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2022-05-03Fixed dice roll only giving one tick (again) (#313)ASpoonPlaysGames
* added second parameter to BurnMeter_GetLimitedRewardCount * fixed some weird shit happening
2022-04-29Update _classic_mp_dropship_intro.gnut (#329)BobTheBob
2022-04-29Add default sort method for server browser (#303)Emma Miler
* Add default sort method * Do gecko's change * Fixed it * Set default sort mode when opening browser * Update Northstar.Client/mod/scripts/vscripts/ui/menu_ns_serverbrowser.nut Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> * remove trailing space <3 gecko Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
2022-04-29Disable Triple Threat until ready for release (#331)GeckoEidechse
2022-04-29Bring frontline spawns more in line with vanilla functionality (#318)BobTheBob
2022-04-29Add Attrition (#321)F1F7Y
* Skyshow * Attrition score stuff * DropShip and DropPod spawn funcs * Attrition intro * Reaper spawn func * Attrition assault point logic * Cleanup * Match logic + basic spawn algo * Fix crash * Improve ai ? * Add AI weapon setter funcs * Bounty hunt score basics * code cleanup * add cleanup for bored ai * fix issue with failedChecks not being reset properly in cleanup * more cleanup * stop ai spawns on epilogue * don't run aitdm spawning code if we don't have ains/nms * Fix missing nodes crash * initial bounty hunt stuff * oops forgot to push this * me when i'm a competent developer * formatting and such * cap score + proper mp_rise spawns fix * Better squad handler * comment reaper out; needs to be checked out * Fix crash site crash * reapers * minor visual change is what Id call this * bh basic damage scoring * going to push this so there's a base to work with, still doesn't work * fix funny suicide bug :) * I hate crash site + score funnies * comlpex skill issue * final score fix, lets hope so * Hacked spectre fix * 1p npc executions fix * stalkers * Archer Grunts :) * minor fixing * Skyshow * Attrition score stuff * DropShip and DropPod spawn funcs * Attrition intro * Reaper spawn func * Attrition assault point logic * Cleanup * Match logic + basic spawn algo * Fix crash * Improve ai ? * Add AI weapon setter funcs * Bounty hunt score basics * code cleanup * add cleanup for bored ai * fix issue with failedChecks not being reset properly in cleanup * more cleanup * stop ai spawns on epilogue * don't run aitdm spawning code if we don't have ains/nms * Fix missing nodes crash * initial bounty hunt stuff * oops forgot to push this * me when i'm a competent developer * formatting and such * cap score + proper mp_rise spawns fix * Better squad handler * comment reaper out; needs to be checked out * Fix crash site crash * reapers * minor visual change is what Id call this * bh basic damage scoring * going to push this so there's a base to work with, still doesn't work * fix funny suicide bug :) * I hate crash site + score funnies * comlpex skill issue * final score fix, lets hope so * Hacked spectre fix * 1p npc executions fix * stalkers * Archer Grunts :) * minor fixing * Unlock attrition in mode select menu * move archer grunts settings Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2022-04-26Update ui_presence.nut (#326)Emma Miler
works fine
2022-04-26Make mod button in main menu accessible when running with -dev (#320)Kami Kaze
2022-04-19Fix a freeze in stats menu (#307)Emma Miler
2022-04-19Server browser fix + formatting (#315)F1F7Y
* Fixes #314 * Updates formatting to project style
2022-04-17allow modes to not use the match timer, and clear timer on match end (#310)BobTheBob
2022-04-15cleanup file structure and code for presence and chat (#292)BobTheBob
* refactor presence and chat * improve spacing in cl_chat
2022-04-15Add core meter gain exceptions (#284)Dinorush
2022-04-14move devcommands to northstar.customservers (#300)BobTheBob
2022-04-13Update portuguese localisation filesBarichello
2022-04-13Open wiki link in external browser (#297)GeckoEidechse
