diff options
Diffstat (limited to 'Northstar.CustomServers')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut index 5bf150c0..4956375b 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/spawn.nut @@ -261,9 +261,12 @@ bool function IsSpawnpointValid( entity spawnpoint, int team ) return false } - array<entity> projectiles = GetProjectileArrayEx( "any", TEAM_ANY, TEAM_ANY, spawnpoint.GetOrigin(), 600 ) - foreach ( entity projectile in projectiles ) - if ( projectile.GetTeam() != team ) + const minEnemyDist = 1000.0 // about 20 meters? + // in rsquirrel extend returns null unlike in vanilla squirrel + array< entity > spawnBlockers = GetPlayerArrayEx( "any", TEAM_ANY, TEAM_ANY, spawnpoint.GetOrigin(), minEnemyDist ) + spawnBlockers.extend( GetProjectileArrayEx( "any", TEAM_ANY, TEAM_ANY, spawnpoint.GetOrigin(), minEnemyDist ) ) + foreach ( entity blocker in spawnBlockers ) + if ( blocker.GetTeam() != team ) return false // los check |