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2022-10-21Fixed Evac Visual and Sound (#466)DBmaoha
* Fixed Evac Visual and Sound Fix evac intro visual, flying sound and leaving visual * Removed Unnecessary comments Added better comments * Added IsValid() Check Added IsValid() check after a wait * Added EndSignal and Default Situation for ShipSetting
2022-10-21Fixed EarnMeter OverDrive not reset after player died (#486)v1.10.6-rc1v1.10.6DBmaoha
2022-10-21Added Music and Dialogue Event (#469)DBmaoha
* Added Music and Dialogue Event Added Music based on score event and time. Added Dialogue event based on score comparation and after killing a player's titan * Changed Filter Type to Only DM Gamemodes Only vanilla gamemodes those have unlimited respawns will automatically plays music * Added a ! omg * Removed Music Event Removed Music Event, Moved Dialogue Event to _gamestate_mp.nut * Changed mods.json * Changed RoundBased Gamemodes Check not hardcoded right now * Moved Killing Titan Dialogue to _score.nut dialogue is now together with scoreevent
2022-10-21Added Callsign Event for Core Earned And Titan Kill (#495)DBmaoha
* Added Callsign Event to Core Earned and Titan Kill Callsign event from vanilla * No Associate Entity for NPC Titan Kill * Added Check to Player Titans
2022-10-21Hide and seek crash fix (#488)DBmaoha
* Fixed Hide and Seek droppod respawn crash Added EndSignal() and IsValid() check * Added IsValid()
2022-10-21add CUSTOMIZE_LOADOUT achievement (#489)cat_or_not
2022-10-21allow server scripts to compile with -dev or developer 1 (#492)BobTheBob
2022-10-21Fixed SuddenDeath Based Modes Stuck (#496)DBmaoha
* Fixed SuddenDeath Based Modes Stuck Added checks so sudden death based gamemodes won't stuck if there ain't any players in server * Make scripts able to run
2022-10-21Fix server crash from demigod setting health over max health. (#509)Erlite
* Fix server crash from demigod set health > max health * Add the incredible optimization. :^) Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> * AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com> Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com>
2022-10-17Use refactor's updated miscserverscript defs (#519)v1.10.5-rc2v1.10.5-rc1v1.10.5v1.10.4-rc1v1.10.4v1.10.3-rc1v1.10.3v1.10.2-rc1v1.10.2v1.10.1-rc1v1.10.1v1.10.0-rc5v1.10.0-rc4v1.10.0-rc3v1.10.0-rc2v1.10.0-rc1v1.10.0BobTheBob
2022-10-08Modlist Hotfixes (#510)v1.9.8-rc3v1.9.8-rc2v1.9.8-rc1uniboi
* fix mod list overflow * better offset validation
2022-10-08Added ReaperFall Marks and Reapers' Outlines (#468)DBmaoha
* Added ReaperFall Marks and Reapers' Outlines Added red mark for reaperfall points and outline after landing * Fixed RoundEndCleanUp Crash * Better Outline Function
2022-10-08Fix crash when final killcam entity becomes invalid (#516)Dinorush
2022-09-27Fixed Phase Rewind not Behaving Well (#505)DBmaoha
* Fixed Phase Rewind not Behaving Well Phase Rewind will now have a longer distance and mostly won't stuck as It be like in vanilla Map Hack won't show sonar pulse to other players anymore, also be like in vanilla * No need to make last node Specific * Compared vanilla and nearfed vanilla phase rewind don't works so well, I found this one is better * Apply suggestions from code review * little fix for my next pr * Make rewind smoother
2022-09-27Update Japanese Translation (#499)CYakigasi
Translated the untranslated text (game modes, UI, error messages, etc.)
2022-09-26Add some missing translations (#508)Rémy Raes
* feat: add missing spanish entries * feat: add missing french entry * feat: add missing chinese entry * feat: add missing italian entries * feat: add missing german entries
2022-09-25Refuse noclipping while player is setparented (#487)DBmaoha
* Update _northstar_cheatcommands.nut * Cleaner Check * Apply suggestions
2022-09-21Change modlist interface (#401)uniboi
* Change modlist interface * add the settings file * new current mod enabled indicator * Only show requiredOnClient warning when required * filter by required on client status * fix ONLY_REQUIRED instead of ONLY_NOT_REQUIRED * update list slider position when reopening * colorblind colors * convar for reversed list and allow unicode search * better colors for the blind * Update filtered modlist after changing mod status * fix some things * mod enabled color blind icon * move enabled icon
2022-08-27Add alive checks (#491)GeckoEidechse
hotfixes respawn crash exploit Co-authored-by: ScureX <multiaccshop@web.de>
2022-08-27Remove bad loadout validation properties for pilot and titan (#493)BobTheBob
2022-08-12Add functions to allow for custom damage source IDs (#311)Dinorush
* Add compatability for modded weapon damage * Formatting adjustments * Stinky space indent changed to tabs * Change to allow serverside-only source creation * Fix formatting As per suggestions in code review.
