diff options
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/melee/_melee.gnut')
-rw-r--r-- | Northstar.CustomServers/scripts/vscripts/melee/_melee.gnut | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/melee/_melee.gnut b/Northstar.CustomServers/scripts/vscripts/melee/_melee.gnut deleted file mode 100644 index 035caf9e..00000000 --- a/Northstar.CustomServers/scripts/vscripts/melee/_melee.gnut +++ /dev/null @@ -1,89 +0,0 @@ -global function Melee_Init - -//global function CodeCallback_NPCMeleeChargedPlayerOrNPC -global function CodeCallback_OnMeleeKilled -global function EnablePlantingOnEntity - -void function Melee_Init() -{ - MeleeShared_Init() -} - -//File is pretty sparse for now. In all honesty a lot of existing functionality in _melee_shared should -//belong here instead, but we'll wait until we try to do prediction (which requires running the same code -//on client and server) before we try to split up functionality in the different script files any better. - -/* -void function CodeCallback_NPCMeleeChargedPlayerOrNPC( entity ent, var damageInfo ) -{ - vector damageForce = DamageInfo_GetDamageForce( damageInfo ) - - if ( DamageInfo_GetDamage( damageInfo ) > 0 ) - { - vector dmgVelocity = damageForce - dmgVelocity.z *= 0.25 - - const float maxAdditionalVelocity = 1200.0 - if ( LengthSqr( dmgVelocity ) > ( maxAdditionalVelocity * maxAdditionalVelocity ) ) - { - dmgVelocity = Normalize( dmgVelocity ) - dmgVelocity *= maxAdditionalVelocity - } - - ent.SetVelocity( ent.GetVelocity() + dmgVelocity ) - } -} -*/ - -void function CodeCallback_OnMeleeKilled( entity target ) -{ - if ( !IsAlive( target ) ) - return - - target.ClearInvulnerable() - - int damageSourceId - if ( target.IsTitan() ) - { - // I don't think this branch ever gets hit. Titan executions do something else. - damageSourceId = eDamageSourceId.titan_execution - } - else - { - damageSourceId = eDamageSourceId.human_execution - } - - entity attacker - if ( IsValid( target.e.syncedMeleeAttacker ) ) - { - attacker = target.e.syncedMeleeAttacker - } - else if ( IsValid( target.e.lastSyncedMeleeAttacker ) ) - { - attacker = target.e.lastSyncedMeleeAttacker - } - else - { - attacker = null - } - - - int damageAmount = target.GetMaxHealth() + 1 - target.TakeDamage( damageAmount , attacker, attacker, { forceKill = true, damageType = DMG_MELEE_EXECUTION, damageSourceId = damageSourceId, scriptType = DF_NO_INDICATOR } ) -} - - -void function EnablePlantingOnEntity( entity titan ) -{ - entity parentEnt = titan.GetParent() - - if ( parentEnt == null ) - return - - if ( titan.GetGroundEntity() && titan.GetGroundEntity().HasPusherRootParent() ) - return - - titan.ClearParent() - PutEntityInSafeSpot( titan, parentEnt, null, parentEnt.GetOrigin(), titan.GetOrigin() ) - titan.Anim_EnablePlanting() -} |