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2023-04-05Add menu_ingame.nut from englishclient_frontendRespawn
2023-03-29Bump compile check version to v3 (#603)Jack
Adds initscript support
2023-03-12Bump version number (#602)GeckoEidechse
2023-03-10Hardpoint UI Fixes (#416)x3Karma
* fixed not showing Auto-Titans death in killfeed * bug fix * Hardpoint Fixes
2023-03-09Add support for entity final damage callbacks (#578)Dinorush
* Add support for entity final damage callbacks * Add final damage callback for non-Players/NPCs * Remove accidental duplicate code * Remove other unnecessary (duplicated) code * Implement uniboi suggestion
2023-03-09Add damage source IDs for custom Northstar weapons (#539)Dinorush
* Add custom IDs for custom northstar weapons * Update to use localization * Merge updated files * Fix missing text
2023-03-09Add Triple Threat animations (#599)Masterliberty
* Add files via upload triple threat w anims
2023-03-08Add _menus.nut from englishclient_frontendRespawn
2023-03-02Fix GameTime_TimeLeftSeconds() not tracking time correctly (#447)v1.12.6-rc1v1.12.6v1.12.5-rc1x3Karma
Co-authored-by: EladNLG <44613424+EladNLG@users.noreply.github.com>
2023-03-02Clean Team Score After Player Disconnecting in FFA (#589)DBmaoha
* Update _gamemode_ffa.nut * delete the player struct after disconnecting * force struct start from 0 * fix compile error * remove useless structs * Update _gamemode_ffa.nut * Update _gamemode_ffa.nut
2023-03-02Infection Bug Fixes (sonar warning and late joiners) (#454)x3Karma
* General Infection Bug Fixes Last player alive gets a warning that they are visible to all infected * Taken Gecko's suggestion instead. Late joiners before first infected spawn as survivors
2023-02-27[FW] Enable Turrets By Default (#587)v1.12.5-rc2v1.12.5v1.12.4-rc1v1.12.4v1.12.3-rc2v1.12.3-rc1v1.12.3v1.12.2-rc1v1.12.2DBmaoha
* turrets are enabled by default, with some formatting * update indentation * add commentaries for turret highlight
2023-02-25Fix chat messages when dead (#574)NoCatt
* Fix chat messages when dead * Spoons fix was better Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2023-02-09Compile check tests in CI (#575)Jack
* first test compile * rename job step * compile separately without Northstar.Custom * move to release instead of main branch * create json for compile check native functions * update to use v2 and json file * Add description of compile-check action Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com>
2023-01-24Add a function to take away all inventory item (#565)zxcPandora
2023-01-13Fortwar fixes from #564 with my requested changes (#571)v1.12.1-rc1v1.12.1v1.12.0-rc5v1.12.0Maya
* Initial commit * add playlistvar "fw_harvester_regen_time" * adding friendly highlights * Scale Damage before shield Health but let other damage callbacks run * Make Gamemode 8v8 again * Fix NotifyEnterEnemyArea Callback Co-authored-by: DBmaoha <56738369+DBmaoha@users.noreply.github.com>
2023-01-13Set FW specific convar values via cfg file (#569)v1.12.0-rc4GeckoEidechse
Squirrel scripts set the value too late, so they do not get updated until after map rotation. Requires https://github.com/R2Northstar/NorthstarLauncher/pull/398 on launcher Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2023-01-08Fix server chat messages being send twice when watching a replay (#555)NoCatt
* fixes chat messages being send twice * OCD is a real issue
2023-01-06[FW]: Add missing callback for milita harvester (#561)v1.12.0-rc3F1F7Y
Add missing callback
2023-01-06[GAMEMODE] Add gamemode_fw (#545)v1.12.0-rc2DBmaoha
* Initial commit Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add customized scripts Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add royal as co-worker Co-Authored-By: Maya <11448698+RoyalBlue1@users.noreply.github.com> * reset harvester.gnut * Update _gamemode_fw.nut * no need to update alertLevel right after clear * hacked natural turret receives less health * change consts name * update HACK_ForceDestroyNPCs() * update battery port's usePrompts * batteryPort useHint update * should do a check for titans * disable cloak while applying battery * add debounce for turret notifications * fix escalate * fix complex crash * late spawn camp trackers * defensive fix after havester destroyed * nerf salvo core and titan's earn meter * edit rodeo_titan in Northstar.Custom * make settings controllable by playlistvars * use tabs for indenting use tabs for indenting * Move game mode specific behaviour to callback use post damage callback * Move FW specific code out of _battery_port.gnut Also Split Damage Callbacks to onDamage and onPostDamage * Fix globalizing same function twice * Adding vars back to HarvesterStruct * use tabs for indenting use tabs for indenting Co-authored-by: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-authored-by: zxcPandora <81985226+zxcPandora@users.noreply.github.com> Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com> Co-authored-by: zxcPandora <1158500986@qq.com>