2022-08-11Swap EVAC_WAIT_TIME to waitTime in _evac.gnut (#482)x3Karma
2022-08-11adding win achievement (#481)cat_or_not
2022-08-07Update "The Hidden" to make use of Serverside RUI (#455)x3Karma
* Small update to Hidden utilizing Serverside RUI * Added EndSignals to end threads if player disconnects * Fix formatting * Fix formatting
2022-08-07Support to input other languages in the search box (#477)zxcPandora
Support to input other languages in the search box
2022-08-07Fix race condition crash when boarding dropship as it explodes (#438)GeckoEidechse
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
2022-08-07fix DelayedGamemodeAnnouncement (#471)cat_or_not
2022-08-06Fixed Turret Visual (#467)DBmaoha
Run _ai_turret_sentry.gnut on ServerSide so that turret will spawn with it's lase
2022-08-06allow custom maps to set fasbtall panels (#475)cat_or_not
2022-08-02Added Killer Outline (#470)DBmaoha
* Added Killer Outline Added killer outline: highlight the killer after being killed * Changed to _base_gametype_mp.gnut Not using a single script right now * Removed IsNPC() Check Moved inside the if ( IsValid ( attacker ) ) check and removed the attacker.IsNPC()
2022-07-27Fix RespawnAsTitan not triggering FirstToFall (#427)GeckoEidechse
Co-authored-by: x3Karma <juliuslimck@gmail.com>
2022-07-26Serverside RUI, but it doesn't stink ( hopefully ) (#435)F1F7Y
* Serverside polls * reset table so mods can wait for response * large message * popup message * announcement * info * status * fix uniboi crash * no need to return id * among * typo * Formatting * bruh * takyon doesn't know how to finish a review * Formatting * Do you not know how to finish a review or what * You should look at gamemode_aitdm for some funky formatting :) * Formatting * Formatting * Finally a good suggestion * fix client misinterpreting assets
2022-07-25Removal of live fire map from titan tag (#453)H0L0theBard
Closes #386
2022-07-22Prevent effect hibernation for dome shields (#415)v1.9.2-rc2v1.9.2Maya
2022-07-22Fix missing fonts under Linux (#437)Kyle Gospodnetich
* Replace Arial and Lucidia fonts with Lato and Fira Code respectively, this fixes Linux users needing to install proprietary fonts to use the in-game console. * Clean up gitattributes and encoding.yml to be more specific about the txt files it checks against. UTF-16LE-BOM will crash the game with a division by zero error if it's not expecting the file to be encoded as such. * Replace Fira Code with Northstar Mono (Modified Fira Mono Regular)
2022-07-21Prevent crashing when an NPC titan kills a player or tries to earn score in ↵v1.9.2-rc1x3Karma
Attrition (#425) * Small Fix towards Attrition * Update again after having more thoughts
2022-07-21Fix TFFA from crashing when a player leaves during the intro sequence (#434)x3Karma
* Fix TFFA from crashing when a player leaves during the intro sequence * Fix Formatting
2022-07-20Mention reproducing bugs and feature usage desc. (#436)GeckoEidechse
2022-07-14call InitPersistentData on client connect to mirror vanilla behaviour and ↵v1.9.1-rc4v1.9.1-rc3v1.9.1BobTheBob
clear unwanted stuff (#424)
2022-07-10require sv_cheats for kill and explode commands (#414)v1.9.1-rc2BobTheBob
2022-07-10Fix check to set loadout to callback version (#405)Dinorush
2022-06-27Bump version number (#403)v1.9.1-rc1uniboi
2022-06-26Re-enable Triple Threat (#402)v1.9.0-rc1v1.9.0GeckoEidechse
2022-06-22Use wait instead of waitthread (#393)v1.8.2-rc3v1.8.2-rc2v1.8.2-rc11.8.XF1F7Y
2022-06-22Gun Game: Fix potentially transferring score from leaving player to new ↵Interesting#4036
joining player (#290) * fixed a bug fixed a bug in which a player that just joined the server might have someone who's left the server's score (this fix should be applied to all ffa gamemodes) * made it more efficient * Use neutral pronoun in comment Co-authored-by: lnteresting-png <52731127+lnteresting-png@users.noreply.github.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> merging this for now as it's been open for ages while working, will add ffa support myself soon
2022-06-22allow titan loadouts to be modified in script through callbacks (#316)BobTheBob
2022-06-22somewhat better marvins on wargames and deck (#323)BobTheBob
2022-06-22change english and french customisation to UTF16-LE (#390)Jack
2022-06-21Fix battery >1 drop logic and crash (#366)Dinorush
looks great, merging
2022-06-17Revert #382 due to precache issues (#395)v1.8.1-rc6v1.8.1GeckoEidechse