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-rw-r--r--Northstar.CustomServers/scripts/vscripts/mp/_stats.nut78
1 files changed, 0 insertions, 78 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/mp/_stats.nut b/Northstar.CustomServers/scripts/vscripts/mp/_stats.nut
deleted file mode 100644
index 0e8b58f4..00000000
--- a/Northstar.CustomServers/scripts/vscripts/mp/_stats.nut
+++ /dev/null
@@ -1,78 +0,0 @@
-global function Stats_Init
-global function AddStatCallback
-global function Stats_SaveStatDelayed
-global function PlayerStat_GetCurrentInt
-global function PlayerStat_GetCurrentFloat
-global function UpdatePlayerStat
-global function IncrementPlayerDidPilotExecutionWhileCloaked
-global function UpdateTitanDamageStat
-global function UpdateTitanWeaponDamageStat
-global function UpdateTitanCoreEarnedStat
-global function PreScoreEventUpdateStats
-global function PostScoreEventUpdateStats
-global function Stats_OnPlayerDidDamage
-
-void function Stats_Init()
-{
-
-}
-
-void function AddStatCallback(string statCategory, string statAlias, string statSubAlias, void functionref(entity, float, string) callback, string subRef)
-{
-
-}
-
-void function Stats_SaveStatDelayed(entity player, string statCategory, string statAlias, string statSubAlias)
-{
-
-}
-
-int function PlayerStat_GetCurrentInt(entity player, string statCategory, string statAlias, string statSubAlias)
-{
- return 0
-}
-
-float function PlayerStat_GetCurrentFloat(entity player, string statCategory, string statAlias, string statSubAlias)
-{
- return 0
-}
-
-void function UpdatePlayerStat(entity player, string statCategory, string subStat, int count = 0)
-{
-
-}
-
-void function IncrementPlayerDidPilotExecutionWhileCloaked(entity player)
-{
-
-}
-
-void function UpdateTitanDamageStat(entity attacker, float savedDamage, var damageInfo)
-{
-
-}
-
-void function UpdateTitanWeaponDamageStat(entity attacker, float savedDamage, var damageInfo)
-{
-
-}
-
-void function UpdateTitanCoreEarnedStat( entity player, entity titan )
-{
-
-}
-
-void function PreScoreEventUpdateStats(entity attacker, entity ent)
-{
-
-}
-
-void function PostScoreEventUpdateStats(entity attacker, entity ent)
-{
-
-}
-
-void function Stats_OnPlayerDidDamage(entity player, var damageInfo)
-{
-
-}