2022-04-12Restrict and log message sending on connect (#299)Emma Miler
* Restrict message sending on connect Restricts users from sending messages until they are fully connected. This is related to a bug where if a player joins the server, send a message, and disconnects quickly enough the join message will not show up in the chat. * Log messages on receive * Fix issue with private lobbies
2022-04-11Server Browser: QOL and hide server info if no server focused (#295)Kami Kaze
* Serverbrowser QOL + Minor Fixes * Fix server info hidden on mouse hover * Retain focus on connect + cancel
2022-04-10don't run killreplay if epilogue is active (#296)BobTheBob
2022-04-09Fix crash issues on infection and fastball respawn (#294)BobTheBob
2022-04-06Campaign RPC fix (#285)H0L0theBard
* Update state_ui.nut * Update state_client.nut * Update state_ui.nut * Fix accidental whitespace Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
2022-04-06fix evac issues on colony (#288)BobTheBob
2022-03-31Fix maps menu mode lock and slider (#283)F1F7Y
2022-03-31Various CTF fixes (#282)ASpoonPlaysGames
Fixing the following: - Various crashes - Being able to capture flags during epilogue and halftime - Weird flag spawning stuff
2022-03-30Bump version numberGeckoEidechse
2022-03-29Fix servercrash because batteryContainer entity is null (#267)RomeoCantCode
...when respawning as titan
2022-03-28Restored Triple Threat Titan gunTristan Kennedy
2022-03-29Fix Game Crash when player not in capperArray (#279)v1.6.1-rc1v1.6.1v1.6.0-rc5v1.6.0Maya
2022-03-28Fix russian localization files (#271)Barnaby
Co-authored-by: Barichello <artur@barichello.me>
2022-03-28Fix time left bug for Discord RPC (#277)v1.6.0-rc4Emma Miler
* Fix a small bug with discord
2022-03-28Fix server browser not being initialized (#278)Emma Miler
2022-03-27Add mod code for updating state for discord RPC (#274)v1.6.0-rc3Emma Miler
2022-03-15Map hack bug fixes and adjustments (#257)v1.6.0-rc2v1.6.0-rc1Dinorush
* Map hack fixes and adjustments * Added length variable
2022-03-13Fix Spanish Translation + Add mspanish variant (#209)PANCHO7532
2022-03-11Merge branch 'main' of https://github.com/R2Northstar/NorthstarModsBobTheBob
2022-03-11script api for server=>client stringcmdsBobTheBob
2022-03-11Additional scoring fixes (#261)x3Karma
* Fix Assists being granted to the victim * Show attacker callsign on MegaKill * adds battery titan meter gain and fix some AI meter gain
2022-03-06Add function to update vortex shield ignored weapons (#250)JMM889901
2022-03-06Add ability to have custom private match settings menus (#226)Neoministein
2022-03-05Fix chathooks logic (#258)Emma Miler
The original behaviour causes a bug where random players with high player indices would be interpreted as if they were sending server messages
2022-03-04rotate spawnzones if players die within their spawnzoneBobTheBob
2022-03-04prevent crash if offhand slot is not found when using Tactikill (#255)x3Karma
2022-03-03cleanup respawn and script prediction management codeBobTheBob
2022-03-03private match spectator support for fastballBobTheBob
2022-03-03spectator refactor and private match spectator supportBobTheBob
2022-03-01Minor changes to italian translation (#254)lapaxx
i propose to edit gungame name string was "gioco d'armi" however "gioco delle armi" could be better because it is the actual game mode name in most italian localizations the abbreviation for hide&seek was still HS so i changed to NS for "nascondino" promode was called pro-mode, changed to "modalità competitiva" as it means "competitive mode" in italian Hp (as health points) was still named HP, changed to PS ( for punti salute)
2022-03-01added IsTitan() and IsPlayerDisembarking() checks for evac (#253)ASpoonPlaysGames
* added IsTitan() and IsPlayerDisembarking() checks for evac * Moved checks, and changed to use ContextAction_IsBusy()
2022-02-28Add arrow nav to maps menu + fix server browser nav (#248)F1F7Y
2022-02-28Add all guns and better mods to gun gamefvnkhead
2022-02-27prevent titans from attempting to evacBobTheBob