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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut15
1 files changed, 14 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut
index 1c53167f..05537435 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut
@@ -447,7 +447,20 @@ void function RespawnAsTitan( entity player, bool manualPosition = false )
AddCinematicFlag( player, CE_FLAG_CLASSIC_MP_SPAWNING ) // hide hud
// do titanfall scoreevent
- AddPlayerScore( player, "Titanfall", player )
+ if ( !level.firstTitanfall )
+ {
+ AddPlayerScore( player, "FirstTitanfall", player )
+
+ #if HAS_STATS
+ UpdatePlayerStat( player, "misc_stats", "titanFallsFirst" )
+ #endif
+
+ level.firstTitanfall = true
+ }
+ else
+ {
+ AddPlayerScore( player, "Titanfall", player )
+ }
entity camera = CreateTitanDropCamera( spawnpoint.GetAngles(), < 90, titan.GetAngles().y, 0 > )
camera.SetParent( titan )