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-rw-r--r--Northstar.CustomServers/scripts/vscripts/mp/_stats.nut78
1 files changed, 78 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/mp/_stats.nut b/Northstar.CustomServers/scripts/vscripts/mp/_stats.nut
new file mode 100644
index 000000000..0e8b58f45
--- /dev/null
+++ b/Northstar.CustomServers/scripts/vscripts/mp/_stats.nut
@@ -0,0 +1,78 @@
+global function Stats_Init
+global function AddStatCallback
+global function Stats_SaveStatDelayed
+global function PlayerStat_GetCurrentInt
+global function PlayerStat_GetCurrentFloat
+global function UpdatePlayerStat
+global function IncrementPlayerDidPilotExecutionWhileCloaked
+global function UpdateTitanDamageStat
+global function UpdateTitanWeaponDamageStat
+global function UpdateTitanCoreEarnedStat
+global function PreScoreEventUpdateStats
+global function PostScoreEventUpdateStats
+global function Stats_OnPlayerDidDamage
+
+void function Stats_Init()
+{
+
+}
+
+void function AddStatCallback(string statCategory, string statAlias, string statSubAlias, void functionref(entity, float, string) callback, string subRef)
+{
+
+}
+
+void function Stats_SaveStatDelayed(entity player, string statCategory, string statAlias, string statSubAlias)
+{
+
+}
+
+int function PlayerStat_GetCurrentInt(entity player, string statCategory, string statAlias, string statSubAlias)
+{
+ return 0
+}
+
+float function PlayerStat_GetCurrentFloat(entity player, string statCategory, string statAlias, string statSubAlias)
+{
+ return 0
+}
+
+void function UpdatePlayerStat(entity player, string statCategory, string subStat, int count = 0)
+{
+
+}
+
+void function IncrementPlayerDidPilotExecutionWhileCloaked(entity player)
+{
+
+}
+
+void function UpdateTitanDamageStat(entity attacker, float savedDamage, var damageInfo)
+{
+
+}
+
+void function UpdateTitanWeaponDamageStat(entity attacker, float savedDamage, var damageInfo)
+{
+
+}
+
+void function UpdateTitanCoreEarnedStat( entity player, entity titan )
+{
+
+}
+
+void function PreScoreEventUpdateStats(entity attacker, entity ent)
+{
+
+}
+
+void function PostScoreEventUpdateStats(entity attacker, entity ent)
+{
+
+}
+
+void function Stats_OnPlayerDidDamage(entity player, var damageInfo)
+{
+
+}