diff options
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut')
-rw-r--r-- | Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut index 8069b4a57..69fcfb501 100644 --- a/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -231,12 +231,6 @@ void function CodeCallback_OnPlayerKilled( entity player, var damageInfo ) void function PostDeathThread_MP( entity player, var damageInfo ) // based on gametype_sp: postdeaththread_sp { - // honestly this feels jank af, it's messy and the sp code it's based off is a bit of a pain imo, needs a rewrite at some point - // also this likely needs an onthreadend to set a couple values - - //if ( player.p.watchingPetTitanKillReplay ) - // return - if ( player.s.inPostDeath ) return |