aboutsummaryrefslogtreecommitdiff
path: root/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut
diff options
context:
space:
mode:
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut')
-rw-r--r--Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut6
1 files changed, 0 insertions, 6 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut
index 8069b4a57..69fcfb501 100644
--- a/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut
+++ b/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut
@@ -231,12 +231,6 @@ void function CodeCallback_OnPlayerKilled( entity player, var damageInfo )
void function PostDeathThread_MP( entity player, var damageInfo ) // based on gametype_sp: postdeaththread_sp
{
- // honestly this feels jank af, it's messy and the sp code it's based off is a bit of a pain imo, needs a rewrite at some point
- // also this likely needs an onthreadend to set a couple values
-
- //if ( player.p.watchingPetTitanKillReplay )
- // return
-
if ( player.s.inPostDeath )
return