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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut1
1 files changed, 1 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
index 85cc0de5c..aa14477ac 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut
@@ -666,6 +666,7 @@ void function CleanUpEntitiesForRoundEnd()
foreach ( entity player in GetPlayerArray() )
{
ClearTitanAvailable( player )
+ PROTO_CleanupTrackedProjectiles( player )
player.SetPlayerNetInt( "batteryCount", 0 )
if ( IsAlive( player ) )
player.Die( svGlobal.worldspawn, svGlobal.worldspawn, { damageSourceId = eDamageSourceId.round_end } )