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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut2
1 files changed, 1 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut
index 8e624c14a..1e19abd3a 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_classic_mp_dropship_intro.gnut
@@ -86,7 +86,7 @@ void function OnPrematchStart()
foreach ( entity dropshipSpawn in validDropshipSpawns )
{
// todo: possibly make this only spawn dropships if we've got enough players to need them
- int createTeam = HasSwitchedSides() ? dropshipSpawn.GetTeam() : GetOtherTeam( dropshipSpawn.GetTeam() )
+ int createTeam = HasSwitchedSides() ? GetOtherTeam( dropshipSpawn.GetTeam() ) : dropshipSpawn.GetTeam()
array<IntroDropship> teamDropships = createTeam == TEAM_MILITIA ? file.militiaDropships : file.imcDropships
if ( teamDropships.len() >= 2 )