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-rw-r--r--bobthebob.testing/scripts/vscripts/ui/menu_map_select.nut162
1 files changed, 0 insertions, 162 deletions
diff --git a/bobthebob.testing/scripts/vscripts/ui/menu_map_select.nut b/bobthebob.testing/scripts/vscripts/ui/menu_map_select.nut
deleted file mode 100644
index 7ed0d1773..000000000
--- a/bobthebob.testing/scripts/vscripts/ui/menu_map_select.nut
+++ /dev/null
@@ -1,162 +0,0 @@
-untyped
-
-
-global function MenuMapSelect_Init
-
-global function InitMapsMenu
-
-struct {
- int mapsPerPage = 21
- int currentMapPage
-} file
-
-// note: this does have a scrolling system in vanilla, but it's honestly really weird and jank and i don't like it
-// so for parity with menu_mode_select i'm removing it in favour of a page system
-
-function MenuMapSelect_Init()
-{
- RegisterSignal( "OnCloseMapsMenu" )
-}
-
-void function InitMapsMenu()
-{
- var menu = GetMenu( "MapsMenu" )
-
- AddMenuEventHandler( menu, eUIEvent.MENU_OPEN, OnOpenMapsMenu )
- AddMenuEventHandler( menu, eUIEvent.MENU_CLOSE, OnCloseMapsMenu )
-
- AddEventHandlerToButtonClass( menu, "MapButtonClass", UIE_GET_FOCUS, MapButton_Focused )
- AddEventHandlerToButtonClass( menu, "MapButtonClass", UIE_LOSE_FOCUS, MapButton_LostFocus )
- AddEventHandlerToButtonClass( menu, "MapButtonClass", UIE_CLICK, MapButton_Activate )
-
- AddMenuFooterOption( menu, BUTTON_A, "#A_BUTTON_SELECT" )
- AddMenuFooterOption( menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
-
- AddMenuFooterOption( menu, BUTTON_SHOULDER_LEFT, "#PRIVATE_MATCH_PAGE_PREV", "#PRIVATE_MATCH_PAGE_PREV", CycleModesBack, IsNorthstarServer )
- AddMenuFooterOption( menu, BUTTON_SHOULDER_RIGHT, "#PRIVATE_MATCH_PAGE_NEXT", "#PRIVATE_MATCH_PAGE_NEXT", CycleModesForward, IsNorthstarServer )
-}
-
-void function OnOpenMapsMenu()
-{
- if ( IsNorthstarServer() )
- file.mapsPerPage = 15
- else
- file.mapsPerPage = 21
-
- UpdateVisibleMaps()
-}
-
-void function UpdateVisibleMaps()
-{
- array<var> buttons = GetElementsByClassname( GetMenu( "MapsMenu" ), "MapButtonClass" )
- array<string> mapsArray = GetPrivateMatchMaps()
-
- foreach ( button in buttons )
- {
- int buttonID = int( Hud_GetScriptID( button ) )
- int mapID = buttonID + ( file.currentMapPage * file.mapsPerPage )
-
- if ( buttonID < file.mapsPerPage && mapID < GetPrivateMatchMaps().len() )
- {
- string name = mapsArray[ mapID ]
- SetButtonRuiText( button, GetMapDisplayName( name ) )
- Hud_SetEnabled( button, true )
-
- if ( IsItemInEntitlementUnlock( name ) && IsValid( GetUIPlayer() ) )
- {
- if ( IsItemLocked( GetUIPlayer(), name ) && GetCurrentPlaylistVarInt( name + "_available" , 0 ) == 0 )
- {
- SetButtonRuiText( button, Localize( "#MAP_LOCKED", Localize( GetMapDisplayName( name ) ) ) )
- }
- }
-
- bool mapSupportsMode = PrivateMatch_IsValidMapModeCombo( name, PrivateMatch_GetSelectedMode() )
- Hud_SetLocked( button, !mapSupportsMode )
-
- if ( !mapSupportsMode )
- SetButtonRuiText( button, Localize( "#PRIVATE_MATCH_UNAVAILABLE", Localize( GetMapDisplayName( name ) ) ) )
- }
- else
- {
- SetButtonRuiText( button, "" )
- Hud_SetEnabled( button, false )
- }
-
- if ( mapID == level.ui.privatematch_map )
- {
- printt( buttonID, mapsArray[buttonID] )
- Hud_SetFocused( button )
- }
- }
-}
-
-void function OnCloseMapsMenu()
-{
- Signal( uiGlobal.signalDummy, "OnCloseMapsMenu" )
-}
-
-void function MapButton_Focused( var button )
-{
- int mapID = int( Hud_GetScriptID( button ) ) + ( file.currentMapPage * file.mapsPerPage )
-
- var menu = GetMenu( "MapsMenu" )
- var nextMapImage = Hud_GetChild( menu, "NextMapImage" )
- var nextMapName = Hud_GetChild( menu, "NextMapName" )
- var nextMapDesc = Hud_GetChild( menu, "NextMapDesc" )
-
- array<string> mapsArray = GetPrivateMatchMaps()
- string mapName = mapsArray[ mapID ]
-
- asset mapImage = GetMapImageForMapName( mapName )
- RuiSetImage( Hud_GetRui( nextMapImage ), "basicImage", mapImage )
- Hud_SetText( nextMapName, GetMapDisplayName( mapName ) )
-
- string modeName = PrivateMatch_GetSelectedMode()
- bool mapSupportsMode = PrivateMatch_IsValidMapModeCombo( mapName, modeName )
- if ( !mapSupportsMode )
- Hud_SetText( nextMapDesc, Localize( "#PRIVATE_MATCH_MAP_NO_MODE_SUPPORT", Localize( GetMapDisplayName( mapName ) ), Localize( GetGameModeDisplayName( modeName ) ) ) )
- else
- Hud_SetText( nextMapDesc, GetMapDisplayDesc( mapName ) )
-
-}
-
-void function MapButton_LostFocus( var button )
-{
- HandleLockedCustomMenuItem( GetMenu( "MapsMenu" ), button, [], true )
-}
-
-void function MapButton_Activate( var button )
-{
- if ( Hud_IsLocked( button ) )
- return
-
- if ( !AmIPartyLeader() && GetPartySize() > 1 )
- return
-
- array<string> mapsArray = GetPrivateMatchMaps()
- int mapID = int( Hud_GetScriptID( button ) )
- string mapName = mapsArray[ mapID + ( file.currentMapPage * file.mapsPerPage ) ]
-
- printt( mapName, mapID )
-
- ClientCommand( "SetCustomMap " + mapName )
- CloseActiveMenu()
-}
-
-void function CycleModesBack( var button )
-{
- if ( file.currentMapPage == 0 )
- return
-
- file.currentMapPage--
- UpdateVisibleMaps()
-}
-
-void function CycleModesForward( var button )
-{
- if ( ( file.currentMapPage + 1 ) * file.mapsPerPage >= GetPrivateMatchMaps().len() )
- return
-
- file.currentMapPage++
- UpdateVisibleMaps()
-}