2023-01-05[FW] Networked Variable fix (#544)v1.12.0-rc1zxcPandora
* Support to input other languages in the search box Support to input other languages in the search box * fw Networked Variable fix Networked Variable fix * defaultValue,rangemin,rangemax defaultValue,rangemin,rangemax
2023-01-05Add sh_powerup.gnut from englishclient_mp_commonRespawn
2023-01-04Fix connecting UI (#560)F1F7Y
Fixes misaligned buttons when showing server connecting pop up
2023-01-03Fixed Multiple Amped Weapons Timers (#500)GalacticMoblin
* Add files via upload * Delete _burnmeter.gnut * Add files via upload Fixed multiple Amped Weapon uses not resetting the timer * Add eject quotes (#527) * Upload cl_titan_cockpit.nut * Add eject string in script * Moved to client * index issue + removed else so always returns * Apply suggestions from code review Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Rest of the suggestions because github makes me want to cry * Commit suggestions from review GitHub really hates batching suggestions Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Add files via upload * Delete _burnmeter.gnut * Rename _burnmeter.gnut.txt to _burnmeter.gnut * Update _burnmeter.gnut * Update _burnmeter.gnut * Update _burnmeter.gnut * Update _burnmeter.gnut Co-authored-by: JMM889901 <41163714+JMM889901@users.noreply.github.com> Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2023-01-03Move region column to the left (#553)F1F7Y
2023-01-02Add Harvester File (#546)Maya
Moved out of the fd branch because it was needed for fw
2022-12-13Add Squirrel code for HTTP requests (#531)Erlite
* Squirrel side of HTTP requests * Move to Northstar.Custom * Working HTTP requests from Squirrel * Fix overlooked delete, add comments * Add request success bool as return in req funcs. * Success callback uses struct now. * Never fix conflicts on mobile browsers, noted. * HttpRequest.baseUrl -> url
2022-12-09Localize stringcommands to allow servers to use localised messages (#535)v1.11.1-rc1v1.11.1v1.11.0-rc3v1.11.0-rc2v1.11.0Jack
* localize stringcommands to allow servers to use localised messages * formatting ig
2022-12-05Fix calling `TitanEject` without arguments crashing server (#538)v1.11.0-rc1ScureX
2022-12-04Display server region in serverbrowser (#479)GeckoEidechse
* Replace latency column with region in serverbrowser * Add English and German localisation * Mark remaining localisations as TODOs * Enable filtering by region using search field * Update tchinese translation for display server region in serverbrowser (#484) * Add French translation * Add Japanese translation * Add Portuguese translation * Add Russian translation * Add Spanish translation * Add Italian translation * Add Mexican Spanish translation
2022-12-01Remove unnecessary root table setting and make functions global (#534)Jack
* fix for CHudChat_ProcessMessageStartThread not working in native * remove unneeded NSSetupChathooksClient callback * fix for CServerGameDLL_ProcessMessageStartThread not working in native * remove unneeded NSSetupChathooksServer callback * remove root table setting for ServerToClientStringCommands_Init * remove unneeded ServerToClientStringCommands_Init callback * remove global function
2022-11-21Add entity functions for reading userinfo cvars to CPlayer class (#521)BobTheBob
* add entity functions for reading userinfo cvars to CPlayer class * fix formatting * update to use new functions from launcher pr
2022-11-16Use new system for adding keybinds to `kb_act.lst` (#529)BobTheBob
2022-11-14Add missing `unreachable` to stop compile error (#528)Jack
2022-11-12Add eject quotes (#527)JMM889901
* Upload cl_titan_cockpit.nut * Add eject string in script * Moved to client * index issue + removed else so always returns * Apply suggestions from code review Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> * Rest of the suggestions because github makes me want to cry * Commit suggestions from review GitHub really hates batching suggestions Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2022-11-12Add cl_titan_cockpit.nut from englishclient_mp_commonRespawn
