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path: root/.github/workflows/encoding.yml
AgeCommit message (Collapse)Author
2023-04-06Add CI logic for finding missing translations (#608)Rémy Raes
* build: add script to get missing keys per language * fix: typo * fix: check arguments before launching script * feat: script can be run with language argument * docs: add readme * fix: remove multiple spaces while searching for translations * build: add translations check CI * refactor: put translation job alongside encoding job * feat: add unicode characters because why not * build: exit with an error code if some translations are missing * build: exit using process.exit * feat: CI should continue running with missing translations * build: use actions/checkout v3 * refactor: put build directory into .github directory
2022-07-22Fix missing fonts under Linux (#437)Kyle Gospodnetich
* Replace Arial and Lucidia fonts with Lato and Fira Code respectively, this fixes Linux users needing to install proprietary fonts to use the in-game console. * Clean up gitattributes and encoding.yml to be more specific about the txt files it checks against. UTF-16LE-BOM will crash the game with a division by zero error if it's not expecting the file to be encoded as such. * Replace Fira Code with Northstar Mono (Modified Fira Mono Regular)
2022-02-13Update CI triggerBarichello
2022-01-29Add check-loc-encoding CI jobBarichello