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-rw-r--r--bobthebob.testing/scripts/vscripts/ui/menu_mode_select.nut6
1 files changed, 2 insertions, 4 deletions
diff --git a/bobthebob.testing/scripts/vscripts/ui/menu_mode_select.nut b/bobthebob.testing/scripts/vscripts/ui/menu_mode_select.nut
index 4e0ecef5..b6bd6d38 100644
--- a/bobthebob.testing/scripts/vscripts/ui/menu_mode_select.nut
+++ b/bobthebob.testing/scripts/vscripts/ui/menu_mode_select.nut
@@ -102,16 +102,14 @@ void function ModeButton_Click( var button )
if ( Hud_IsLocked( button ) )
return
- int mapID = int( Hud_GetScriptID( button ) ) + ( file.currentModePage * MODES_PER_PAGE )
-
- var menu = GetMenu( "MapsMenu" )
+ int modeID = int( Hud_GetScriptID( button ) ) + ( file.currentModePage * MODES_PER_PAGE )
array<string> modesArray = GetPrivateMatchModes()
string modeName = modesArray[mapID]
// on modded servers set us to the first map for that mode automatically
// need this for coliseum mainly which is literally impossible to select without this
- if ( IsNorthstarServer() && !PrivateMatch_IsValidMapModeCombo( PrivateMatch_GetSelectedMap(), modesArray[ mapID ] ) )
+ if ( IsNorthstarServer() && !PrivateMatch_IsValidMapModeCombo( PrivateMatch_GetSelectedMap(), modesArray[ modeID ] ) )
ClientCommand( "SetCustomMap " + GetPrivateMatchMapsForMode( modeName )[ 0 ] )
// set it