2022-11-12Add support for hiding the [SERVER] tag in server messages (#506)Erlite
2022-11-12Fixed Burn Cards Animations (#511)DBmaoha
* Fixed Burn Cards Animations Burn cards no longer taken right after using * commit fix * adding EndSignal() * Update Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> * Update Northstar.CustomServers/mod/scripts/vscripts/item_inventory/sv_item_inventory.gnut Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
2022-11-10Improve mouse capture handling in menus (#520)Jack
* rework mouse capture handling * small improvement to comment * move to new script file * refactor to use only the capturePanel * refactor part 2 * github please commit everything * remove non-implemented global function * cleanup * rename variable * formatting and a comment * run callbacks for menus * update comment accordingly * small formatting change * slight refactor to avoid duplicate code * improve comment * pass correct parameters * newline at end of file :)
2022-11-06Bump version number (#526)v1.10.8-rc3v1.10.8-rc2v1.10.8-rc1v1.10.8v1.10.7-rc1v1.10.7GeckoEidechse
2022-10-31Better Decloaking Check to Support Modding (#514)DBmaoha
* Better Decloaking Check to Support Modding Respawn hardcoded decloaking which messed up many things, this will make vanilla cloak to behave properly in any offhand slot and have a better support for modded cloak * commit fix
2022-10-31add datatables (dumped from rpak) (#517)BobTheBob
* add datatables (dumped from rpak) * add datatables that accidentally weren't included
2022-10-31Fixed ctf Sound Events and Flag Icon (#515)DBmaoha
* Fixed ctf Sound Events and Flag Icon Norshtar before using a wrong sound name that causes enemy picking up/ capture flag have no sounds, also there's not a icon in minimap for flags * commit fix
2022-10-31restore hud_takesshots functionality to automatically take screenshots of ↵BobTheBob
scoreboard (#522) * restore hud_takesshots functionality to take screenshots of scoreboard automatically * fixup some formatting
2022-10-22Halfway decent fix to allow changing of minimap size and zoom midgame (#265)JMM889901
* Add files via upload * Added Getter functions * typo lol * Update cl_minimap.gnut * Mode select updated RegisterPlaylistBannerImage and GetPlaylistBannerImage had initially been in another file but that file is not present in r2northstar/client, not much point adding the entirety of menu_playlist here since for a few lines, this also wont modify mixtape but i don't think mixtape menu is used anywhere in northstar * Added rui since basic image cant handle callsigns added ``` NextModeImageCallsign //For calling card icons { ControlName RuiPanel // xpos -12 ypos -12 wide 480 tall 240 visible 1 scaleImage 1 zpos 2 pin_to_sibling NextModeImageFrame pin_corner_to_sibling BOTTOM pin_to_sibling_corner BOTTOM rui "ui/callsign_icon_button.rpak" //For callsign mode images } ``` * Revert "Added rui since basic image cant handle callsigns" This reverts commit b2623ec41ca944fc0ac3386ae0346464da07a8b3. * Revert "Mode select updated" This reverts commit 2c6f430775c84ef252402b6b447b01fd394459a9.
2022-10-22Fix invalid titan soul crash on arm badge (#361)Dinorush
2022-10-21Fixed Evac Visual and Sound (#466)DBmaoha
* Fixed Evac Visual and Sound Fix evac intro visual, flying sound and leaving visual * Removed Unnecessary comments Added better comments * Added IsValid() Check Added IsValid() check after a wait * Added EndSignal and Default Situation for ShipSetting
2022-10-21Fixed EarnMeter OverDrive not reset after player died (#486)v1.10.6-rc1v1.10.6DBmaoha
2022-10-21Added Music and Dialogue Event (#469)DBmaoha
* Added Music and Dialogue Event Added Music based on score event and time. Added Dialogue event based on score comparation and after killing a player's titan * Changed Filter Type to Only DM Gamemodes Only vanilla gamemodes those have unlimited respawns will automatically plays music * Added a ! omg * Removed Music Event Removed Music Event, Moved Dialogue Event to _gamestate_mp.nut * Changed mods.json * Changed RoundBased Gamemodes Check not hardcoded right now * Moved Killing Titan Dialogue to _score.nut dialogue is now together with scoreevent
2022-10-21Added Callsign Event for Core Earned And Titan Kill (#495)DBmaoha
* Added Callsign Event to Core Earned and Titan Kill Callsign event from vanilla * No Associate Entity for NPC Titan Kill * Added Check to Player Titans