correct behaviour
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Improves sort backend
Fixes crash when TAB is pressed while console is open
Improves MouseDelta handler logic
Increases doubleclick from 0.2 to 0.3
Fixes issue
Pasting does not work for server passwords #91
Fix issue #91
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Fixes https://github.com/R2Northstar/Northstar/issues/106
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* extend search term to include map and gamemode
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