aboutsummaryrefslogtreecommitdiff
path: root/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut
diff options
context:
space:
mode:
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut')
-rw-r--r--Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut4
1 files changed, 2 insertions, 2 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut
index 5a684f20f..9d2ccc919 100644
--- a/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut
+++ b/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut
@@ -423,7 +423,7 @@ void function RespawnAsTitan( entity player, bool manualPosition = false )
// do titanfall scoreevent
AddPlayerScore( player, "Titanfall", player )
- entity camera = CreateTitanDropCamera( spawnpoint.GetAngles(), < 90, 10, 0 > )
+ entity camera = CreateTitanDropCamera( spawnpoint.GetAngles(), < 90, titan.GetAngles().y, 0 > )
camera.SetParent( titan )
// calc offset for spawnpoint angle
@@ -584,7 +584,7 @@ void function AddToTitanDamageStat( entity victim, var damageInfo )
float amount = DamageInfo_GetDamage( damageInfo )
if ( attacker.IsPlayer() && attacker != victim )
- attacker.AddToPlayerGameStat( PGS_ASSAULT_SCORE, amount ) // titan damage on
+ attacker.AddToPlayerGameStat( file.titanDamageGameStat, amount ) // titan damage on
}